this post was submitted on 18 Mar 2026
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[–] Nobody@anarchist.nexus 39 points 2 weeks ago (1 children)

Billionaire’s bunker island. Be the security guy with a gun that realizes that money doesn’t matter when civilization falls.

[–] 1D10@lemmy.world 17 points 2 weeks ago (3 children)

You know what's cool about bunkers? They have fresh air intakes.

You know what's cool about me? I know how to use expanding foam insulation.

[–] pinball_wizard@lemmy.zip 4 points 2 weeks ago

Good point. But there should be a protocol to prevent innocent victims. Perhaps some way to clearly advertise that the bunker is free of infection by any original Epstein class owners...

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[–] i_stole_ur_taco@lemmy.ca 36 points 2 weeks ago (2 children)

Costco.

Small number of secure entrances. A lifetime supply of batteries and solar kits. Tons of shelf stable food and drink. Clothing. Tacky home decor to make the apocalypse feel more homey.

It would be great.

[–] Iconoclast@feddit.uk 23 points 2 weeks ago

It would be great if there wasn't thousands of other people in your city who had the exact same idea.

[–] invertedspear@lemmy.zip 9 points 2 weeks ago (1 children)

Fully stocked pharmacy, comfy mattresses, tvs and video games, car batteries and inverters to run the entertainment, and sometimes even citrus trees to prevent scurvy.

Downside is that without power to the building you have a lot of work to do to dump all the fresh food before it stinks up the place. That dairy cooler alone would get disgusting real quick.

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[–] Kolanaki@pawb.social 25 points 2 weeks ago* (last edited 2 weeks ago) (5 children)

Assuming zombies are incapable of any higher reasoning, somewhere only accessible by climbing up a ladder or rope.

It works in PZ, it might work IRL.

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[–] wesker@lemmy.sdf.org 20 points 2 weeks ago (2 children)

It entirely depends on what kind of zombies.

[–] turboSnail@piefed.europe.pub 8 points 2 weeks ago (3 children)

As long as they aren't evil magic zombies, I think the zombie threat is overrated.

As magic keeps those muscles moving, dehydration, infections, rigor mortis, and decaying flesh don't really matter. After all, the whole point of magic is to violate the laws of physics and chemistry. With the other types though, decaying flesh does matter, which means that the problem will solve itself within a few days. Just keep the doors locked and windows closed in the meanwhile.

If you happen to be outdoors camping when the outbreak occurs, you don't really have any doors and windows to keep you protected. If you have enough food to keep on camping for a few more days, you might be fine. After all, zombies are in the city, where there are lots of people. You're out in the woods, so you might miss the whole zombie apocalypse when you come back home a week later.

[–] wesker@lemmy.sdf.org 5 points 2 weeks ago (2 children)

The larger threat is based on if they are virus zombies, and not living-dead zombies. To your point, living-dead zombies will just deteriorate are die off. But virus zomies have a chance of still being able to survive for long periods of time. There's also increased threat depending on how the virus is transmitted, it's lifespan outside the body, mutations, so forth.

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[–] Evil_Shrubbery@thelemmy.club 15 points 2 weeks ago* (last edited 2 weeks ago)

Just any yard with a distinct lack of my milkshakes.

[–] mech@feddit.org 13 points 2 weeks ago (2 children)

A yacht. It's got solar power, water desalination, can get to uninhabited islands

[–] lemon@sh.itjust.works 4 points 2 weeks ago (2 children)

Maybe if it has sails. Otherwise you’re exposed each time you need to refuel at a port. But ferrying about between uninhabited islands for resources and sleeping on the boat sounds like a decent plan.

Well… If I knew how to sail, that is. Or tie proper knots.

It’s also assuming that the zombies can’t swim or walk on the seabed, which they usually can’t

[–] BozeKnoflook@lemmy.world 4 points 2 weeks ago

At some point you have to assume that even if they can walk on the seabed that the physical pressure would just disintegrate their bodies. If the powers of necromantic reanimation can be overcome with a sword or a shotgun then surely several atmospheres of pressure applied across the entire body would do it.

