this post was submitted on 01 Apr 2026
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Lemmy Shitpost

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[–] Dyskolos@lemmy.zip 34 points 1 hour ago

No matter how good or bad steam was and is for gaming industry, they made gaming on Linux not only viable but great, and hence made completely ditching windows an achievable thing with little effort.

I'm grateful for that, even though I boycotted them from day 1 (until left4dead came out) for destroying physical and used games.

[–] ZILtoid1991@lemmy.world 10 points 56 minutes ago (3 children)

Valve does a lot of things pretty badly, it's just that they and the fans control the narrative.

[–] THE_GR8_MIKE@lemmy.world 6 points 20 minutes ago

The narrative of 4 massive sales per year and constant smaller sales in between is prettay great, let me just say.

[–] Nalivai@lemmy.world 1 points 6 minutes ago

Apart from running gambling for children (pretty hefty thing to put aside, but still), what do you mean?

[–] Earthman_Jim@lemmy.zip 0 points 15 minutes ago (1 children)

What are you talking about?

[–] Jacob_Mandarin@lemmy.world 3 points 8 minutes ago

Allowing and Promoting child gambling for example.

They are still way better than the other megacorps but they also have some skelletons in their closet.

[–] L0rdMathias@sh.itjust.works 13 points 1 hour ago

STOP giving the COnsuMer WHAt they WANTTTTT!!!!!NOOOOOOOO MY SLOPCORE BUSINESS CANT COMPETE WITH ACTUAL GOODS AND SERVICES.

[–] brucethemoose@lemmy.world 4 points 14 minutes ago* (last edited 12 minutes ago) (1 children)

These comments…

Some day, Steam is going to enshittify, eat game devs for breakfast, and all these Steam fans will wonder how anyone could have possibly seen this coming.

Kind of like a certain online bookstore named after a river.


Not that I don’t enjoy Steam. But I trust them as much as any corporation: not at all.

[–] Yerbouti@sh.itjust.works 1 points 1 minute ago

They already take 30% on each game. It's huge, considering they didn't spent a dime on these games. That means they will take most of the profit margin on a game, if any, while a studio has to pay for dozens or hundreds of employees, tons of hardware, workspaces, etc.

[–] Changer098@lemmy.dbzer0.com 4 points 47 minutes ago (1 children)

How DARE this post claim that XBOX is a monopoly, nobody is buying that shit.

[–] JustAnotherKay@lemmy.world 3 points 32 minutes ago

Either you’re meming at a level I’m unaware of or you’ve completely failed to read the post. Unsure how to tell

[–] cogman@lemmy.world 68 points 3 hours ago (2 children)

I looked at the lawsuit details. Steam basically did what everyone else does. Apple, google, EA, everyone.

They charge 30% of the sale. They require that the steam price be the same as an external price.

It's the most nothing of nothings.

To compare, what MS did when they got smacked with their monopoly lawsuit is bundle IE with the OS and they both made it hard to switch the default and they'd constantly try to switch you back to IE.

[–] exu@feditown.com 50 points 3 hours ago (2 children)

*steam price the same as external price only if the external sale is for steam keys. And you have some time to offer an equivalent sale on steam.

[–] Saapas@piefed.zip 10 points 1 hour ago

That doesn't sound as bad

[–] Kolanaki@pawb.social 19 points 2 hours ago* (last edited 2 hours ago)

This is the point everyone tends to gloss over, especially with the case brought against Valve from the Overgrowth dev where it's pretty relevant to their case. Glad to see someone has actually read the friggin' Steam TOS.

[–] cheat700000007@lemmy.world 4 points 1 hour ago

But sweeny mad no one lieks epic store

[–] realitaetsverlust@piefed.zip 105 points 4 hours ago (4 children)

One of the most accurate descriptions of this entire beef.

Steam does nothing and just keeps winning.

[–] Skullgrid@lemmy.world 75 points 3 hours ago (14 children)

it doesn't just do nothing, it sticks to its core idea : we can't do as much as the community can when it comes to making games, how do we maximise the community's possible output?

