Just a gentle reminder that 2009Scape exists and you can play it offline with member benifits.
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There's a scape for every major version of RS you could have nostalgia for. It's beautiful.
Nostalgia, then I remember all the grind involved and lose any interest in grindy MMOs...
Just give me castle wars tbh
2009Scape allows you to play with 1, 2, or 5 times XP in normal mode, or up to 10x in IronMan mode.
Isn't every mode iron man mode? It's single player so you won't be trading anyway right?
there is multiplayer 2009scape, thus the need for ironman mode for those who want it
Gotcha! I thought it was only single player.
No, you can enable the grand exchange in the single player one.
That's wild, it didn't even occur to me that this could be a thing. So like it's a private server G.E.
This is amazing, thanks for sharing!
Oh hey, I recognize your name! Did you also hop onto 2009 yesterday night? I think we were on Tutorial Island together haha
I can finally get some coal without 300 people on the same vein
Lets federate it (if it hasn't already been done)
Very cool, thanks!
I also want to note that they’ve just:
Removed all pay to win elements
Removed all loot box and fomo purchases
Added the ability to toggle off other people’s cosmetics in the settings
Removed all “dailies”, “hourlies” and any content that would pressure you to log in or not do the activity you’d rather do
They overhauled the combat system last week to be more intuitive
Are releasing a whole new continent on the 28th to give new players a taste of endgame activities like bossing
The price increase is on the annual subscription, and as a new player I’m letting my monthly sub roll another month. Not saying it doesn’t suck for long-time players but it’s what, another $40 for a game you intend to play for a whole year and will get hundreds of hours out of?
I just started playing RuneScape last month as part of a “group Ironman” and have been having a blast. I want to note this is the new RuneScape and not “Old School”. I honestly think it’s going to surpass OSRS at this rate.
I highly doubt RS3 will outpace OSRS ever. The majority of the money Jagex pulls in is through OSRS, that’s why it gets so much more content. RS3 can be fun for the certain group of people but OSRS is just a behemoth.
It’s definitely not just about raw content. OSRS primarily exists because of the failings of RS3’s monetization and first combat rework.
Both have been MUCH improved now and finally the good of RS3 can shine, primarily the graphical fidelity, UI modernization, and combat that isn’t a pile of engine exploits discovered by players and embraced by devs who were happy to use bugs as features.
RS3 has lots of unique content that OSRS doesn’t have, with better designed bosses (I’m told) and regions like Anachronia. Even OSRS was behind RS3 in content for a long time considering it was an old fork from a previous version that the devs were cautious about updating, so there isn’t a large gap here.
I believe RS3 now has a better foundation than old school, and I suspect there will be a gradual increase in new players (and curious OSRS players) over time. As a new player that’s why I chose it over OSRS at least. I tried both and RS3 just feels way better to play.
That's definitely some important context.
$40 seems a drop in the bucket compared to about 20 years ago when I was then toiling in a Korean F2P while watching the whales turbo-grind their way to lvl200, spending several times more than a game in a shrink-wrapped box.
I'm pretty sure the price increase is for OSRS also, but they just don't get anything.
Anyway, I somewhat agree with your argument. You get what you pay for, and if you want the game to not have MTX then you're going to pay more (possibly, increased players could counteract this). I wouldn't use an "hours played" metric to defend this though. I think it's a bad metric even for regular games, but especially RS where it's a "second monitor game" much of the time. Enjoyment/$ is the metric that matters. It's harder to measure (as it should be, as it's subjective), but it's actually the reason we play games.
Also worth noting that they fucked over their longest continuous supporters by rug-pulling their grandfather rates after promising they wouldn't be touched. That is a huge slap in the face for anyone who considers supporting them going forward.
And for that price WoW offers 65? character slots, while RS offers the whole 1.
Tbf to Jagex. An RS or OSRS character doesn't need an alt in the same way you need to be able to have different builds in WOW.
Main, Ironman and a few different PvP builds? €50/month +
The only thing that kind of saves it is being able to buy bonds, but you'll need a constant flow of cash for that.
Yes, in RS your character is a jack of all trades. People who make alts in RS do it for an ironman char or for money/item making and drops.
It comes as a surprise to me that they charge to play RuneScape and people ~~fall~~ pay for it
It's pretty fun these days actually, new endgame bosses come out every now and then, they've added a ton of new skills, and they removed their lootbox mechanic and have done a lot to get rid of the daily FOMO grind. Lifted daily caps on some activities, gotten rid of others.
I haven't played in half a year, but honestly, a lot of the changes they've been talking about are a huge positive for the game.
"i dont like something and so no one else should" there are people who like the game. Its an mmo, so there are costs inherent in that, server, full time staff etc. It is not unreasonable to ask for some amount of money to keep the game going with updates. Is this price point unreasonable and greedy? Sure feels like it. Is your comment even more unreasonable? Definitely.
Does the game have a cash item shop? Will they be removing that? I can understand if they are removing a cash item shop or something, that is technically a trade of that revenue for subscription revenue. A little late to the subscription party though, people are wisening up to the fact they end up paying more on subscriptions.
I am not unreasonable though. Nobody ever likes price increases but from the perspective of the business price increases are sometimes necessary to keep up with inflation and cover server costs, etc. I dont know Jagex's business and financials enough to know if this is necessary for the game to stay online or if it is just greed.
They've done a massive purge of MTX throughout the game.
they removed 99% of it, including daily scape. alot of new players and returning ones depend on it to restart the game. Auras are totally obliterated
I wonder how active it's monthly playercount is going to be after this. Of course they won't make it public. Heck, even support doesn't exist as far as I have played it.
I will be back for the next osrs league with my gf I bought at GE. I do not know what the price was for the last league but I was not appaled for the 3 months. I wonder if players like us will smooth out the long term players who have less or no membership after this.
I sometimes wonder if stuff like this is why I lose my interest in games every couple of years and take years long breaks.
The classics never had micro transactions and still hold up and have mods. I replayed fable recently and had a lot of fun and nostalgia
I find myself replaying games 90% of the time.
Just revisiting those wonderful places. I don't see them in the games these days but waiting on next Fallout or Elder Scroll / Dark Soul / Zelda
Just play 2007scape. It was hardly worth 5 dollars in the heyday, its not worth fucken 3 times that now that its washed.
OSRS is a completely new game. They’ve added so much content, it’s absolutely worth it if you haven’t played in a while.
I just started playing Oldschool RS a couple months ago for the first time since like 2009. It's incredibly fun and chill with an insane amount of content. The old content is super nostalgic and the new content is high quality stuff. It's right up my alley.
I'm happy to have this game as one of my very few subscriptions.
Runescape is kinda fun but it's not worth nearly that much for a single character.