CheezyWeezle

joined 2 years ago
[–] CheezyWeezle@lemm.ee 0 points 2 years ago (1 children)

Please tell me what exactly a helmet in a car will do for you, unless you are travelling well over 200 miles per hour? Seatbelts already hold the torso in place, preventing one from slamming their head into the steering wheel, dashboard, or windshield, and the airbags already absorb the energy and arrest the unrestrained body parts, such as the head.

You would have to be travelling fast enough to outpace the airbags, which typically deploy at around 200 miles per hour. You wanna know why professional race car drivers wear helmets? Because they don't have airbags.

[–] CheezyWeezle@lemm.ee 2 points 2 years ago (3 children)

Bikes dont have airbags, restraints, or a large cage of structural metal surrounding them. If you are on a bike, your only protection is what you are wearing. With that in mind, wouldn't you want to wear something to protect yourself when moving at higher speeds? Even a speed of 10mph can be fatal if you fall off and hit your head on the ground. You cannot fall off or out of a car if you are properly wearing your seatbelt, and the airbags and structure of the vehicle are your immediate protections.

Basically, helmets in cars aren't mandatory and don't make sense to make mandatory, because there are already safety precautions in cars. Bikes, whether manual or motorized, do not offer these or any protections.

[–] CheezyWeezle@lemm.ee 1 points 2 years ago

I played DnD a bit before, but it has been years. I remember the basic premise of stuff, but absolutely forgot all the little details of things. With that in mind, it really just feels like any other big RPG with classes and skill trees. It feels much less complicated than just about any primarily strategy game (especially things like 4x games), despite definitely fitting into the strategy category. It feels like every system that could be complex and daunting has enough information given and a very intuitive UI that makes it easy to navigate and figure things out on your own.

[–] CheezyWeezle@lemm.ee 4 points 2 years ago (1 children)

Usage % is kind of a misnomer, as it is specifying the amount of processor cycles are being used, rather than how much of the silicone in the hardware is being used. You can have a really inefficient and heavy operation that uses a tiny part of the hardware, but eats up every processor cycle, and have 100% usage with barely any thermal output or power draw. For example, writing a small script that reorganizes an extremely long list of items can use every processor cycle and bring the system to 100% usage, but it is only operating a small portion of algorithms on the processor and not actually using a lot of the hardware. So that 100% usage is likely accurate.

This basically means that the game is rather unoptimized, or at least using heavy technologies that don't use all the hardware but take a lot of time/effort to do.

[–] CheezyWeezle@lemm.ee 2 points 2 years ago

Definitely a CPU issue you have there, my i9-12900k and 3080ti are running high-ultra settings at 4k with a solid 60fps in New Atlantis. Checking Task Manager shows 100% GPU usage but only 40-60% CPU usage.

[–] CheezyWeezle@lemm.ee 1 points 2 years ago

What instances are you people browsing on??? In both lemm.ee and lemmy.world I see one or two posts about Trump and then nothing for like 3 pages... I see one meme with his mugshot and one news article on lemmy.world, and lemm.ee has the same meme and the politics megathread. I have to scroll pretty deep after that to see anything else even mentioning him.

Am I just extremely lucky or something?!

[–] CheezyWeezle@lemm.ee 30 points 2 years ago

LMAO the dude got debunked off his own link

[–] CheezyWeezle@lemm.ee 98 points 2 years ago (11 children)

Well, clocks are just mechanical sundials. Before clockwise, there was sunwise (or deosil), and clocks' movements are based off of the movement of a shadow across a sundial.

[–] CheezyWeezle@lemm.ee 1 points 2 years ago

What are you on about? I never said or even alluded to PC games not having settings... its pretty clear and obvious that I am talking about consoles when I mention consoles gaining a particular feature.

[–] CheezyWeezle@lemm.ee 5 points 2 years ago (2 children)

As a PC enthusiast my main gripe has always been the lack of choice over performance options. I want the choice between higher fidelity or higher framerates. The new generations of consoles have included this option, and it is awesome. I also like how newer generation hardware has been able to run the older games it is compatible with at higher fidelity AND higher framerates, bringing the hardware improvements to those older games and increasing their lifespan/playability.

[–] CheezyWeezle@lemm.ee 3 points 2 years ago

2K is supposed to refer to a 2048x2048 square 1:1 aspect image, same with 4K being a 4096x4096 image. This term is correctly used a lot when referring to texture sizes. A 4K texture is 4096x4096 texels.

I think the term started getting mixed up with people discussing what resolutions benefit from texture size increases. Generally, if you are running, say, 4K textures, you would really only always benefit from that if you have a 2160p screen, just because lower resolutions dont have the definition to actually display those texels. So, people start inter changing "4K screen" and "4K-benefitting screen" and we end up where we are now.

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