this post was submitted on 05 Nov 2023
20 points (100.0% liked)

games

20457 readers
2 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 5 years ago
MODERATORS
 

So many Main Characters that wanted to buy their way to Space Calvinistic greatness are now caught up in a clown car crash against each other and want consequences to punish pvpers when pvp happens to themselves. wojak-nooo

sicko-peepin

top 10 comments
sorted by: hot top controversial new old
[–] UlyssesT@hexbear.net 12 points 2 years ago (1 children)
[–] LaGG_3@hexbear.net 7 points 2 years ago (1 children)

This vision of a law and order Tatooine reminds me of The Book of Boba Fett, where the role of a crime lord involves, uhhh, aimlessly walking around in the open.

[–] UlyssesT@hexbear.net 6 points 2 years ago* (last edited 2 years ago)

Fennec Shand, after Boba Fett walks around with no helmet on with potential sniper nests pretty much everywhere until he finally gets domed i-told-you-dog

[–] Feinsteins_Ghost@hexbear.net 11 points 2 years ago (1 children)

Real gamer brain hours whos up

[–] UlyssesT@hexbear.net 9 points 2 years ago

TFW the unworthy are crushed underfoot because the inherent greatness of big spenders shielded by their expensive flying techbro yachts berdly-smug

FTW the inherently great big spenders are ganked in their expensive flying techbro yachts berdly-nooooo

[–] RedQuestionAsker2@hexbear.net 8 points 2 years ago (1 children)

The people asking for sexual assault in lawless zones are now mad that they can be killed there?

Has anyone told them that the age of consent doesn't exist in the lawless zone? That should shut them up.

[–] UlyssesT@hexbear.net 7 points 2 years ago

A lot of them want "inevitable consequences from piracy" as long as those "inevitable consequences" are safely far away from themselves.

[–] UlyssesT@hexbear.net 6 points 2 years ago (1 children)

There is little inherently interesting in the Pyro system.

It is a good idea to hype such a place for years after hundreds of millions of additional expenses.

[–] BeamBrain@hexbear.net 10 points 2 years ago* (last edited 2 years ago)

If there's little interesting then there's no reason to go there except to player kill. PKers don't want to fight other PKers, they want easy targets, so the PKers won't have any reason to go there either.

I don't generally like PKing as a mechanic in MMOs anyway, but there are ways to implement it that aren't complete shit. Like, imagine if this system held some kind of rare and valuable mineral deposits. Make it clear that these minerals are available but that there's no security in this system. This presents a dilemma to regular players: they can try to get some of those tasty rocks, but to do so they have to go into a dangerous environment. Opting out is as simple as not going there. Bam, you've now incorporated PvP into your game in an interesting way that doesn't completely destroy the fun of anyone who isn't a PKer.

Fuck, this is like game design 101.

[–] HexReplyBot@hexbear.net 1 points 2 years ago

A Reddit link was detected in your post. Here are links to the same location on Teddit and Libreddit, which are Reddit frontends that protect your privacy.