this post was submitted on 11 Jan 2024
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[–] PonyOfWar@pawb.social 25 points 2 years ago* (last edited 2 years ago) (1 children)

Pretty uncharacteristic for Valve, wonder if something changed in their legal department. In any case, what a shame. This was quite an impressive project.

It's called "Team Fortress: Source 2" btw.

[–] Weslee@lemmy.world 6 points 2 years ago (2 children)

Weird, why would they shut these two down but not stuff like gmod

[–] Malix@sopuli.xyz 7 points 2 years ago* (last edited 2 years ago) (3 children)

going by the other comments on the link & elsewhere, seems to be mostly that they don't want to even remotely be in the same context as unlicensed/proprietary nintendo libraries the portal64 dev is using. (also mentioned in the the dev's own message on the screenshot)

not a clue about TF:S2 though.

edit: about the TF:S2 https://github.com/github/dmca/blob/master/2024/01/2024-01-10-valve.md - apparently bundling and distributing their assets isn't cool.

[–] Annoyed_Crabby@monyet.cc 5 points 2 years ago

about the TF:S2 https://github.com/github/dmca/blob/master/2024/01/2024-01-10-valve.md - apparently bundling and distributing their assets isn't cool.

Makes sense then. If they doesn't use Valve asset but only the IP, and don't distribute outside of valve preferred method, then they won't have any problem from Valve (see: Black Mesa). But it seems like they already have problem with the development and Valve is just the final straw.

[–] notthebees@reddthat.com 3 points 2 years ago

Ok so if they did it like Tales of Two Wastelands, they'd be in the clear basically

[–] ram@bookwormstory.social 1 points 2 years ago

seems to be mostly that they don’t want to even remotely be in the same context as unlicensed/proprietary nintendo libraries the portal64 dev is using

This is just a corporate passing of the buck. There's no reason to believe a third party infringing upon the properties of two parties would give the latter parties any ability or risk of going after one another.

[–] sosodev@lemmy.world 6 points 2 years ago

Why would they shut down gmod? It licenses the source engine and plays by all of their rules

[–] bionicjoey@lemmy.ca 15 points 2 years ago (1 children)

Damn. I was just in another thread defending them for taking down that tf2 thing. But Portal64 was a very different kind of thing IMO and seemed more like a demonstration of technological capabilities rather than trying to mow Valve's lawn. I suppose it did seem to use a lot of their assets though.

[–] maxprime@lemmy.ml 8 points 2 years ago

Yeah, I actually find this devastating. That game was beyond cool.

[–] RightHandOfIkaros@lemmy.world 4 points 2 years ago (1 children)

I have to wonder if this is the work of an actual Valve representative, or if this is a fraudulent takedown notice created by a troll. Given Valve's track record, it seems vastly more likely that this is not a legitimate takedown notice.

[–] sosodev@lemmy.world 3 points 2 years ago

It seems more likely that the old Valve is dead. Making billions of dollars certainly changes things.

[–] Deebster@programming.dev 3 points 2 years ago

The fact that it's Nintendo's IP seems the key thing here.

So did Nintendo get Valve to do this, or is Valve just covering its back from the notoriously-litigious Nintendo?

[–] GeneralEmergency@lemmy.world -3 points 2 years ago

Just Valve being Valve then.