this post was submitted on 23 Dec 2023
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It could even be a youtube video or movie that you don't think anyone reading this has heard of besides you.

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[–] hperrin@lemmy.ml 3 points 2 years ago (1 children)

Getbackers. It was an anime that I liked as a kid. I tried to rewatch it recently and realized how bad it is.

[–] AquaTofana@lemmy.world 2 points 2 years ago

Bruh I loooooved the Getbackers as a teen! It actually got me through losing a beloved family pet because it took my mind off everything.

Ugh, what a nostalgia trip right there.

[–] AzureInfinity@leminal.space 3 points 2 years ago

Flying Saucer by Postlinear Entertainment, its a flight simulator(of a flying saucer) within a alien conspiracy world.

[–] metalsonic00@lemmy.world 3 points 2 years ago (1 children)
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[–] DeadMartyr@lemmy.zip 3 points 2 years ago

One Way Heroics (Plus)

Made by a guy in Japan. Uses a custom engine and has really intricate rpg elements, super cool and I'm a huge fan. Basically you're constantly moving right because a black fog is consuming the world and if you aren't fast enough then it'll consume you too. Kind of plays like a Roguelike, but runs can have the shorter objectives, or the really long ones.

Granted it's not perfect:

  • It was made by one guy so after a certain amount of time you kinda see most things, needs mods (which doesn't exist) or more content.
  • You only get one stat per level-up, and if you get like "carryweight" five times in a row, then you kinda just got low-rolled and are weak-af
  • You can't actually determine what biomes you end up in so sometimes you just get volcano 3 times in a row and it kinda sucks, it would be nice to see biomes up ahead and chart a course
  • There's some "degen weeb" dialogue that's funny about once and then kinda weird. (Characters simp hard af for you after your run if you get SSS rank in a category they rate you in, theres some "prefixes" that give alternate dialogue to npcs, so if you get a "Naughty" Dosey/Frida/Mila then all her dialogue is degenerate af for the rest of the run)

But I still love the game, and one of my first projects I plan on is making a hexagonal-grid version of the engine that would enable the above (gameplay) issues to be fixed, something might come out of it tbh.

[–] 7of9@startrek.website 3 points 2 years ago

OK, I'll go all-in on this:

2000 AD Comics' Nexus, The computer game.

Made for the Commodore C128 computer (which oddly ran Microsoft Basic), it was a simple single-screen platform shooter with the twist that you could pile up the bodies of your enemies and use them as platforms.

[–] Sim@lemmy.nz 3 points 2 years ago

In the 70s we had a cassette tape kids story about a wizard who lived in a mountain and kept all the winds in a box.

The story was about someone who went in and retrieved the winds.

It involved blowing up sections of passageways (the narrator talked of lighting the blue touchpaper), and the wizard woke up and chased the hero.

He had a walking stick so his steps were reproduced including that, and he was calling, "My wind! Somebody's stolen my wind!".

I think it was probably on the front of a magazine or something. I don't know if it's a traditional story or something written for that production but I thought it was brilliant at the time.

[–] xX_fnord_Xx@lemmy.world 3 points 2 years ago

Cherry Coke had a promotional game called something like The Lost Island Of Alanna they gave out in the mid 90s. There was a little attack of them in the waiting room of the principles office at my school.

It was a pretty well done short Myst-like.

When you beat it the reward was a guide to read secret messages that were hidden in the squiggles that covered the cherry coke label at the time.

[–] Pneuma@lemmy.ca 3 points 2 years ago (3 children)

There was this PC FMV game back in the early 90's where there's this woman doing all kinds of things that gets herself killed and all you do is flip the right switches at the right time and enter 3 digit codes.

One of the earlier games I had on a CD-ROM. Back then it wasn't a disc tray. You eject an entire disc jewelcase-like thing and put your cd inside the case and shove it back in like a floppy disk.

[–] shyguyblue@lemmy.world 2 points 2 years ago

Core memory unlocked: My elementary school only had one caddy, so you had to take the disk out of the jewel case, pop it in the caddy, then pop that whole contraption into the disk drive.

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[–] Vandals_handle@lemmy.world 3 points 2 years ago (1 children)

Santa Paravia en Fiumaccio. Try and grow a city-state by strategically distributing resources. Poor distribution results in death by famine, disease or invasion. Good distribution keep state growing and eventually become king to win the game. I played it on a Commodore PET.

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[–] AquaTofana@lemmy.world 2 points 2 years ago

Denver the Last Dinosaur!

I've never met anyone who knows what this is, even if I sing what I remember from the theme song.

My husband is slightly older than me and he had no idea wtf I was describing. It was a late 80s/early 90s cartoon with a green long necked Dinosaur with sunglasses that performed in a band.

I had to YouTube the theme song to make him believe it was real.

[–] greentreerainfire@kbin.social 2 points 2 years ago* (last edited 2 years ago) (1 children)

A former roommate of mine had a DVD he had gotten from a friend who got it from a film festival. I believe it was Dreamscape but I haven't been able to find a copy to confirm this actually it.

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[–] AbsurdityAccelerator@lemmy.world 2 points 2 years ago (2 children)

Maybe not super obscure, but I loved BMX XXX on the original Xbox. It was overshadowed my the plethora of other games like Tony Hawk, Aggressive Inline and SSX but I still love it.

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[–] guyrocket@kbin.social 2 points 2 years ago (3 children)

I remember a 3D version of Tetris on an early IBM PC clone. Very early like 8088 or 286 PC. Don't remember the name and it was only wireframe and 1color (amber or greenscreen?) but I was very impressed with it. Seemed ahead of its time.

[–] mumblerfish@lemmy.world 3 points 2 years ago (2 children)

I recognize something like that, but I think the blocks were blue. Maybe the wireframe was amber? And the blocks were falling into the screen.

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[–] dis_honestfamiliar@lemmy.world 2 points 2 years ago

There was this one game called calling for the wii. Since the Wii controller had a speaker, it would ring like a phone and you would answer it, then followed by game's sound out of it as if you are talking on the phone. Plus it had a story I found interesting.

[–] DocMcStuffin@lemmy.world 2 points 2 years ago

There were four promotional songs put together to promote the 1960's Adam West Batman. One of them is Miranda sung by Adam West. It's, uh, something, yeah.

[–] sour@kbin.social 2 points 2 years ago* (last edited 2 years ago)

beyond ynth

[–] TheDoozer@lemmy.world 2 points 2 years ago

My brothers and I had a handheld game in the 80s that was basically a star wars knock off. It even started each attack sequence with a fast version of a star wars theme. The enemies were all Tie Fighters (all digital pieces that lit up when active been off when not), and you shot them with lasers Galaga-style. If you died, it played part of Jupiter from The Planets by Gustav Holst.

It was called ASTRO Thunder.

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