Mice got all inside my 2016 car. Passenger seat belt set off the airbag light. Turns out they chewed up some wires. Dealership found mouse evidence under almost every panel front to back and decided to total the car.
The dealership and KBB quoted about 7 grand for the car, but insurance gave me nearly 13 grand as the payout. That money plus some of my saving went straight into buying a new car. Fully paid up front.
I was real sad at first to have my car be totaled, but after getting the phone call saying how much the payout would be, I didn't mind so much. Getting a new car had been on my mind for a while, so it ended up working out perfectly in the end.
"The anarchy could be in this very room!"
"It could be you! It could be me!"
"It could even be..."
*BLAM*
"WOAH!"
"What? It was obvious! He was the anarchy"
Have I got news for you!
A fan comic about Hobbes' daughter. The link includes all of the original fan-comic, plus some fan, fan-comics (not as great quality, but still there).
Yeah, I'm really excited for three of the games, but can't justify the purchase at launch. I'll probably look into it for sometime next year.
(I'm waiting for the Valve Deckard as my next big purchase lol)
Looked it up, we're about 10,000 years too late
After reading some of the other comments, I'm definitely going to separate the systems. I'll use something like json or yaml as the output for the raw scraped data, and some sort of database for the final program.
That's an interesting read. I'll definitely give json a try too.
Glad I could brighten up your day!
That's good to know.
WhAt'S a CoMpUtEr?
Don't play this game or any of the games like it.
These games flood Steam with the pure purpose of making the "developers" free money from marketplace transactions.
Here's a video explaining the first game that got popular doing this:
https://www.youtube.com/watch?v=aitVHsg0rWA
They create some zero effort "game", then slap a handful of marketable inventory items in it. They then artificially inflate the value of a handful of the items so that they cost several dollars on the community market. The devs and Steam both make money on every transaction made.