Ive never understood why these fucks dont just play eve. It's literally the same libertarian power fantasy, but this time the game actually exists.
games
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
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EVE Online gave up on the "walk out of your spaceship" part instead of sprinting into a la-la-land of 90s malls, hot dog stands, "bedsheet deformation tech," and other nonsense.
Game still sucks now, especially because of citadels and power consolidation among the space rich, but at least it's a game.
simulation games peaked at the "showering with your dad" simulator.
Poop simulation...
I think they realized that they can't really do what they originally set out to do in the Frankenstein engine they built, but they can just keep adding small features.
This is feature creep as a goal now, because they can't actually build a fun space game with the tools they've spent a decade developing due to Chris's focus on "fidelity" above functionality.
This is feature creep as a goal now, because they can't actually build a fun space game with the tools they've spent a decade developing due to Chris's focus on "fidelity" above functionality.
Feature-creep-as-a-service
The Star Citizen team is entirely composed of people who didn't do enough game jams and thus never learned the concept of managing scope
I'm sure some did but Chris Roberts refuses to stop micromanaging. Unlike Freelancer, where Microsoft kicked him out, he is riding this one into the ground.
They should just have the "wandering around outside of the ship" stuff control like a spaceship. Like, your avatar just awkwardly floats around, pants open with the flip of a switch like a bomb bay door, and you arm/launch poop like a missile.
But can you fish turds out of toilet bowls and throw them like in Duke Nukem Forever?