Slay the Spire
I noticed where 2.0 was just released, so I finally went to play the first one, and holy shit is it fun!
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
Slay the Spire
I noticed where 2.0 was just released, so I finally went to play the first one, and holy shit is it fun!
After it gets stale after a couple hundred hours try the workshop mods. You can play as a boss and work backwards to slay the hero its soo good
You can also try Chrono Ark if it gets stale, which I feel compelled to proselytize for every time roguelike deckbuilders come up now. Incredible game and super underrated somehow.
my friend wants me to play this, I really should
I've been getting back into Sid Meier's Civilization 6 again and am actually going for victories. Because I want to really understand the mechanics I'm just playing with the base ruleset and won a religious victory and am now going for domination.
The problem is that the one more turn mindset is consuming me.
Every time I try a newer Civ title, I end up just going back and doing a Civ IV playthough.
I somehow reached 200 hours in that game in just a few months. Civ 6 is a gem like that.
Is it aweful I turn off Domination victories? (and score victories but I assume many folks do this).
200 hours and I still have to look up how to gain a science victory because it takes sooo longg.
Do whatever floats your boat. I personally dislike diplomatic victory (I once got it accidentally and it was so unsatisfying), so I turned it off.
Snatched Flight Simulator 2020 in sale. Last time I played FS it was 2000. Back then, I always hopped into a big Airliner, cranked up realism, flicked random switches and could not get the plane to even move. If I started airborne, I just horribly crashed immediately.
So I thought: let's do this shit again. Cranked up realism to max, but hopped into a Cessna instead. Turns out: it is not that hard in a small plane 😅 (or maybe I'm just not a stupid kid anymore). Granted, I've only been flying in good weather and low wind (and with a little bit of sidewind landing starts to get tricky immediately), but I'm satisfied. Only caveat: if you're flying seriously, you're looking so much for the instruments all the time, that there's no time to enjoy the scenery.
After two days I looked how much a pilot's license costs. Turns out: way to expensive 😅. It's funny how a license for a boat is like 500€, but flying is 15k ¯\_(ツ)_/¯.
In the US you can fly an ultralight aircraft without a licence IIRC
You can even build your own in the US. I know, because I checked some 15 years ago, because I wanted to build one with my flatmates 😅
But ain't nobody going to the US these days.
I picked up TMMT: Splintered Fate during the steam sale and have been going ham on it. That game is a ton of fun, definitely worth picking up on sale.
Just bought myself No Man's Sky
Sekiro...I think I'm entering late game and I'm elated. It's such an elegant game, from the aesthetics to the combat. What an experience it's been.
I'll share a lil meme I drew the other day. :P hope you guys enjoy

Abiotic Factor!!
It's so good!
Just finished the second session of Raft with my friend and started playing AC shadows again.
In act2 of baldurs gate 3. Cleared out the starting area to the east and the main hub safe town and now going to the cursed town area.
I've been in a bit of a gaming limbo since I beat my first playthrough of Bloodborne earlier this year. I've been trying out and revisiting a bunch of games and nothing seems to stick.
I've been returning to genres that I've really enjoyed in the past, like survival-horror and detective games, only for them to fall flat. But that's cool, those genres were kind of the soundtrack to specific moments in my life and right now seems to be the souls-era. While there are a ton souls games out there, my plan has been to just focus on the FromSoftware titles first before I check out the rest. The ones I still have to play are Dark Souls 2, Sekiro, and Armored Core 6, which I guess isn't really a souls game, but I can't say no to a FromSoft entry at this point. Technically I still have things to do in Dark Souls 1 (put it down after Ornstein and Smough) and Dark Souls 3 (didn't complete the dlc, but have since lost my save), but I think I'll wait a while before I revisit those games.
I also picked up the Devil May Cry games while on sale. I love the og Resident Evil 4 so it should be fun to see how an early iteration of that game evolved into its own thing and spawned a whole series.
I was also impatient and bought some new releases that, while they seem up my alley, aren't meshing with my current mood. Oh well, live and learn.
I absolutely adore Sekiro but going to it after a different souls game is gonna be tough. It plays very differently from every other souls game, to the point that a lot of folks would consider it to not be a souls game. The combat is just so unique and if you try to play it like a souls game you’re gonna have a bad time. With that being said, it also has my favourite combat system I’ve ever played and once you learn it, it’s so satisfying to play. I would still highly recommend it, but don’t go into it thinking it’ll play like Bloodborne or Elden Ring or something.
