this post was submitted on 01 Apr 2026
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[–] megopie@lemmy.blahaj.zone 7 points 1 hour ago (1 children)

What maintains Steam’s dominant market position is user lock in, not any policy they enforce or any monopoly laws they violate. The only thing that would break user lock in would be allowing migration of licenses for games between platforms, and making friend/multiplayer/mod-management systems interoperable across platforms.

Valve has made no effort to implement these kinds of systems. BUT NETHER HAS ANYONE ELSE. (Well except gog and DRM free games, but that’s only part of the issue.)

The fact that one privately owned company has such huge control of the industry is a huge risk, undeniably. But breaking up valve wouldn’t solve the problem, it would just let someone else take their place.

[–] Teppa@lemmy.world 3 points 57 minutes ago* (last edited 56 minutes ago)

I do buy games off other platforms and import them into Steam all the time.

I'll admit a 30% fee is egregious these days though, extortionate. I think it should be capped at 10%, then a further smaller cap planned every decade as technology improves.

[–] captcha_incorrect@lemmy.world 1 points 1 hour ago

Which lawsuit is this about?

[–] BlackLaZoR@lemmy.world 2 points 2 hours ago

Capitalism good when valve does it?

[–] SherlockHawk@lemmy.zip 28 points 5 hours ago* (last edited 5 hours ago) (2 children)

I see 2 main points against steam in this comment section.

  1. Steam is doing price fixing for games: False, this accusation came from Epic Games CEO, but the actual steam policy only blocks the selling of steam keys for a lower price, not the game itself.

  2. Steam is a monopoly and monopolies are bad: I agree that monopolies are bad, but in my opinion only if they take action to harm the user and the market. From my knowledge steam is pretty known as being pro customer and haven't taken any monopolistic actions to block other stores from growing.

The reason why the games are not usually cheaper on other platforms is because publishers practice standard prices, so the game publishers take the extra profits from a lower store cut.

I am not trying to be a fanboy, I am just trying to look objectively at the facts, if someone can prove me wrong, I am willing to change my mind.

[–] ericwdhs@discuss.online 4 points 1 hour ago

Yeah, the price parity thing seems to be a big misconception here especially. The price parity guideline comes from Valve's page for Steam keys. Valve gets a 0% cut when keys are sold on third-party sites, yet they still use Valve's infrastructure, so it makes sense for Valve to not want you to price them to have all your key sales go third-party.

As far as I can tell, Valve has zero interest in how you sell copies of a game that don't use Steam keys.

Also something I noticed per their guidelines:

It's OK to run a discount for Steam Keys on different stores at different times as long as you plan to give a comparable offer to Steam customers within a reasonable amount of time.

As a frequent user of IsThereAnyDeal, I can tell you it's more common than not for a game's historical low price to not be on Steam, so Valve is definitely not strictly enforcing this. With this and the lack of legalese on the page and letting developers/publishers determine what "similar" and "comparable" are on their own terms, I'm not seeing anything Valve should be doing differently here.

[–] Katana314@lemmy.world 5 points 2 hours ago

The other, less factual observation to make is: With the wealth of frivolous lawsuits against Valve in the past months, as well as pushes against Linux for age verification, it seems very likely that there is a well-funded group conducting lawfare to de-value the company. Whether this is simple retaliation for winning a case against a patent troll, or a long-term strategy to find a way to turn the company public and aggressively take it over, I can only guess.

Other community moderators have reported influxes of bot accounts, and it'd be naive in the age of AI to claim that all forum participants are human. Given the funding behind the attacks on Valve, I'd conclude it's entirely possible that some proportion (certainly not all) of the accounts responding on the topic of Valve are either paid astroturfers, or complete bot accounts seeking to generate negativity towards them.

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