I've been enjoying it, but I think it's more because I grew up playing Bethesda RPGs and it's a familiar format in a new setting than anything special with starfield itself. I've been finding the pacing is way too quick as well, I'll spoiler just in case
spoiler
The game sends you to a planet called new Atlantis and has you explore for a bit, get into a lil cutscene, and go off to the next location. In terms of what you actually do there it felt comparable in content to when you bring the tablet to dragonsreach in Skyrim and you get word about a dragon attacking.
Then you get sent to Mars. Since it's a planet in our solar system I was kinda expecting it's first appearance to be a little more important, but you end up saying a handful of words to an NPC and sent off somewhere else. Even compared to the typical Skyrim or Fallout 3 (the ones I played the most) location introduction it was incredibly short.
The Bethesda RPG formula has been "go to location, talk to NPC, go to new location, fight enemy, return" for a while, but with starfield it's starting to feel more like a fast travel simulator with combat minigames. I'm still really early in the game so I'm holding out hope that it gets a little more involved but knowing the state of big RPG releases the past few years I'm not optimistic.
The first time I saw it mentioned I thought it was a bit but you've referenced it too many times for that to be the case and now I'm DYING to know what the DPRKOS is