I've actually played a bit of Sekiro before, I only got to Lady Butterfly, but I wasn't meshing too well with the combat and put the game down. I've picked it up and set it back down a few times since, always starting from the beginning, but maybe this go around will be the one where I can see it through to completion. Fingers crossed!
The entirety of Hirata Estate is technically optional, so you could always skip it or save it for later if you find Lady Butterfly for example to be too difficult. Outside of there, how far did you get in the main part of the game?
Ah interesting, I didn't realize that. And I'm not quite sure how far I got, but the one thing I remember was there were bird guys on the roofs giving me a heck of a time, it was my first time running into them.
Ah, the roof of Ashina Castle. The boss at the end there is sort of described as the brick wall that basically is the “final exam” that determines if you’re ready for the “real game” so-to-speak. I’d personally recommend doing that boss and Lady Butterfly around the same time, but you could do it in either order or avoid LB entirely if you wanted to. I usually reach both bosses before fighting either, then fight them back to back, that’s just the way that makes the most sense to me, but everyone’s different.
Thanks for the tips!
How bullet spongey are enemies? One of the reasons I have avoided eldenring is because it looks that every mob has a million HP.
I haven’t found the enemies to be bullet spongey in Elden Ring either as long as you’re sufficiently levelling and upgrading your weapons so I’m not sure I know what you mean.
But in Sekiro you don’t really damage health but rather build a stance meter, which once you fill all the way allow you to deal a death blow, but if you stop attacking or deflecting for more than a moment the meter starts to go back down. You can do health damage but it doesn’t usually make sense to do so.
so I’m not sure I know what you mean.
I was mostly basing it on videos I've watched. I haven't actually played it. I'd kind of consider any fight that lasts more than 10 minutes to be well into bullet sponge territory though.
Having a stance meter instead of healthbars sounds pretty interesting though, I think I'll check it out.
I’m not sure I’ve had any boss fight last 10 minutes in Elden Ring and I’ve played through the game 20+ times. Unless you’re doing challenge runs, that could obviously take way longer depending on the challenge run. But a normal playthrough? I’d be surprised to see any boss take 10 minutes to kill. One of you would be dead long before then I think.
Have you ever played nuclear throne? That's kinda my preferred pacing in a game, but there aren't many. I'd love a soulslike where combat was that fast and frantic, and bosses are really difficult but also die really fast if you play it right.
No, I’ve never even heard of it before. I looked it up, it does look interesting but I think it would be too frantic for me. While I do appreciate a game that is quick, since I don’t really have any time for video games these days, something that requires me to have lightning fast reflexes seems a bit too much for me at this point. On the rare occasion I get to sit down and play a game I want it to be something I don’t have to stress over too much. I happen to be pretty good at souls games so I don’t find them stressful, and otherwise I tend to play slower paced RPGs and stuff.
Started playing Factorio 🤤
I would ask how it's going, but I'll just check back in 2027 when you come up for air.
I tried Beyond Good & Evil, but ended up dropping it. Gameplay wasn't strong enough to hold up the story in this day and age. It reminded me of better games like Jak 3 and Stranger's Wrath.
But now I'm playing Crosscode and this game rocks! Lots of good customization, interesting combat, tonnes of secrets and platforming.
Also wanting to get back into Guilty Gear Strive ahead of the big update!
Finally bought and am playing BG3. Having a good time.
Dishonored.
I'm having a lot of fun sneaking around.
Rolled up an Occultist in Grim Dawn a few nights ago. Good times, me and my partner finished the game during covid but haven't played it since then.
I just got VR sailing wich is really interesting to learn a bit about how to use the wind at what angle of the sail to always move forward as fast as possible and the races are pretty fun so far. I put the waves setting to the max and my boat jumps and almost flips a lot XD
I also purchased crossfire sierra squad and the couple missions i played so far where not that interesting since i'm still in the tutorial but it feels like a flatscreen game that got turned into a VR game so some things are a bit janky. I've spent most of my time playing in the shooting range testing all the weapons. That was fun. The clay dummies are really fun to explode in dust and chunks.
It blew my mind when I found out how real wind sails worked.
You don't want the wind directly behind you. You're limited by the speed of the wind that way.
You want to ride the wind diagonally. This way you can go faster than the wind.
Source: Valhiem. Haha.
Final stretch of Final Fantasy XII. Going for the Sky Pirate's Den in the original NTSC release, and I'm dreading Yiazmat.
I play house flipper 2 nightly, but this week I played a "story game" Indika. It was short and really cool. I loved the music most, but loved everything.
Hopefully gonna finish my first playthrough of Mother 3 soon. Just got to the final chapter.
