Basilisk

joined 2 years ago
[–] Basilisk@mtgzone.com 19 points 2 years ago (2 children)

Trek actively gave opportunities to its actors in the TNG-VOY era to learn and try directing. The number of Main Cast actors who've got directing credits is pretty significant. The full list, along with the episodes they directed, is here: https://memory-alpha.fandom.com/wiki/Cast_members_who_directed

Of the TNG cast though, Jonathan Frakes, Levar Burton, Gates McFadden and Patrick Stewart all have at least one director's credit in the series. Michael Dorn would also later do some DS9 and ENT episodes.

[–] Basilisk@mtgzone.com 1 points 2 years ago

The ENT mini-arc "explaining" the difference between Klingons "then" and "now" was absolutely unnecessary, but I do have to admit to finding it cute that the reason why Klingons became smooth-foreheaded instead of bumpy-foreheaded turned out to be a combination of all three of Bashir's guesses in that scene.

[–] Basilisk@mtgzone.com 8 points 2 years ago (3 children)

I guess I just fundamentally don't agree with the need for a "backsplanation". I am of the camp that I'm totally OK with the Klingons looking different in TMP than in TOS because it wasn't a 1960s TV show anymore and they wanted the aliens to look more alien, and that's all the explanation that I need. The Enterprise is different between SNW and its appearance in Discovery because it's a different show and they wanted to tweak its appearance some to make it more of a "hero" set. Spock and Sarek never mentioned his having an adoptive daughter/sister in spite of being in two series and a half dozen movies because Michael didn't exist until Discovery and the writers thought it would make for an interesting tie-in.

I have enjoyed the series since TNG in the 80s, and I'd love for it to come true some time in the future. But it's a TV show, it's not a history book. It's fine if there are inconsistencies, none of it is real anyway.

[–] Basilisk@mtgzone.com 21 points 2 years ago (6 children)

I mean, I do like so-called "Nu-Trek", but at the end of the day this is kind of a tail-wagging-the-dog response. You can explain just about anything in lore after the fact, but when the rubber hits the road the real explanation is that someone in a Hollywood design team said "We want it to be BIGGER," and then left it to the people who cared enough to find a reason why it would be justified.

Far easier to just suspend your disbelief a bit further, I think. Yeah, Discovery is weirdly big. It also flies through space by a man infused with a giant tardigrade's DNA sending the whole ship from place to place through willpower and a mushroom trip. If you can accept the second one, it kind of feels like the fact that the ship is a larj boye isn't that much of a stretch.

[–] Basilisk@mtgzone.com 3 points 2 years ago

Q.E.D. is "quod erat demonstrandum", meaning "thus, it has been demonstrated".

[–] Basilisk@mtgzone.com 4 points 2 years ago

For commander I use EDHrec and Scryfall. I also do searches of builds among Moxfield's decks to see what other people are doing with it.

[–] Basilisk@mtgzone.com 6 points 2 years ago (2 children)

The real question is if there is something that can exist and "live" in the parts of the universe that are so unusual and beyond our experience, would we even recognize what it is if we saw it?

[–] Basilisk@mtgzone.com 2 points 2 years ago

Assassin's Creed Odyssey and RDR2

[–] Basilisk@mtgzone.com 5 points 2 years ago

The problem is that if the candidate from Party "A" is a competent weasel who wants to undermine everything I stand for, and party "B"'s candidate is an incompetent boob who won't help matters but also is popular and won't actively ruin everything, then it's far more important to my interests that party "A"'s candidate not be voted in than it is to cast a vote for candidate "C". The system is working how is designed to and the only people who are capable of changing it are the ones benefiting from it being broken, so the only way that's likely to happen is if there were somehow a mass exodus away from the big two parties.

[–] Basilisk@mtgzone.com 2 points 2 years ago

A second for Moxfield here. I started in Tappedout, but found it too ugly, switched to Archidekt but got frustrated by errors like duplicate cards appearing, and finally ended up at Moxfield. Functionally it's very similar to Archidekt but I haven't noticed any bugs.

[–] Basilisk@mtgzone.com 16 points 2 years ago (1 children)

The premise is interesting, and the mystery of "what's happening to Tom" as he gets this weird body horror transformation is actually fairly well done. But any time that a scriptwriter types the word "evolution" into a keyboard there's should be an automatic spray bottle that pops out of the computer that spritzes them in the face and shouts "No! Bad!" Because any sci-fi script that mentions evolution is inevitably going to completely fuck it up.

[–] Basilisk@mtgzone.com 1 points 2 years ago

I used to do land surveying in Canada and we'd use "decs" for decimetres when laying out points. You'd put down the rod, they'd tell you something like "dec and a half left" then you'd move closer and it'd be "two cents right" and you'd be even closer and then it's like "3 mils right." Then you'd take the shot and they'd tell you how much closer or farther you'd have to go to get the point. If you were way off to the point where you might have tens of metres, usually for rough layout we'd rarely use "dee-kays" for dekameters, but typically it would be just "30 metres north".

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