this post was submitted on 05 Apr 2026
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Steam Hardware

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A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
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[–] Tattorack@lemmy.world 16 points 2 hours ago

And Valve keeps on winning the storefront war, without doing much besides quality of life features.

okay, that takes care of fps, but what about spf?

[–] x00z@lemmy.world 2 points 2 hours ago (1 children)

Can it figure out my downclocked card? I can't run mine at default settings or it crashes. :'(

[–] pressanykeynow@lemmy.world 1 points 1 hour ago

If I understand correctly it will allow players to input their hardware and fps for games. So unlikely, and even for not modified hardware it will be just an estimation based on what users say.

[–] SaharaMaleikuhm@feddit.org 44 points 5 hours ago

UE5 slop in shambles

[–] chunes@lemmy.world 20 points 5 hours ago

I like that this will put a spotlight on crappy engines and devs

[–] arcine@jlai.lu 2 points 3 hours ago (1 children)

Yes, I got a prompt on Steam Deck asking if they could collect anonymised FPS data from my games !

I said no, but there will be enough people who say yes to collect that data reliably.

[–] Magnum 4 points 2 hours ago

Steam on a Linux machine the only thing were I opt in to the anonymous data collection.

[–] callouscomic@lemmy.zip 53 points 9 hours ago (7 children)

So fucking tired of these chatgpt emoji every fucking where.

[–] tfw_no_toiletpaper@lemmy.world 26 points 3 hours ago

You are absolutely correct 🙌

Other users also mentioned this — let me explain why this works 🤫

[–] tauonite@lemmy.world 3 points 2 hours ago

👀So🤔fucking🤬tired🥱of🚨these🤑chatgpt🤓emoji🍑every📢fucking😵‍💫where.🤮

Linkedin is leaking

[–] UnfairUtan@lemmy.world 4 points 4 hours ago (1 children)
[–] vodka@feddit.org 8 points 3 hours ago (1 children)

The 🚨 and 👀 at the start and end of the first part of the post I guess.

[–] belluck@lemmy.blahaj.zone 5 points 2 hours ago

That’s just how these types of „news“ accounts on twitter write, they did that before ChatGPT too

[–] BuboScandiacus@mander.xyz -1 points 1 hour ago

Are you stupid? Humans use emojis too, they did way before chatbots.

[–] 9point6@lemmy.world 159 points 12 hours ago (23 children)

Damn, that's kinda a holy grail of game storefronts

[–] Fubarberry@sopuli.xyz 78 points 12 hours ago (2 children)

Yeah, and it makes a ton of sense for Steam Deck/Machine/Frame

[–] supersquirrel@sopuli.xyz 22 points 10 hours ago* (last edited 10 hours ago) (9 children)

I remember seeing someone play a Steam Deck in an airport awhile ago and the 3D game had a HORRIBLE frame rate.

To the person playing to their credit they didn't seem bothered but I couldn't look away for a couple of seconds it was so shockingly bad. It made me think that a lot of people may have not really had the importance of framerate explained to them and what the relevant numbers are (film is 25, 30 is generally minimum for games and 60 is best).

Almost by definition we aren't going to know those people but that is because if you are here you are probably a nerd, so this is good for all those blindspots. No one deserves a poor framerate if they don't have to, unless you are Mitch McConnell.

[–] Sophocles 3 points 5 hours ago

Lowest I can go is 20fps, anything below is too nauseating. I learned to cope because I modded Skyrim to the point of no return, and I could only get max 20fps with a decent rig and a ton of optimising. Hair physics and 4k trees definitely worth it 👍

[–] echodot@feddit.uk 3 points 5 hours ago (2 children)

I grew up playing RuneScape at 15 frames per second on the crappy school computers, so I'm used to it.

Yeah, I started gaming when games were bought on cassette tape. Pretty much anything is an improvement. Though TBF some stuff back then was pretty cool at the time.

[–] random_character_a@lemmy.world 1 points 4 hours ago

I played first the Wing Commander + special operations with 8088XT 10MHz, 768kB RAM system. FPS was 20 when things were quiet, but when the shit hit the fan it was below 10.

[–] sp3ctr4l@lemmy.dbzer0.com 16 points 9 hours ago* (last edited 9 hours ago) (1 children)

A neat trick you can do with heavier games on ... at least an OLED Deck (not sure if this is doable on the LCD version)...

You target 45 fps, min, lock the max frame rate at something like 45-50, then, use VRR set at a 1:2 ratio, so you get 45 fps at 90hz.

