I have recently made a short script that converts Gregorian dates to Symmetry454 ones. Additional functionality might be added at some point, but currently do not have the time.
I am also working on two games (using Godot, if you're wondering). One is a platformer where a duck (the player) is tasked by Prometheus to steal the "fire" from each of the twelve Olympian gods, starting with Dionysus, the god of wine, so the duck needs to steal the knowledge of wine-making for the humans while going through various obstacles and puzzles. I've already made some basic levels and I think it's turning out pretty good! The second game is a HOI4-esque grand strategy game set during the cold war, but with controller support (so wars will most likely be turn-based and focus more on intervention/supporting your side of the conflict). This one is in pretty early days, but I have already implemented basic functionality (selecting nations and occupied territories, factions, basic focus and research system), and I will soon need to add actual fun bits in (like a functioning battling mechanic, actual focus webs and research trees)
I have exams coming up soon so I don't have much time to work on silly programming projects right now, I need time to revise and such!
