Bartsbigbugbag

joined 2 years ago
[–] Bartsbigbugbag@lemmy.ml 5 points 1 year ago (1 children)

To each their own. I was a certified technician for all the major brands of android phones and Apple, so having seen how the milk is made, I don’t think anything could ever get me to go back to android. If I didn’t have bad experiences with AMD GPUs and feel stuck on Nvidia, I’d drop windows for Linux and never go back.

[–] Bartsbigbugbag@lemmy.ml 3 points 1 year ago (3 children)

Windows phone was the only smartphone os that didn’t completely suck. Of those remaining, I much prefer iOS to Android. Windows is far worse than macOS, I use it on my gaming pc, OS X on my laptop, and Linux for my SBCs and random computers. It comes down to not which is good, but which sucks the least.

[–] Bartsbigbugbag@lemmy.ml 27 points 1 year ago (1 children)

They very definitively defined exactly the machine they were raging against, and left a rather large reading list for those who wished to learn more about it.

[–] Bartsbigbugbag@lemmy.ml 3 points 1 year ago

I’ve had bedbugs and cockroaches from poor living conditions when I was poor. Fuck bedbugs man. Roaches are gross, but bedbugs are fucking evil.

[–] Bartsbigbugbag@lemmy.ml 3 points 1 year ago

I also live in an area with black widows and actually had part of my face rot from a brown recluse bite. Spiders aren’t scary. I understand many people have an irrational fear of them, but it is just that, irrational.

[–] Bartsbigbugbag@lemmy.ml 21 points 1 year ago

Fuck Trump and fuck the CIA. The world would be better off if both completely stopped existing.

[–] Bartsbigbugbag@lemmy.ml 3 points 1 year ago* (last edited 1 year ago)

The developers can host a few servers, sure, that’s an option. If that’s the method they take, they also release what’s known as a dedicated server utility, that allows anyone to launch a dedicated server on their machine, or to rent out a server in a hosting center. You can find this model in games such as Counter-Strike, Quake, Unreal, and some of the Battlefields.

This allows for the community to self police, and people will naturally end up in a community that fits their preferences, and rude or toxic players will quickly find themselves banned from the majority of servers and be forced to change their behavior or play a different game. Players can modify server settings, or make entirely new game types that the developers may not have thought about or wouldn’t have the resources to create, and people can create tools that allow servers to easily moderate their servers, and elect moderators and admins from within the community for when they’re not online. This also allows for developers to negate the need to be able to host millions of players, and when the game dies, if it does, all they have to host is a Master Server list.

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Another option, especially for games with small groups of people is to allow the game to be hosted live by one of the players in the squad or group. This is called peer-to-peer servers. In this case, and can either be done by “hosting” the game server and waiting for or inviting players, or by having the game monitor latency and automatically migrate to the best host based on connection and distance. Deep Rock uses the first of these two options, whoever starts the game becomes the host, and stays that until they close the server or quit the game. In this instance, devs host no servers except the master server list, allowing even the smallest of devs to be able to handle millions of people playing their game simultaneously without any real increase in their server costs.

Typically, for smaller squad based games, like Deep Rock, this is the better option, while for larger player per match games like battlefield, the former is the better option. In both instances, players choose from a list of available servers in a menu and load in from there. You can check out Deep Rock Galactic or the Diablo 2 Remaster to see what a server list looks like.

[–] Bartsbigbugbag@lemmy.ml 8 points 1 year ago* (last edited 1 year ago) (2 children)

Community hosted servers worked pretty damn well for a very long time, and aren’t reliant upon large amounts of infrastructure to continue being playable. In fact, I can still go play almost every game from that era that was good enough to maintain a player base without issue. Deep Rock Galactic seems to do alright without matchmaking, for a more modern game.

[–] Bartsbigbugbag@lemmy.ml 4 points 1 year ago* (last edited 1 year ago)

I’m glad I didn’t give into the hype and buy this game for me and my wife. She’s in the PRC, and I’m pretty sure their PSN is separate from everyone else’s. Would’ve been a big waste of money.

[–] Bartsbigbugbag@lemmy.ml 6 points 1 year ago

These are the ones I grew up on. Had them until my garage burned down with all of our VHS inside of it sometime during the 00s.

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