I've had a lot of fun destressing on the way home from finals by playing Rhythm Heaven Megamix on my softmodded 3DS. So much easier than RH Fever. Been very slowly chipping away at that.
Also had fun with Sonic Lost World on 3DS until I got stuck on the green zeti snowman boss. I tried looking up what to do, but I have not even once been able to replicate it. Hate that boss so much more than any other boss in any other game I have played.
Race Driver: GRID
My racing career continues. I'm focusing on this rather than Stunt GP since I played that game quite a lot a year or two ago so there's not much new to experience there. I'd rather go all in on the title I didn't spend much time with for now.
I finally decided against skipping 24 Hour Le Mans (took until I bought my own car until I had some fun with it) and played through two so far. Still not my favourite event but it's not bad. What I did give me more enjoyment however were the open-wheel races - grip on those cars makes it super fun to just zip around the track. I might have to look into some F1 games in the future.
One thing that stands out is something I already mentioned last week - limited content. I don't need hundreds of tracks but when you start repeating them across regions within the first 18 races (each region consists of 3 tiers made of 6 events) then something is not right. I still like the game and have a great time but it won't be replacing Colin McRae Rally 04 as my mainstay racing title.
Shadowrun: Dragonfall
I took a few month break after finishing this and Returns back to back and I'm starting to feel ready to go back in. I tried playing custom modules: Antumbra Saga and SNES Reboot.
The first one started pretty alright, a simple task to infiltrate an office and place a box in specific location. The same mission then turned into a dungeon crawl of a magical cave located under said office, in the middle of a city and fighting through rooms of ghouls and spirits. I was hoping for a slow start with more choices about your approach but it didn't deliver. I'll be skipping this one for now unfortunately.
SNES Reboot... I'd say it was a similar story, except it doesn't even pretend to focus on non-combat gameplay. You'll get "random" encounters on the very first map (technically second, since you start in a building) you travel through and based on the info text at the start of this campaign, fighting is pretty much the main thing in this game.
Not that I expected different considering this is just a remake of the ancient SNES title but I hoped for a little more diversity (dunno, perhaps there's some later).
So yeah, my return to Dragonfall was a bust. I'll probably move on to Hong-Kong next since it's the only one I haven't played yet. I just wish there was more to look forward to (especially in terms of custom modules). Oh well, not every game can be Skyrim.
Helldivers 2. Still having a blast. There are others but I'm on a bus in Mexico on vacation so not ideal for looking at the rest to make suggestions.
Gates of Hell: Ostfront
I'm still getting beat by the ai in skirmish. Normal is too easy and the next difficulty is too hard but it's a lot of fun.
Apart from that I spent time fixing my Miyoo Flip handheld. The hinge had broken but now it works better then before. Even this v2 version is poorly designed but superglue and a little bodge sorted it.



I just finished Mass Effect Legendary, but, now, I'm playing Expedition 33 that I got on sale. I had taken a step back from RPGs, but this may have re-ignited my love of them.
I have been hit by open world fatigue in my Rise of the Ronin playthrough and so I needed an intermission. INMOST is on 70% sale and has been on my radar for a bit after being recommended to play it some time ago, so I finally got around to it. It's only a 5-6h game so it was perfect to sneak in, played through it in two sittings over two days.
I really loved this game. Puzzle platformers are not my genre of choice but this one felt perfectly fine for me. Not really any precision platforming to speak of and the puzzles were all intuitive enough that it never felt frustrating. Overall the gameplay felt smooth and tight and the generous save states on death further minimized frustration.
This game is not really about the gameplay though as much as it is a work of art. The pixel graphics are stunning, the art direction is perfect and the music is absolutely breathtaking. On top of that the writing is also quite good. The ending is a little on-the-nose for me for what is otherwise a nicely allegorical game, but even so it doesn't bring my ratings down. There are even some quite funny moments here and there, despite the otherwise heavy themes.
Recommended for anyone that likes artsy indie games, especially if you enjoy darker themes and depressing vibes.
Wishlisted this when I saw the announcement trailer so I had to check out the demo when it dropped last week. It was... okay. It was much worse than it looked from the trailer and worse than I had hoped in general. It's a shame because the concept is great and has tons of potential. Fishing and horror is a great combination that fits together perfectly. Unfortunately the fishing mechanics are too simple to be really engaging and the horror is pretty bland. It also goes too hard and fast into shock value and jump scares and whatnot instead of doing what a horror fishing game in an isolated setting should do: slowly build suspense and unsettling atmosphere and work with creepy environmental storytelling.
I'll still keep it wishlist to keep track of it as I like fishing games but I am much less hopeful now than when I first saw the trailer.