this post was submitted on 24 Mar 2026
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Linux Gaming

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[–] INeedMana@piefed.zip 180 points 1 week ago (13 children)

What is often overlooked

Those benchmarks compare Wine NTSYNC against upstream vanilla Wine, which means there's no fsync or esync either. Gamers who use fsync are not going to see such a leap in performance in most games.

Ntsync is great and there will be performance improvement. But not exactly massive

[–] henfredemars 82 points 1 week ago (1 children)

XDA was not always this sensationalist. With that said, I always welcome performance improvements.

[–] Mynameisallen@lemmy.zip 119 points 1 week ago (7 children)

My old ass remembers when XDA was a place where you learned how to put Android on your windows phone

[–] db2@lemmy.world 62 points 1 week ago (1 children)

Or hacked up your own android rom because even knowing jack and shit you could.

[–] Mynameisallen@lemmy.zip 19 points 1 week ago (3 children)

Yeah I remember getting the G1 weeks before it came out because the local TMobile store was just sick or me asking every fucking day. I remember rooting it, loving it, then moving to the n900 and thinking "I want this forever" only for fucking Microsoft to buy Nokia and tank Meego

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[–] kopasz7@sh.itjust.works 12 points 1 week ago (2 children)

That was the XDA forums, I never found their site very usefuly, but maybe that's just me.

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[–] PlasticExistence@lemmy.world 40 points 1 week ago (2 children)

What’s massive is the need for clicks

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[–] TheTechnician27@lemmy.world 24 points 1 week ago* (last edited 1 week ago) (4 children)

Gamers who use fsync are not going to see such a leap in performance in most games.

I don't think that's overlooked at all. 99.9% of people using WINE/Proton aren't going to have any idea what fsync is, and almost nobody not using proton-cachyos is going to use it. fsync, itself a workaround, is niche within what's already a niche.

[–] SmoochyPit@lemmy.ca 27 points 1 week ago (5 children)

From what I found online, Steam enables esync by default, and fsync if your kernel supports it.

Lutris has both options nowadays in the runner settings. Idk if they’re both enabled by default, but in my case they’re enabled. ymmv there.

source

[–] kieron115@startrek.website 2 points 6 days ago (1 children)

In short, LXDE was the measured as the fastest desktop environment for gaming, while XFCE with compositor disabled came in second fastest out of the ones tested. If you need the maximum performance XFCE may be a good compromise between looks vs performance. You can use the “Disable desktop effects” option in Lutris which may reduce the overhead of the desktop environment further.

any idea how this would compare to starting steam directly from a display manager using gamescope as the compositor?

[–] SmoochyPit@lemmy.ca 2 points 6 days ago

I’m imagine gamescope is the best-case, since there’s no other apps or visual effects.

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[–] Fubarberry@sopuli.xyz 9 points 1 week ago

It should still fix minor stuttering that some gets get on Linux, which will be pretty huge.

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[–] tal@lemmy.today 114 points 1 week ago* (last edited 1 week ago) (4 children)

If NTSYNC is the headline feature, the completion of Wine's WoW64 architecture is the change that will quietly improve everyone's life going forward. On Windows, WoW64 (Windows 32-bit on Windows 64-bit) is the subsystem that lets 32-bit applications run on 64-bit systems. Wine has been working toward its own implementation of this for years, and Wine 11 marks the point where it's officially done.

What this means in practice is that you no longer need 32-bit system libraries installed on your 64-bit Linux system to run 32-bit Windows applications. Wine handles the translation internally, using a single unified binary that automatically detects whether it's dealing with a 32-bit or 64-bit executable. The old days of installing multilib packages, configuring ia32-libs, or fighting with 32-bit dependencies on your 64-bit distro thankfully over.

This might sound like a small quality-of-life improvement, but it's a massive piece of engineering work. The WoW64 mode now handles OpenGL memory mappings, SCSI pass-through, and even 16-bit application support. Yes, 16-bit! If you've got ancient Windows software from the '90s that you need to run for whatever reason, Wine 11 has you covered.

For gaming specifically, this matters because a surprising number of games, especially older ones, are 32-bit executables. Previously, getting these to work often meant wrestling with your distro's multilib setup, which varied in quality and ease depending on whether you were on Ubuntu, Arch, Fedora, or something else entirely. Now, Wine just handles it for you.

