Coelacanth

joined 2 years ago
[–] Coelacanth@feddit.nu 7 points 12 hours ago (3 children)

Available tyre sets:

[–] Coelacanth@feddit.nu 2 points 14 hours ago

You're the best!

[–] Coelacanth@feddit.nu 2 points 15 hours ago (2 children)

Changed to Roboto Serif, post titles don't have serifs:

Also seems to be happening for usernames.

[–] Coelacanth@feddit.nu 8 points 1 day ago

I don't disagree, but his teammate did put it on pole. The driver has some impact.

[–] Coelacanth@feddit.nu 5 points 1 day ago

Even with the racing being so-so many races the last couple of years the qualies have been consistently fire. Amazing scenes.

[–] Coelacanth@feddit.nu 5 points 1 day ago

I think it's what the kids are calling "absolute cinema".

[–] Coelacanth@feddit.nu 2 points 1 day ago

I think they should have been greedier with the timing, lots of track evolution today. Alonso had a shot at pole had he went out later I think.

[–] Coelacanth@feddit.nu 2 points 1 day ago

Aston Martin not dogshit? Tears in my eyes

[–] Coelacanth@feddit.nu 8 points 1 day ago

I'm not even a fan of his and I'm still feeling it. Should he just have retired after '21 in hindsight?

[–] Coelacanth@feddit.nu 2 points 1 day ago (4 children)

Don't know if it is a bug but I switched over to the Atkinson Hyperlegible font, but it doesn't seem to apply to the post titles. Or is there a separate setting for it somewhere?

[–] Coelacanth@feddit.nu 10 points 1 day ago (4 children)

Hamilton...

 

I know these are always terrible, but this strikes me as particularly bad. Yuki driving the wheels off that car and getting screwed by his team is definitely a solid 7 👍

 

Seems to occur until app is restarted. If I use search, then to back to my home feed, open a post and then swipe to go back my keyboard still pops up.

 
  • Neutral bounty increased by 5%
  • Sinner's Sacrifice initial spawn time reduced from 10 min to 8 min (respawn rate is still 5 min)
  • Fixed a bug with Neutral bounty later in the game being reduced by more than the initial intended -15% (this fix was released yesterday)
  • Restorative Locket: No longer grants +10% Spirit Resist
  • Divine Barrier: Shields reduced from 260 to 230
 

I used to go to BrrrakeF1 (an ex race engineer for Red Bull), and would listen to the Engine Braking podcast for my F1 analysis fix in podcast form because of him. It's been over a year since he's quit content creation by now though, and I'm feeling the void still.

Does anyone else know of a podcast with good technical knowledge? KYLE ENGINEERS is always good for aero analysis at the start of a season, but ideally I want something more regular than that.

 

cross-posted from: https://feddit.nu/post/8606907

Amazing interview in 3 parts with one of not only the prominent writers behind the game, but one of the co-creators of the setting through years of tabletop sessions and world building. Amazing insights into the game, the development and the lore - an absolute must watch for anyone obsessed with Disco Elysium.

Part 2

Part 3

 

Amazing interview in 3 parts with one of not only the prominent writers behind the game, but one of the co-creators of the setting through years of tabletop sessions and world building. Amazing insights into the game, the development and the lore - an absolute must watch for anyone obsessed with Disco Elysium.

Part 2

Part 3

 

The beautiful game.

 

As an early contributor to Disco Elysium, as well as a member of Kurvitz's tabletop sessions over the years, Martin Luiga discusses Elysium, as well as touches on his relationships with Robert and Argo Tuulik and more. He also confirms he, Robert, Alex Rostov and Helen Hindpere are in fact working on something for Red Info.

Worth listen!

 

This one has Argo Tuulik and Lenval Brown involved, which lends some serious credibility to the project in my eyes. Tuulik was one of the prominent writers of Disco Elysium, as well as one of the settings' co-creators as one of the players in Kurvitz's tabletop RPG sessions.

 

Pictured in this graph: what xG does to a motherfucker.

I thought this graph was super interesting as it is a near-perfect illustration of when data analytics and advanced statistics started to enter into football (2014-2016) and some of the effects it's had on the game.

EDIT: Forgot to paste a link to the complete article.

 

Post the match IDs of any games where you thought matchmaking was poor into the linked thread in order to help tune the algorithm.

DISCLAIMER: The past 24h (Oct 3-4th) have had extra poor matchmaking due to a bug, so omit any IDs from that time frame.

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