this post was submitted on 27 Nov 2023
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Asklemmy

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KSP with guns

A similar-to-stellaris grand strategy space game where the main movement mechanic is plotting orbits.

Also it would be really cool if that game had simulated atmospheres on the planets so terraforming and developing them becomes a more in depth ecological and climate project, rather than just paying credits for habitability.

[โ€“] Manmikey@lemmy.world 6 points 2 years ago (4 children)

An open world game but the world is just a few city blocks, every single room in every building must be detailed & explorable, there would be a hospital, apartment, houses, businesses, shops, tunnels, parkland, garages etc etc.

The game would be a group of survivors, their needs for food, water, medication , clothes, fuel would be satisfied by exploring the environment and buildings, you need insulin? Search the hospital or medicine cabinets in the homes, you need food? Search the shops and kitchens? Water? Collect rainwater ... Each game day would present a list of priorities for the survivors to manage.

Risk and jeopardy would come from the environment it's self, other survivors who you could trade with or fight. Packs of wild dogs, maybe a few zombies but certainly not hoards, perhaps a Lion, escaped from the zoo. There are no long guns in this apocalypse but perhaps a pistol with limited ammo.

Importantly this must be a 1st/3rd person open world, the look and feel of the Last of Us 2.

๐Ÿคž๐Ÿป

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[โ€“] Sir_Kevin@lemmy.dbzer0.com 6 points 2 years ago (9 children)

There are far too few VR co-op games. The ones that exist are mostly shooters.

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[โ€“] samus12345@lemmy.world 6 points 2 years ago (2 children)
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[โ€“] NigelFrobisher@aussie.zone 6 points 2 years ago

The retooled Joust game I never get around to working on.

[โ€“] Evilsandwichman@hexbear.net 6 points 2 years ago

Dungeon keeper but with immortal redneck play as a complementary aspect; there are DK clones where you can possess monsters, but they lack what immortal redneck has to offer gameplay-wise.

Also a game similar to void bastards but with multiplayer, more monsters, less crafting and more guns, and better/more varied environments, and no time limits. Also immortal redneck with multiplayer. Also ziggurat with multiplayer. Also hands of fate with multiplayer.

Actually forget game, I wish there was a program that could force any game to be multiplayer; or a dev team you could hire that would do that.

[โ€“] ReallyKinda@kbin.social 6 points 2 years ago

An evolution game like Ancestors except it forces you to migrate due to climate events

[โ€“] Plibbert@lemmy.ml 6 points 2 years ago (10 children)

I miss having a hero I can directly control in an RTS game. Rise and fall civilizations at war was the closest there was, but it won't even run on windows anymore

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Come up with your own ideas EA.

[โ€“] ipkpjersi@lemmy.ml 6 points 2 years ago (1 children)

I'd love a VRMMO like an actual Sword Art Online. Of course, I don't even have a VR system. However, if there were a nice VRMMO, I'd shell out the money for one.

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[โ€“] Sanyanov@lemmy.world 6 points 2 years ago (7 children)

A sandbox, but with realistic in-world physics and ability to do anything.

Wanna burner? Boom, take this tin can, make some holes, put in alcohol and burn. Wanna learn how telephone works? Construct it yourself! Game should simulate real-world physics and just store properties of various objects and materials, allowing you to completely unbound from game mechanics and developer's intention. Maybe you'd literally be able to conduct scientific experiments in game, and this would be a great in silico model. Maybe you'd be able to understand how things around you work. Maybe you'd be able to reverse engineer other player's creations. Possibilities are endless, you're having an entire world in your pocket.

...but yeah, we'd barely have enough developers and computer resources for that.

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[โ€“] treetop@lemmy.world 5 points 2 years ago (2 children)

I really love, and really miss, healing in wow raids circa WOTLK through Cata, specifically using healnot and custom keybinds to keep people alive. I don't have time or budget for an MMO in my late 30s, nor do I see that easing up anytime soon.

I think a game where you had to do raid mechanics/puzzles while keeping NPCs alive through healing could be really fun, even without a loot grind. Or a game that dropped you into a multiplayer raid encounter without the crap around it. Either could be great.

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[โ€“] Collatz_problem@hexbear.net 5 points 2 years ago (1 children)

A civil war simulator, where you make your policies to appeal to as much of the population as you can so they would support you and fight for your side, and if you fail to secure significant militant support you get couped or defeated.

