Satisfactory has exploration and base-building elements, but the exploration and combat are pretty bare-bones. The focus is on setting up complicated harvest/production lines in order to progress.
AFineWayToDie
Valheim and Grounded are both great. Valheim creates procedurally generated worlds, while Grounded has a static world. So Valheim has a more natural feel which encourages you to chart coasts and biomes without exploring fully, while Grounded is highly detailed and encourages you to go over everything you find with a fine-toothed comb because there are lots of hidden things.
There was a Nazi community based on stupid memes about "Frens". It's just Nazis all the way down.
Snyder's elevator pitch: "Okay, so, like... Star Wars. But hornier."
"Never back down! Haha... unless..."
The free market, obvs.
If everything smells like dog shit, first check the bottom of your own boots.
Name: Eternal Support and Solidarity With Unions Act
Policy: Like it sounds but only police unions.
"Okay, so the question we're asking the audience is ... 'What if Star Wars had prima nocta?'"
Part of me wants to like it because it's a new sci-fi IP that isn't a sequel or reboot or adapted from a graphic novel or animu or vidya game.
But yeah, not holding out much hope for Snyder.
I think the dev team for the upcoming Nightingale includes some former BioWare devs.