Oh, thank heavens. I remember advising some users here to look for specifically missing 32-bit host Linux library support; I'd run into that problem before.

[–] auntieclokwise@lemmy.world 20 points 1 week ago (1 children)

One thing kind of interesting is that not even the Windows WoW64 allows running 16 bit applications. Officially, if you want to run 16 bit applications on 64 bit Windows, you have to get a VM or an emulator.

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[–] CeeBee_Eh@lemmy.world 9 points 1 week ago (5 children)

I think you still need to worry about multilib configs if the game you're trying to play is Linux native. But I guess those games usually have a Windows version anyways and you could just use Wine/Proton for that.

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[–] Elting@piefed.social 80 points 1 week ago (4 children)

I just installed wine and launched Noita (a very cpu intensive game) with it, and the stuttering I've been experiencing since switching to linux has vanished. The game has never run smoother. Cant wait for proton to get up to date.

[–] poke@sh.itjust.works 29 points 1 week ago (1 children)

iirc these changes have been in proton ge for quite a while now for supported installs.

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That’s strange, Noita has always run as smooth as butter for me

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[–] jjlinux@lemmy.zip 57 points 1 week ago (6 children)

Every time I see something that points at Microsoft losing market share, I get really excited. This is great.

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[–] Hupf@feddit.org 56 points 1 week ago (1 children)
[–] GandalftheBlack@feddit.org 4 points 6 days ago

To be fair, pretty much anything >> Win 11

[–] JATtho@lemmy.world 36 points 1 week ago

Completely missing from the article is the syscall user dispatch being utilized finally: hardcoded NT syscalls can be handled instead of crashing. So, a program which didn't work previously or crashed often may very well now work with Wine 11.5

[–] reksas@sopuli.xyz 35 points 1 week ago (1 children)

windows games probably run better on linux than windows at this point

[–] Loreshield@lemmy.world 26 points 1 week ago

No joke: Cyberpunk 2077 actually does, for me.

[–] Mohamed@lemmy.ca 22 points 1 week ago

Elizabeth Figura is my new hero

[–] Paranoidfactoid@lemmy.world 19 points 1 week ago (6 children)

I'm less interested in games and more interested in creative apps. If Affinity on Linux is actually useful now, I'd make the transition. Gimp still lacks layer masks for adjustments. I want better tools.

[–] CmykStudent@fosstodon.org 20 points 1 week ago (5 children)

@Paranoidfactoid @monica_b1998 We actually do have masking on Adjustment Layer Groups. Basically, make a layer group in passthrough mode, put whatever combination of filters you want on it, then add a layer mask.

Someone even made a plug-in to simplify that process while we continue to work on the UX: https://github.com/yousei3/GIMP3-Aseudo-Adjustment-Layers/releases/tag/Ver1.0

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[–] JTskulk@lemmy.world 15 points 1 week ago

Thank you for this post! I got curious as to what I have, so I ran zcat /proc/config.gz | grep -iE 'ntsync|esync|fsync' and saw that I only have ntsync which is a module and is unloaded! Now I have it loaded and set to autoload on boot so I'm ready for better performance. This is with the Arch Zen kernel. Thanks!

[–] HubertManne@piefed.social 15 points 1 week ago

man things run pretty good now. this is gonna be interesting.

[–] thethunderwolf@lemmy.dbzer0.com 12 points 1 week ago (1 children)

year of the linux gaming pc

[–] Mesophar@pawb.social 9 points 1 week ago (1 children)

"but but but excuses and niche use cases and muh kernel level anti-cheat games!"

[–] thethunderwolf@lemmy.dbzer0.com 3 points 6 days ago (1 children)

kernel anti cheats are viruses

[–] Mesophar@pawb.social 2 points 6 days ago

Yes, thank you for catching what I was saying

[–] rumba@lemmy.zip 10 points 1 week ago (2 children)

ohhh shit, stop, I can only get so hard......

How awesome would it be for wine to outperform windows :)

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[–] popcar2@piefed.ca 9 points 1 week ago

I've been using it starting from today and while there doesn't seem to be much difference in the average FPS, the frame pacing seems way better. Less stuttering overall, but I wouldn't say massive speed gains.

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