Chozo

joined 2 years ago
[–] Chozo@kbin.social 0 points 1 year ago

If they’d announced this before launch, it would’ve been the only thing anyone talked about.

Not really. It'd hardly have been mentioned, at all. MTX are a part of every major fighting game, so it's hardly a newsworthy tidbit. They're completely expected in this genre. Any major competitive game that gets developer support after release is going to be funded either by microtransactions or subscriptions. The people who actually play these games know this.

[–] Chozo@kbin.social 1 points 1 year ago (2 children)

Yeah, I'm sure Blizzard's really dumping a lot of resources into "shitposting on a Reddit clone with under 30k MAUs".

[–] Chozo@kbin.social -3 points 1 year ago (9 children)

I don't get it, it's just gonna be skins, right? Pretty much every fighting game has paid skins these days, that's what funds continued development for balancing and new content.

Unless there's something really egregious being offered for sale, I don't see the issue. Cosmetics are one of the few MTX I'm okay with, for the most part.

[–] Chozo@kbin.social 13 points 1 year ago (1 children)

Just don't search that if you've also been searching for any flights recently.

[–] Chozo@kbin.social 5 points 1 year ago

We haven't gone back because there isn't a reason to. There's little new to test that we can't otherwise test in simulated moon gravity, and no real discernable resources worth harvesting. We can't stay long-term yet, so any and every trip is expensive as hell for a very short visit. It's close enough that we can use optics to observe it in detail, and many types of scans can also be done from planetside. Going back right now takes a lot of money, a lot of risk, and there's little reward to be had. We'll go back when we're ready to settle for longer periods of time.

[–] Chozo@kbin.social 22 points 1 year ago (7 children)

an incompatible protocol with less features and worse UX

And yet, they have the one thing that matters: the users.

[–] Chozo@kbin.social 3 points 1 year ago* (last edited 1 year ago)

People shouldn't drive in a way that gets people killed. Where's the outrage for the problem that we've already had for over a century and done nothing to fix?

A solution is appearing, and you're rejecting it.

[–] Chozo@kbin.social 1 points 1 year ago (3 children)

People have been hit and killed by human drivers at much, much higher rates than SDCs. Those aren't hiccups, and those are deaths that shouldn't have happened, as well. The miles driven per collision ratio between humans and SDCs aren't even comparable. Human drivers are an order of magnitude more dangerous, and there's an order of magnitude more human drivers than SDCs in the cities where these fleets are deployed.

By your logic, you should agree that we should be revoking licenses and removing human drivers from the equation, because people are far more dangerous than SDCs are. If we can't drive safely without killing people, then we shouldn't be licensing people to drive, right?

[–] Chozo@kbin.social 0 points 1 year ago (4 children)

Instacart is being miserly by not paying their workers a fair wage.

Instacart is paying their workers fairly. It's just that the driver is not an Instacart worker.

They're not employees, they're contractors. And when you, the customer, place an order, they are now your worker as you've entered into a contract with this person. They aren't working for Instacart or the store, they're working for you. And you're the one who pays for their time and labor, that all comes out of the service charges on your order.

That's how all these apps work. They don't get paid anything by the app, they get paid by you through the app.

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