this post was submitted on 20 Jan 2024
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[–] dylanTheDeveloper@lemmy.world 12 points 2 years ago* (last edited 2 years ago) (1 children)

Your supposed to sign a release form with epic before you publish your games that almost no indie studio does https://www.unrealengine.com/en-US/release

Also steam takes there cut too

Once you've begun collecting money for your product, you'll need to track gross revenue and pay a 5% royalty on that amount after $1 million USD in gross revenue is earned*. To report your earnings, complete and submit the royalty form on a quarterly basis.

Which means before steams cut they exceeded 1 million dollars which is ridiculous

[–] PenguinTD@lemmy.ca 4 points 2 years ago

Very simple math if if the numbers we saw spamming the past 2 days are accurate. Unique Player count * unit sale price = gross revenue.

[–] ryven@lemmy.dbzer0.com 12 points 2 years ago (3 children)

It's just ARK but with cute monsters instead of dinosaurs, right? My PC is on the fritz so I can't check it out, but the Youtube videos I've seen look pretty ARK-y. I'm a little surprised it's doing so well, I thought the survival-crafting genre was getting a bit played out.

[–] Vampiric_Luma@lemmy.ca 11 points 2 years ago

Yeah, it's very much like Ark or Conan Exiles.

The genre in mainstream is weak, but we're talking about Pokemon with guns.

Even if the genre is weak, there's plenty of demand for a great open-survival-craft. However, there's problems with every major game right now: Ark devs are pretty shady; See Ark 2, Rust has a hacker/gambling problem, and Conan Exiles is being mangled by Tencent into a battle-pass atrocity while breaking the already duct-taped game.

This game can only go up from where we're at in my eyes. We'll see how it truly fares against Time though.

[–] bionicjoey@lemmy.ca 5 points 2 years ago

Rustalikes always do well for the first couple months. Then they inevitably fall off in popularity as the hype followers and streamers move on to the next thing and the game has trouble sustaining its critical mass of players.

[–] Curdie@lemmy.world 3 points 2 years ago

Pokemon with guns and some automation where your pals help you around the base. If they clean up and improve and expand the automation I think it will go far. It's addicting and fun.

[–] CaptainBasculin@lemmy.ml 5 points 2 years ago

suffering from success

[–] shiveyarbles@beehaw.org 3 points 2 years ago

Oh noes, we're going to need bigger money bags