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[โ€“] metaStatic@kbin.social 5 points 2 years ago

StarSector but it's an MMORPG

[โ€“] GalaxyBrain@hexbear.net 5 points 2 years ago

A real Wild Guns sequel

[โ€“] LordGimp@lemm.ee 5 points 2 years ago

Bring Chromehounds back to console. AC6 was close, but not quite there. Dial the sweatiness back to 5 or 6 instead of 11 and gimme the factional MP w/ dynamic comms. I know MAV or whatever exists for PC but I want my comfy console experience dammit

[โ€“] Arcynic@lemmy.world 5 points 2 years ago

I would love something like Hellgate London (I think that was its name?), doesn't have to have the same premise, but needs to be a lot less buggy, no p2w, and more production value

[โ€“] buh@hexbear.net 5 points 2 years ago

A game where the main missions feel like the early Silent Hill games but there are parts between where you explore a densely populated urban area like Cyberpunk 2077

[โ€“] Mango@lemmy.world 5 points 2 years ago (2 children)

I wanna build a fort and shoot at zombies on my phone with friends and can't seem to find someone to take my money.

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[โ€“] Sasuke@hexbear.net 5 points 2 years ago

spider solitaire first person rpg with klondike elements, customization cards, and a romance spider option

[โ€“] Briict@lemmy.dbzer0.com 5 points 2 years ago

Aight I got one I think is oddly specific, and another that's just odd.

I'd like Starport: GE but as a fantasy RPG theme, instead of ships and colonies it's classes and villages, work the reputation system into a good/evil alignment and change some gameplay.
Not sure about this one but I would like a hub system, only thing that comes to mind for me is realm of the mad god, allowing you to go from one server to another with limited items.

On that note I should probably try to play starport again, has been a number of years.

Other than that, maybe a 1v1 auto battler? A mix of part of a dream into hazy dozing in and out put an idea for an auto battler where you have four incubators and six chicken eggs and each incubator changes what type of chick hatches, where they then fall into the arena to start combat. The choice of incubators and which ones your remaining two reinforcement eggs go in to I think would make an interesting head to head game.

[โ€“] MiddledAgedGuy@beehaw.org 5 points 2 years ago* (last edited 2 years ago) (3 children)

I want Space Engineers, but better.

Building vehicles, ships, and bases block by block as your character is mechanic I enjoy that I haven't seen elsewhere. I also like the resource gathering. But I would like better physics, better enemy interactions and AI, and water instead of just ice.

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[โ€“] Kilamaos@lemmy.world 5 points 2 years ago (5 children)

A mix between world strategy like europa/total war, management of dynasty/kingdom/territory like crusader king, that can lead into invasion with advantages due to planning/bonuses in an RTS like like rise of nation bonus, extra armies etc , and rts like age of empire/mythology rise of natio , etc. That you can then further go into a single player hack&slash like mount & blade, or an fps like CoD or battlefield, where you are a singular soldier/leader.

And with a significant time progression, such as going from stone age with clubs, to medieval, to modern with guns, to futuristic with space age and all.

And it'd be very cool if you can basically hotswap between those. As in, you can go into the overworld, manage your empire, go back to rts to make units in a settlement getting attacked to defend it, and then realize you are losing on a front somewhere so you go full try hard with solo fps to try to hero your way to victory yourself.

Will real time progression between all the environments ( not at the same scale of speed tho ), so you would be hard pressed to play on every front at once yourself, you gotta make choice on which part you do yourself to 'guarantee' a win, and what you hope the ai will do enough to win by itself, or maybe pop over there shorty to give yourself a boost or massacre a bunch of enemies in fps mode to make sure your ai can make work of the rest itself.

Don't think this will ever see the light of day. Waaaaaaay too big. It's litterally multiple levels of very different games/genras mashed together, at once, and in parallel

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[โ€“] mcqtom@lemmy.world 5 points 2 years ago

All I want is a mod for Left 4 Dead 2 in which you choose one of the Team Fortress 2 mercs as your character instead of the normal survivors. All weapon pickups just become ammo / metal, etc. Not quite sure if being downed should just be eliminated, due to easy healing from the medic, the dispenser, the sandvich, etc... But the respawn closets should function the same.

I don't care if it breaks the difficulty curve or dialogue, I just want it to function and be fun.

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