In many games, this generally, at least imo, ends you up with a smoother and potentially graphically higher quality than just targeting 60 fps / 60 hz.

You can also use Optiscaler / DeckyFrameGen to basically hack different/better ability to do upscaling and framegen into a fair number of games that otherwise don't normally support it.

For instance, the OptiScaler people recently, successfully managed to get FSR 4 working on RX 6000 and 7000 cards, which also works on a Deck.

They essentially reverse engineered the previously leaked FSR4 driver to work on INT 8.

[–] zurohki@aussie.zone 6 points 8 hours ago (2 children)

I didn't think Deck supported VRR? If you have VRR you just cap your frame rate at 37 FPS or whatever and the screen syncs to that and refreshes at 37 Hz. What you're describing sounds like old school vsync.

[–] sp3ctr4l@lemmy.dbzer0.com 1 points 1 hour ago* (last edited 40 minutes ago)

setsubyou got it more correct, my terminology is a bit off.

Yeah, you can lock the refresh rate at basically 15hz intervals (i think, last time i checked?), which is not true VRR, but, if you take the time to configure profiles and graphics settings per game, get stable and consistent frame rates, and then match the configurable refresh rate to that...

... this is sorta close to the ... idea/performance of what true VRR is going for, it just doesn't all work 'automagically'.

I have an OLED, not an LCD, so yeah it looks like the LCD tops out at 60hz.

So with an LCD, you could aim for basically 'always a bit above 30 fps' and then 60hz, for that 1:2 ratio, and with an OLED, aim for 'always a bit above 45 fps', and then 90hz, for the same 1:2 ratio.

Its not the same, of course, as actually having 60 or 90 fps, but, as long as your fps never dips below the screen refresh rate, it looks/feels smoother than doing a 30fps or 45fps traditional vsync.

But of course, you'll probably only need to do this for... significantly graphically heavy games... tons of less graphically intense / better optimized games will not need this level of tinkering min maxxing.

[–] setsubyou@lemmy.world 2 points 5 hours ago* (last edited 5 hours ago)

It doesn’t have VRR but it does have a configurable refresh rate. So e.g. if a game runs at a stable 40 fps you can run the display at 40 Hz too (or 80 Hz for the OLED model) and then you don’t get the uneven frame spacing you’d get from vsync with 40 fps on a 60 Hz display. With VRR the screen would also adjust to whatever frame rate the game produces even if it’s not stable, and the Deck doesn’t do that. But being able to get 40 fps with uniform frame timing instead of the 30 fps you’d have to use if the display was locked to 60 Hz (LCD model) or 90 Hz (OLED model) is a huge difference.

[–] Hideakikarate@sh.itjust.works 11 points 10 hours ago

I don't have a PC. My only way to play PC games is through a Deck. I'm at the point where I'm just happy to be able to play these games, period, let alone on the go.

[–] xkbx@startrek.website 1 points 5 hours ago

shit, was that me? that sounds like me. cyberpunk runs pretty bad on the deck, bg3 is pretty choppy… but older games like DS1 and DS2 seem to run pretty smooth for me, but I’ve always been bad at noticing quality.

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[–] rogsson@piefed.social 48 points 12 hours ago

Steam just can’t stop winning. The competition is so far behind they never even appeared in the rear view mirror to begin with

[–] BigTrout75@lemmy.world 23 points 12 hours ago* (last edited 12 hours ago) (2 children)

That's a great idea. I wonder if it will make developers consider optimizing their games more.

[–] HouseWolf@pawb.social 1 points 2 hours ago* (last edited 2 hours ago)

Depends if Valve also require disclosure if "frame-generation" was used in the benchmark.

Very easy to claim a game runs at 4K 60fps when it's actually 720p 30fps with blurry up-scaled frames in-between.

[–] Anarki_@lemmy.blahaj.zone 8 points 11 hours ago (1 children)

I highly suspect it'll lead to less than serious developers finding a way to trick this system.

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[–] iamthetot@piefed.ca 7 points 10 hours ago

I would still take with a big grain of salt tbh.

[–] Mk23simp@lemmy.blahaj.zone 10 points 10 hours ago (1 children)

What settings would they use for those FPS numbers? Most importantly, does it count Nvidia's generated frames in that number?

[–] Fubarberry@sopuli.xyz 8 points 9 hours ago

Steam's fps overlay can show base frames and generated frames separately, so I'm assuming they'll be able to only show base frames.

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