What, how? Are you just leaving the settings at default and giving up? They basically have said what is broken. If you turn those settings off it works alright.
AngryMob
Its not relevant to this particular commenter, but ive made downvote edits when i get to -5 or -10 but have no replies. Especially when i felt like i had a reasonable take. My edit is usually asking for responses from those who disagree, rather than just a "edit: fuck you haters".
Modders have never let these types of things limit them before. Look at mods for games that dont even support modding to begin with. I expect there will wind up being mods on nexus or something for the complicated stuff that consoles don't support.
Its not like it is the only example. The sequel trilogy has plenty of other annoyances just like the prequels and originals do. The problem for many is that palp's death validates the story and actions of the characters. He lives and a new order pops up, then much of what happened was pointless. To me, picking on that line is a way of showing how much of a clusterfuck the story of the sequels is. They are amazing in visuals, acting, etc. Somewhat the polar opposite of their counterparts.
Games that have been out for years arent going to hit the minimum 12 month downloads/revenue figures unless they are still very popular, no?
I dont agree with this downloads based fee to be clear.
This is what happens when a new console generation comes around. Just because you are on PC does not mean you are exempt from industry norms which are largely pushed by consoles. Your 970 was significantly stronger than the xbox one and the ps4, so you could use it for that entire generation if you wanted. Your 2060 is weaker than the xbox series x and the ps5, so should be no surprise that you use lower settings than those consoles.
Same with ssds. They werent required for so long because the consoles didnt have them. Now they do, and fast ones at that. So devs use them, and sometimes require them.
Now obviously starfield in particular is not a shining beacon of next gen technology and optimization. But those reasons you chose to pick on are not really examples of its failings.
Ratios will be fine if you simply don't use quality modules in that specific build. Quality in = quality out.
The inputs are mostly the same, so implementing one essentially implements the other. Much like how implementing fsr2 is so similar to dlss and xess. (Which is why these mods came out in a matter of hours after early release)
DF was referring to a question about devs patching old games to add in fsr3 frame gen, as if its some simple toggle for games which may not even have motion vector or optical flow data already exposed.
Doesn't mean we call them heros and erect monuments to them. if anything we place these objects in a museum dedicated to the group. We acknowledge their troubled past, difficult decisions, horrible actions, good actions, and learn from all of it. A sense of shame and humility doesnt make current Ukrainians bad in any way.
Red Wing always gets my recommendation. Spend the time to find a pair that fits you really well. Instead of ever buying a new pair in the future, send in your old pair to be repaired. They can resole (in and out) them, repair linings and stitching, etc. As long as the leather itself is still in good shape. Take care of the leather on your own at home and theyll last a long time. Ive had mine over 10 years now.
Everyone in here talkin about love, superman, etc.
Im sitting here looking at the most bizarre take on an xwing i think I've ever seen.
The one theyve acknowledged working on is related to garbage. Your cargo port/terminal will import a lot of various resources for your city to use, including garbage. Which means no matter how much garbage handling to build, your imports will flood it.
Workaround is to district everything and make sure your garbage handling facilities excludes the districts with the poets/terminals.
Some other economic bugs are not as bad. Like services not using resources correctly or zoned buildings having too much of a safety net for bankruptcy. Theres a lot the community is tracking down and the devs are working on.
I wouldn't say it makes the game unplayable. The complexity that does work is great. Its still so much better than CS1. Im not in the camp of anyone not buying "out of principal". Its a fairly small team who had a deadline to meet. They made a great game in that time despite the glaring issues. They provided 10 years of CS1 support (even excluding dlcs), CS2 will be no different.