this post was submitted on 02 Nov 2023
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[–] KrankyKong@lemmy.ml 124 points 2 years ago (3 children)

A lot of times the game is unplayably dark at the recommended setting.

[–] Son_of_dad@lemmy.world 24 points 2 years ago (1 children)

Learned this hard while playing alien isolation, especially since my night vision has been going to shit. My eyes were watering while I was playing, it was so dark

[–] Sheeple@lemmy.world 14 points 2 years ago

What I found is that videogames, are usually tailored to the eyes of younger audiences. Young adults and teenagers. Typical "playing in dark room with only a screen illuminating" stuff.

As I grow older however, I found that I need my rooms lights to be turned on to be comfortably plsy, with my screens brightness turned up just slightly. I also much appreciate features that help with vision impairment despite having an otherwise perfectly fine working vision.

[–] Smoogs@lemmy.world 5 points 2 years ago

Yeh I kinda wonder if their ‘recommended’ setttings assumes you play in your bedroom with the lights all off inside a blanket fort.

[–] FatTony@lemm.ee 4 points 2 years ago

Also, what is exactly is barely visible? Like do I need to baaaaaaarely see it? Or just barely see it, like a normal person?

[–] FunkyMonk@kbin.social 87 points 2 years ago (2 children)

Make a game where I can interact with everything and it might be fun but trying to find the fucking key on the fucking desk or the fucking note on the ground in a dark room is a gameplay mechanic that needs to fucking die.

[–] Omega_Haxors@lemmy.ml 19 points 2 years ago

It's the horror game equivalent of room escape games hiding vital-to-progression items under unmarked floorboards.

[–] 1847953620@lemmy.world 5 points 2 years ago

death by waterboarding

[–] rotopenguin 37 points 2 years ago (1 children)

Some of these games now also have a whiteout image that you're calibrating at the same time.

Buddy, that's not gonna stop me from cranking it up.

[–] TheBat@lemmy.world 16 points 2 years ago

HELL YES BROTHER! CRANK IT UP!!!

[–] Rascabin@lemmy.ml 17 points 2 years ago
[–] MufinMcFlufin@lemmy.world 16 points 2 years ago* (last edited 2 years ago)

There was some stealth game I was trying out that did this. Before you start the game, it's mandatory to set the brightness level so one logo is barely visible. I figure since it's a stealth game I might as well just so I can see what areas are supposed to be light and what areas are supposed to be dark. Get into the game, soon find some guards and a nearby alcove in total darkness so naturally I dash over to hide before they notice me. The guards walk by and immediately see through the dark to spot me as if they had night vision goggles.

I stopped playing the game not long after because there were a lot of things about the game I really didn't like, but those first few minutes were a tone setter for me. To this day I still wonder why the devs felt it was so important to make sure some things were dark enough to not be visible to the player if everything was going to be visible to the NPCs.

[–] chuckleslord@lemmy.world 11 points 2 years ago

Nah, I love me some flashlights that have an effective range of 6ft. It reminds me of nightmares where I'm aware that my eyes are shut and I can't open them. I love not being able to see, someone should just sew me eyes shut. Why would I want to see anything in a visual medium like a video game? /s

[–] GirthBrooks@lemmy.world 9 points 2 years ago

Feeling seen rn

[–] Fridgeratr@lemmy.world 8 points 2 years ago

I have super shit eyes so yeah, gimme that brightness

[–] StalksEveryone@futurology.today 8 points 2 years ago

the meme itself was trying to stop you before you irradiated the whole damn image.