Kernel livepatching is super niche and I don't see what it has to do with the topic at hand.
This is not true. As soon as the key is wiped from the TPM-like thingy, any data left on the flash is unrecoverable.
With AI, this is arguably not possible at all, because the way machine learning models are created involves a largely unknowable process whereby a tremendous amount of training data is distilled into a complex statistical representation the structure of which no human really directed, or even understands.
Such a well-worded description. TechCrunch seems to know their shit.
I’m trying to do that; but all of the newer drives i have are being used in machines, while the ones that arent connected to anything are old 80gb ide drives, so they aren’t really practical to backup 1tb of data on.
It's possible to make that work; through discipline and mechanism.
You'd need like 12 of them but if you'd carve your data into <80GB chunks, you could store every chunk onto a separate scrap drive and thereby back up 1TB of data.
Individual files >80GB are a bit more tricky but can also be handled by splitting them into parts.
What such a system requires is rigorous documentation where stuff is; an index. I use git-annex for this purpose which comes with many mechanisms to aid this sort of setup but it's quite a beast in terms of complexity. You could do every important thing it does manually without unreasonable effort through discipline.
For the most part i prevented myself from doing the same mistake again by adding a 1gb swap partition at the beginning of the disk, so it doesn’t immediatly kill the partition if i mess up again.
Another good practice is to attempt any changes on a test model. You'd create a sparse test image (truncate -s 1TB disk.img
), mount via loopback and apply the same partition and filesystem layout that your actual disk has. Then you first attempt any changes you plan to do on that loopback device and then verify its filesystems still work.
If you're not looking to question your views, then ignore people like me who do. Though as a general rule of thumb, not questioning your own views may not be the best strategy in life but you do you.
It's fine to as that sort of question; I wouldn't say it doesn't "belong in this community". That doesn't mean it makes sense to care about this which is what I wanted to point out.
I use scrapped drives for my cold backups, you can make it work.
Though in case of extreme financial inability, I'd make an exception to the "no backup, no pity" rule ;)
That argument ignores that you need an account to upload pictures in most places (including here); you're already identified.
Ignoring that, while it is technically true that the Android version adds a data point and therefore identifying bits of information, you'd still be one of 10^5 - 10^6 people in the same time zone with the same device/version combo unless you're using some extremely uncommon device or are in an extremely unpopulated time zone. Compared to user agent and IP address, this is extremely little information and I'd argue quite useless without. If you need such strongly identifying data to even make any use of this, I don't think it's worth worrying about.
Besides, if you control a forum or other site that allows picture uploads and wanted to identify a user, there are so much better methods than any of this.
Am I the only one around here who does backups?
You linked FUD.
If you have the Mossad targetting you, that's an extreme edge-case which has no place in an argument about online privacy.
It depends on whether the game wants that or not; it must explicitly opt-in to that. If it wasn't Steam offering their extremely nonintrusive DRM, those games would likely use more intrusive DRM systems instead such as their own launchers or worse.
It also somehow doesn't feel right to call it "DRM" since it has none of the downsides of "traditional" DRM systems: It works offline, it doesn't cause performance issues and doesn't get in your way (at least it never even once got in mine).
I'd much rather launch the games through Steam anyways though. Do you manually open the games' locations and then open their executables or what? A nice GUI with favourites, friends and a big "play" button is just a lot better IMHO.