Man, I remember the "Good Times"^tm^ of running through Orr to get anything done. But really, it was fun. Glad I got to experience it. But also very glad to have moved on to literally anything but that.
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I kind of miss when shit like that was hard. Now that the base power level is so high a lot of content feels rote.
Fractals and strikes also feel kind of rote once you've done them a lot. They don't have the dynamic chaos of "oh those floating weapons spawned right now, too??"
I have a separate account specifically for self-imposed challenges and semi-RP. I often end up running around in white gear; you know the worst gear you can get, the trash you buy from vendors?
Goddamn does it make the game tough. But goddamn does that difficulty make the game so much fun, much like how OP is describing it.
I wish there was an in-built mode that supported this kind of play.
The hardest part was that getting anywhere was a challenge. Waypoints always contested, mobs pulling you left and right, no mounts
I miss doing Orr temples on daily basis before megaserver and scheduled world bosses times. And one of best experiences I had in first years was going with people from home server for Balthazar's temple