People love to shit on valve working on lootboxes, but I was there to see how it developed. It was there as part of a way of getting money back to the people making stuff, which is why a shitload of the TF2 hats came from the community and steam workshop. The system came from a left wing greek economist, before , you know, he BECAME Minister of Finance for greece (for half a year)

https://en.wikipedia.org/wiki/Yanis_Varoufakis

This is why they have steam OS, steam greenlight, SFM, etc etc.

Valve doesn't make games anymore, because they know hobbyists can make shitloads of more games than them, they need a platform to shove them into.

Also, the other goal is to improve and extend the PC gaming space, which is why they are working on SteamOS, the deck, and all the other shit they are working on. Because of the work they put into making steam work to make game distrobution better than piracy (LITERALLY said by Gabe), PC releases became synonymous with "Steam", which is why whenever you have a game announcement, you get "New game : Available on (XboxLogo : PS5Logo : SteamLogo)"

Valve is doing stuff. Just not, you know, making HL3 or nothing.

[–] hayvan@piefed.world 38 points 3 hours ago (3 children)

In a service business, if you do things right, people think you're doing nothing.

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[–] aeronmelon@lemmy.world 58 points 3 hours ago
[–] UnspecificGravity@piefed.social 9 points 2 hours ago* (last edited 2 hours ago)

Steam is a great example of how a privately held company can out compete publicly traded and venture capital funded corps.

It can take greater risks and can fund initiatives that won't pay out within the current quarter. The steam deck is a great example of that. A device that no other corporation thought that we wanted and that required like a decade of working with open source linux projects to make happen, that isn't something that EA would have been able to manage.

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[–] Skv@lemmy.world 10 points 2 hours ago (3 children)

All launchers mustdie and devs need to go back to selling their games directly.

[–] Nalivai@lemmy.world 1 points 2 minutes ago

Nothing stops them and yet they mostly don't. There is no good way for a dev to put a game before your eyes, so they have to have some kind of store to do it.

[–] carrylex@lemmy.world 1 points 4 minutes ago

Cool, now tell me how you update the game without every game shipping it's own crappy updater/launcher?

[–] HerbalGamer@sh.itjust.works 6 points 1 hour ago (5 children)

I lost access to my googe account and with it my Steam account with 400+ games on it.

Tried to get it back through support but they won't allow it because I can't tell them the credit card details that were apparently used to buy a game once.

I have never owned a credit card so I have no idea what they're on about and they kindly told me to get fucked.

[–] snooggums@piefed.world 1 points 1 minute ago

Maybe it was a debit card?

[–] chiliedogg@lemmy.world 1 points 3 minutes ago

I lost access to my PSN account because they want me to do third-party verification with an authorization app that I apparently had linked to it like a decade ago, but don't know what it was.

Their alternative verification is to verify purchase histories on my PSN account, which is hard to do when the whole problem is I can't access my PSN account.

[–] TachyonTele@piefed.social 1 points 49 minutes ago

That'll be the same problem in steam.
But i agree with you.

[–] 7101334@lemmy.world 1 points 59 minutes ago* (last edited 59 minutes ago)

Maybe a friend bought you a game with their card at some point?

Or you used your parents' card if you were younger?

For 400+ games I imagine you already thought of those possibilities though

Do you know any of the payment methods you used?

[–] paultimate14@lemmy.world 29 points 3 hours ago (5 children)

Even if Valve's offering sucked, I still have not seen anyone point out a business practice I would call anticompetitive. They are not buying up studios or publishers, or even paying for timed exclusivity. I have not seen any hint that they are colluding with competitors on prices or fees. I haven't seen then accused of stealing IP or poaching personnel. They readily welcome Microsoft and Sony to release games on Steam, and they have released their own games on consoles including the Switch. They let you install Windows or whatever else on the Deck, if you want to for some reason.

Billionaires should not exist, and Gabe Newell is no exception. He should be taxed more. I don't love one company having so much control of this space. But I also don't want to have a dozen different crappy launchers from different companies to deal with. There are a lot of benefits to the user to having everything centralized in one place.

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[–] ivanafterall@lemmy.world 2 points 1 hour ago

I wish Valve weren't so efficiently run. One of the few companies I wouldn't mind working for, even though they're not perfect. But they only have a few hundred employees and I'm not that good at anything, unless they need a full-time love-maker.

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