CsJ5NPkuvE

joined 1 month ago
[–] CsJ5NPkuvE@lemmy.zip -2 points 2 days ago

Just by the cool 2D art I was kinda expecting a game or interactive website. I yearn for these cool little JavaScript/WebGL experiences. Something that makes the visit to the website worth and makes the point of not having AI summarize it or just read headlines.

Since I got disappointed I'm inclined to post the AI summary of this website but that would be petty.

[–] CsJ5NPkuvE@lemmy.zip 7 points 2 days ago

I'm trying to come up with a good pun how ownership and safety could have prevented this but..

use std::sync::OnceLock;

#[derive(Debug)] struct BrainCell { in_use: bool, }

static BRAIN_CELL: OnceLock = OnceLock::new();

fn get_brain_cell() -> &'static BrainCell { BRAIN_CELL.get_or_init(|| { println!("Allocating brain power... this might take a while."); BrainCell { in_use: true } }) }

[–] CsJ5NPkuvE@lemmy.zip 9 points 2 weeks ago

"JetBrains is exploring how to make this new language a derivative from Kotlin, but Skrygan believes the derivative should be English."

That sounds like (Visual) Basic. It looks like English but it's basically pseudo-code.

I'm happy letting AI and my language server write all the extra annotations for Rust, i've no trouble reading them. I have much more trouble when types and usage specifiers/limiters are missing.