Charzard4261

joined 1 year ago

There are dozens of us! Dozens!!

I really hope Bigscreen manage to bring the cost down of their small headset because an affordable and comfy one might renew interest. It's still very much an underexplored medium!

[–] Charzard4261@programming.dev 33 points 3 weeks ago (4 children)

There's been an interesting development; Krafton have responded with some pretty direct claims and the founders are suing.

TL;DR the most important claim seems to be

In particular, following the failure of Moonbreaker, KRAFTON asked Charlie to devote himself to the development of Subnautica 2. However, instead of participating in the game development, he chose to focus on a personal film project.

Ever since the Doom Eternal Mick Gordon situation there has been several more controversies (Bayonetta's VA pay comes to mind) where it seems the first person to make the claim is hiding something. Is it an attempt to control the narrative? It has always backfired so far so we'll see if that trend continues.

[–] Charzard4261@programming.dev 9 points 1 month ago

Hi, someone who does make games here!

Whilst there are some concerns with the interpretability of the movement, the reasoning I have seen pirate software give comes across as disingenuous. He explains the worst possible reading, and dismisses the entire movement rather than help guiding it in the right direction like someone in his position could do.

The real reason people are mad at him is because he made some unnecessarily rude comments about the organiser and the movement as a whole, which was incredibly unprofessional and made a lot of people feel betrayed by openly siding with the same big studios that many people feel cheated by right now.

If you happen to have any questions, feel free to reach out! This is an incredibly passionate subject for both players and developers alike, but a lot gets lost in the crossfire :)

[–] Charzard4261@programming.dev 1 points 1 month ago

I find that most people I talk to had positive opinions of the late queen, but as you said are apathetic towards Charles at best and disturbed by Andrew. Prince William seems to be highly regarded though.

[–] Charzard4261@programming.dev 4 points 1 month ago (1 children)

Oh god I remember watching the 2019 anime but getting really confused a few episodes in because things just seemed off and like I was missing something. When I searched for it the next day on the site I was using showed the 1998 OVA "series", and I thought it might provide the context I was missing. And oh boy it certainly did, just not in the way I expected...

Never knew it had such a big role in Visual Novel history. That's cool to learn!

[–] Charzard4261@programming.dev 4 points 1 month ago* (last edited 1 month ago)

I'll say it a million times: they tried to copy several games but ignored the development structure that made them successful: release a minimum version and work on it alongside the community.

A lot of people saw this coming since when they announced that they were completely restarting development of their engine.

They let perfect be the enemy of good enough and so not a single build ever saw public release.

[–] Charzard4261@programming.dev 6 points 1 month ago (1 children)

When I first started my job, I was really anxious about being seen as "slacking off" whenever there was downtime (which is pretty frequent and can range from 10 minutes to two hours). That made it pretty exhausting, which in turn fed the anxiety because "how can doing nothing wear you out?"

Luckily my colleagues and leads were great people and helped me get more comfortable with it, and I'm really grateful for that.

[–] Charzard4261@programming.dev 2 points 1 month ago

Oh my god I had completely forgotten about that game!! I vaguely recall being taught some exploit that trivialised it but it was so fun to come back to every now and again.

[–] Charzard4261@programming.dev 1 points 2 months ago

Woah, this is really helpful! I don't know why but I've always struggled keeping up with SGF and similar events, so thank you for sharing!

[–] Charzard4261@programming.dev 10 points 2 months ago

No they're wrong in mathematics too. -5^2 is -25, but -5^2 is not the same as x^2 where x= -5. No brackets needed on x.

[–] Charzard4261@programming.dev 3 points 2 months ago

I'm so glad someone's mentioned CrossCode! Such a wonderful experience from beginning to end. The world really feels alive with every inch of a mal being used to either enhance the story or hide a puzzle! I loved seeing chests and figuring out how to get to them across several maps.

I'm really looking forward to their next project, Alabaster Dawn. I hope it's just as good!

[–] Charzard4261@programming.dev 2 points 3 months ago (1 children)

Of course nothing should be inflexible, but I'm just saying there's no reason for every campaign to be derailed completely. If your players are actively going against the scenario something's gone wrong. And yeah, if you give them the opportunity to do something, be prepared for it to happen and roll with the consequences.

Unless you play low level John Does every time, characters should know stuff about the world they've lived in their whole lives. And if none of that ties into the scenario are you playing a campaign or in a sandbox?

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