this post was submitted on 06 Apr 2026
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Gaming

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[–] 9point6@lemmy.world 100 points 1 week ago (1 children)
[–] FartMaster69@lemmy.dbzer0.com 40 points 1 week ago (1 children)

To be fair rockstar’s stealth seems more effective.

[–] aeronmelon@lemmy.world 6 points 1 week ago (1 children)

Don’t have to hide something that never existed in the first place.

[–] setsneedtofeed@lemmy.world 45 points 1 week ago (1 children)

Well, making the graphics look realistic is expensive and time consuming. Modern people have developed a really good eye for spotting imperfections so if you want them to believe what they are seeing is real, it takes years of development and high end computers.

As for GTA 6, I don't know, bloat I guess.

[–] Pman@lemmy.org 8 points 1 week ago (2 children)

While sure that may be the case, nobody is asking for realistic graphics, people are happy with pixel art games and good looking games, if the story and gameplay is there the graphics are secondary.

[–] Appoxo@lemmy.dbzer0.com 2 points 1 week ago (1 children)

Did you know that others might enjoy different things? :)

[–] real_squids@sopuli.xyz 2 points 1 week ago

That's why the first mods after a new gta game comes out are hyper-realistic reshade presets lol

[–] Allero@lemmy.today 1 points 1 week ago

nobody

Me! And plenty others. Nothing's wrong with pixel games, but sometimes people want strong immersion, and realistic graphics helps a lot.

[–] greyscale@lemmy.grey.ooo 26 points 1 week ago

2bn is a fuckload of gamedev salaries.

Its barely enough to wake the finance department at raytheon. They need fatter margins to embezzel with.

[–] CodenameDarlen@lemmy.world 19 points 1 week ago* (last edited 1 week ago) (1 children)

2 billion for something you can't even physically touch, such morons. I'd rather have this flying thing.

[–] P00ptart@lemmy.world 27 points 1 week ago (1 children)

The difference is that if you don't want GTA 6 then your money doesn't go to it. We didn't have that choice for the flying dorito.

[–] FlowerFan@piefed.blahaj.zone 3 points 1 week ago (1 children)

That's true. I wanted my money to go to a flying Dorito but Mom said no :(

Something aboit how i need to be 12 before I am allowed to fly weponized aircrafts :(

[–] P00ptart@lemmy.world 3 points 1 week ago (1 children)

I think you could get a waiver for that these days.

[–] pinball_wizard@lemmy.zip 1 points 1 week ago

Yeah, as long as they have had a job for at least five years, 12 year olds can fly a fighter jet in most US states. (This is obvious satire, that is unfortunately becoming less obvious with time.)

[–] excral@feddit.org 16 points 1 week ago

Serious answer: it's comparing apples to oranges. For the B-2 the total cost of the program was about $45 billion and about double that in today's dollars. You get that two billion figure if you divide the total program cost by the 21 B-2s built, but you could've never developed and built a singular B-2 for just the unit price. And that's still double of GTA after adjusting for inflation

[–] dunestorm@lemmy.world 16 points 1 week ago (1 children)

No game is worth a $2bn development cost; most games I play nowadays are indie and AA anyways.

[–] Venator@lemmy.nz 7 points 1 week ago

yeah but imagine how many indie games could've been funded with the B-2 bomber budget(~42B)...

[–] KurtVonnegut@mander.xyz 15 points 1 week ago (1 children)

In 2025 USD the bombers cost more than 4 billion per unit btw:

"By 1996, the program produced 21 B-2s at a total cost of $44.7 billion (equivalent to $91,820,000,000 in 2025) or average cost of $2.13 billion (equivalent to $4,370,000,000 in 2025) per aircraft, including procurement, development, testing, and production"

https://en.wikipedia.org/wiki/Northrop_B-2_Spirit

[–] ThunderQueen@lemmy.world 8 points 1 week ago (4 children)

.....does this imply that a 50k/yr job in 1995 was equal to about 100k/yr now?? My gen z brain cant comprehend the world you people are from

[–] midi002@lemmy.world 3 points 1 week ago

Pretty much. The USD's half life is 28 years.

[–] toynbee@piefed.social 2 points 1 week ago

I like that the answers you got are definitively "yes" and "no."

[–] KurtVonnegut@mander.xyz 2 points 1 week ago (1 children)
[–] ThunderQueen@lemmy.world 1 points 1 week ago

I was born in the late 1900s but i never got to really experience it. I do not remember a world before 9/11, Patriot Act, forever wars in the east.

[–] otp@sh.itjust.works 1 points 1 week ago

I don't think so. It probably goes further back, from whenever R&D started. No idea how much earlier though

[–] LightYagami@lemmus.org 7 points 1 week ago

I still to this day can't understand where this fact of them using 2 billion dollars for a fucking video game has come from.

[–] Appoxo@lemmy.dbzer0.com 7 points 1 week ago

Time and wages.
Remember how long it is in development and how many work on it

[–] Casterial@lemmy.world 6 points 1 week ago

I mean GTA 5 online still makes them nearly a billion a year and they never planned for that. I think they're going to have a hard time getting people to leave FiveM servers for GTA6 and that's why PC isn't a focus

[–] blinfabian@feddit.nl 3 points 1 week ago

cant wait for gta 6 to be 1000 euros

[–] Eddbopkins@lemmy.world 2 points 1 week ago

I bet there including the development cost of the other games as well to inflate this price.

[–] pinball_wizard@lemmy.zip 1 points 1 week ago* (last edited 1 week ago)

I was already convinced that GTA VI was the better value, even before all the detailed comments about how much more expensive the first bomber was than the lastest.

Any time someone acts out any violent fantasies in a video games, rather than as a head of state, that's a win.

[–] smuuthbrane@sh.itjust.works 1 points 1 week ago

Aeron chairs aren't free, bro.