Bimfred

joined 2 years ago
[–] Bimfred@kbin.social 3 points 2 years ago

Horizon: Zero Dawn. I got absolute shite aim on the best of days and playing on a controller just makes it worse. Switched to m+kb eventually, but by then, the experience was already marred. Think I'll give it some more time, then try again.

[–] Bimfred@kbin.social 3 points 2 years ago (5 children)

I took my old gaming rig and set it up in the living room. Hooked it straight to the TV, got a wireless keyboard and 4 controllers. Couch gaming, emulators, streaming, whatever the hell I want.

[–] Bimfred@kbin.social 3 points 2 years ago (1 children)

Most likely? Nostalgia and familiarity. We'll probably never know if the decision to make it Baldur's Gate 3 was WotC/Hasbro's or Larian's.

There's precedent, though. Baldur's Gate: Dark Alliance had less of a connection to Bioware's BG than this one does.

[–] Bimfred@kbin.social 7 points 2 years ago* (last edited 2 years ago) (4 children)

And it shouldn't be. Baldur's Gate 1 and 2 are amazing games that pioneered or popularized many things we've come to expect in modern RPGs, but they're also 20+ years old. If Bioware's Baldur's Gate was released today, it wouldn't be revolutionary. It would be an excellently made throwback to how RPGs used to be.

BG3 isn't made by the same studio, let alone the same people. Their admiration of what they're building upon is clear as a sunny day, though. So let this carry on the spirit of what was and be the foundation of something new.

[–] Bimfred@kbin.social 1 points 2 years ago (2 children)

And how well do 3dsMax and Solidworks work? Cause Blender was the first modeling program I ever tried and couldn't stand the UI, so that's straight up not an option after 20 years of experience.

[–] Bimfred@kbin.social 1 points 2 years ago (1 children)

Aren't the batteries and electric motors driving the grid fins at the top of the booster? That and the entire interstage are gonna get blasted with the thrust plume of three Raptors. Reinforcing them enough that it doesn't affect planned reusability targets could take a bigger bite out of the payload than they get from hot staging.

That said, assuming the booster doesn't get royally annihilated immediately, they'll surely do a thorough analysis on just how much damage the booster takes. Might be that hot staging doesn't work out for regular use, but they'll keep it on hand for launches that need every last bit of delta-V.

I think Soyuz boosters currently do hot staging, the interstage is open IIRC.

You are correct. I believe most Russian rockets have used hot staging. It may be destructive, but it works.

[–] Bimfred@kbin.social 5 points 2 years ago

Entirely reasonable. With the graphical fidelity gamers expect these days, and how much everyone hates long load times, HDDs simply do not cut it any more. The number and filesizes of all the art assets that need to be loaded is too great.

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