that's true, it does describe the liberal approach to governance.
but in terms of dynamic art, "you are only meant to win" is itself an arbitrary limitation for how you can interact with a game. it's the difference between TF2 and Overwatch, or LoL when it released and LoL today.
Even in fighting games, if you win every round, is it still a game? Loosing to a skilled opponent can be just as satisfying as winning. Challenging yourself with personal limitations is just fun. Maybe you loose more, so what? Maybe you loose every time - maybe you do it just to see how long you survive. There's no wrong way to play a video game.
...maybe you do it just to watch a pompous dork fill up column space about how you're playing the game wrong.