Changelog since 0.8.2:
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= 0.9a =
========
Fixed:
>Nametags stacking in the world origin permanently
>Rake pivot were moving only when used
>Kavotia and Tentacle Balls shoot debug arrow
Changed:
>Settings interface
>Game fonts
-Note
-LCD
>Models
-Blue shelf
-Wooden pallete
-Wooden chair
-Battery + chargeable
-Radio
-Basketball hoop
-Fridge
-Curtains
-Picture frames
-Medkit
-Digital camera
-Coffee chocolate bar
-Beacon
-Remote drone
-Fisherman box
-Desktop printer
-Gas lamp
-Tripod spotlight
-Delivery drone
-Cooking book
-KerfurO manual
-Bench
-Broomba
-Main desk PC
-Fridge
-Coffee bag
-Sleeping bag
-Old bone box
-Metal detector
-ATV
>Fridge
-Added door shelves
>Precise placement
-Added particle effect
>Explosions
-Proximity deafness and tinnitus
-Particle effects
>Gas cans
-Fuel can be transferred between gas cans
>Settings
>Main desk PC
-Object model
-Parts are now separate
>MRE
-Breaks down into smaller foods
>Bandage comes in a packet
>Farming plants
-Plants require sunlight and atmosphere light
-Plants can dry and die without water
-Proper plant orientation
>PC
-Added "videos" area
>Main computer desk
-Added upgrades as physical modules
>Main bed
-Mattress from the main bunk bed can be taken off and put back
>Main map
-Added 2 objects
-Added 1 location
>Metal detector
-In hand scans the area right at the cursor
-Portable metal detector activates by holding ALT
>Sun and atmosphere
-Colors
-Smooth sunlight shadows visibility
>ATV
-Upgrades
-Model
-More functionality
>Landscape foliage and grass
>Weather
-Rain
-Added wind
-Added lightning
>Windmills spinning using global wind
>Spawn menu UI [NEW]
>Crafting [NEW]
-Added dedicated crafting UI
Removed:
>Pot plants from the store
>Modules tab from the PC
Added:
>45+ objects
>More trash items
>84 store items
>3 settings
>2 events
>12 minigames [NEW]
>stuff [NEW]
========
= 0.9b =
========
Fixed:
>Signal pulse effect on the coordinate panel doesn't have a lifetime indication
>Glowsticks attachment after save and load
>Crash after going to the main menu while downloading the signal (?)
>Kilo server problems
>Medkit bought from the store cant be unpacked
>Server break rate
>Radio tower save and load
>Physical interactions with the drive slot
>Village protection strikes down all entities
>Murderfur debug point is visible
>Floppy discs turn into errors after save and load
>PC doesnt save the floppy disc data
>Transformers decay rate
>Day speed game rule
>Black hole sun teleportation event isnt rendering properly
>Certain events not spawning properly
>Printed objects bounding box
>NPC path finding inside the cremator
>Tower, coordinate radar and transformers decay rules arent working
>Glue arrives as kerfuro part from the store
>Some UI issues
>Texture on the fridge shelves
>Notebooks werent present in the store list
>ATV
-Shift+LMB didnt work on the ATV container
-Battery dupe
-Wheel collision with the props
>Grandfather clock was not present in the store
>Freezing trigger in the fridge doesnt cover the items in the fridge door
>Disappearing tower event keeps the ladder visible
>Hill roller event spawn location
>Mannequin on the second floor doesnt fall properly
>Water sprinklers and hoses behavior
>Glowsticks attachment issues
>Kerfur creating collision issues when holding the motion sensor lights
>Hooks and red ropes behavior
>Mannequins reset the objects states on drop
>Ariral graffiti positions [NEW]
Changed:
>Funguns properties
>Item prices
-Fuse
>sv.request doesnt reset the packets
>cr.health and sv.health changed to "check"
>Coordinate towers going down frequency
>Signal amount in the daily task
>Sugar selling price
>cr.check functionality
>ATV
-Default lights brightness
-Car battery depletion
-Backwards speed
>Office supplies can be crafted into scrap
>Farm plants fruit drop amounts
>Data structures
>"Physics damage" now applies to fall damage and ragdoll damage only
>Objects inside the open containers can be collected or held
>Added more physical interactions
>Kerfur face
>TV screens materials
>Garden hose can be put in inventory
>Cardboard boxes
-Price
-Breakable
-Duct tape is now functional
>Nails strength
>Autumn and spring bird sounds
>Printed objects
-Added new properties
>Drone sack is detachable
>Swimming
-Removed depth boyancy
-Reduced swimming speed without the scuba mask
-Added swimming sounds
>PC UI
>TVs
-Added "channels" function
-Experimental security system
>BBQ grill
-Added functionality for the lid
>Madness event
>Stickers on the lockers on the top floor
>Notebooks
-Added ability to add papers to the notebooks
>Drone
-Added an ability to take the drone sack
>Office tapes are now functional
Added:
>1 craft
>1 console command
>3 microevents
>4 signals
>2 settings
>2 upgrades
>6 store items
>3 objects