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[–] tal@lemmy.today 4 points 2 weeks ago (1 children)

I don't know where the best options are for sure, but one perk of a (sail) yacht is that, unless port facilities are specifically a problem, even if some place other than a yacht is the best place to be, the yacht is probably one of the better places to get at least near the place in question.

One downside: I don't know how much maintenance a sail yacht requires. Like, I don't know long long one could last without access to spare parts. The ocean puts physical stress on boats, and saltwater is corrosive. Boats aren't usually designed for long-term operations away from land.

Another perk is that if the fuel production and distribution system breaks down, if what you have is a sail yacht, you probably have one of the present-day sailing vessels available, and I'd imagine that some level of sail-based trade could show up again; it was historically an important way to move goods around. You're probably comparatively-well suited to an "apocalypse economy" where transportation and distribution is degraded.

[–] SwingingTheLamp@piefed.zip 4 points 2 weeks ago

Joshua Slocum put in to port for several extensive refits on his boat over the course of his circumnavigation. (He famously did it solo for the first time around 1895.) Materials engineering had improved enough by 1968 to run the first solo, nonstop circumnavigation race, the Sunday Times Golden Globe Race.

Nowadays, the sea is still harsh. If one stayed in the less stormy locations, in more-northerly latitudes to avoid the full-bore tropical sun, one could reasonably expect to stay at sea without putting in to port for over a year. The biggest challange would be mental, as loneliness takes a huge toll, as does the bland diet required.

[–] ada@piefed.blahaj.zone 13 points 2 weeks ago (4 children)

On a tropical island somewhere. It might take a while to clear the whole island, but after that, it's a pretty good way to ride out the apocalypse...

[–] artifex@piefed.social 6 points 2 weeks ago

I was just thinking given the choice I'd kick Zuck out of his apocalypse shelter on Maui. It's gotta have everything you'd need and Maui's pretty sparsely populated so there shouldn't be too many zombies to start with.

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[–] corsicanguppy@lemmy.ca 13 points 2 weeks ago (1 children)

hold up

And a bone apple tea to you!

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[–] GreenKnight23@lemmy.world 11 points 2 weeks ago (1 children)

1000003248

a 1950s school building. they were built like castles. have wide open lawns and high towers. windows were at least a story above grade, and the glass had that mesh embedded inside.

any windows or doors that are at grade can easily be barricaded or already are with high grade steel cages.

bonus if there's an internal courtyard that can be used as a field for growing crops, water retention area, and just an outdoor exercise area.

schools already have a cafeteria and kitchen, showers, fitness and entertainment, first-aid and medical, an entire library, science/biological labs. many schools have also been retrofitted with solar panels as well.

a school is really the best place to hold up for any kind of natural disaster.

[–] healthetank@lemmy.ca 6 points 2 weeks ago (1 children)

Super weird when someone posts what is likely a random stock photo of a place you went to school.

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[–] bufalo1973@piefed.social 9 points 2 weeks ago* (last edited 4 days ago) (2 children)

In any country with hot wet air. All insects would do a party in any Zombi near there.

Either that or someplace with bears, wolves or any other fauna that could "clean the place".

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[–] lemmie689@lemmy.sdf.org 9 points 2 weeks ago
[–] AmidFuror@fedia.io 9 points 2 weeks ago (1 children)

Where's safe? Where's familiar? Where can I smoke?

The Winchester!

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[–] jerkface@lemmy.ca 8 points 2 weeks ago

Look, I need to spend my efforts on the toxicity and climate collapse apocalypse. I would WELCOME zombies at this point.

[–] Fondots@lemmy.world 8 points 2 weeks ago (5 children)

"Secure" as in "fortify it against zombies and potentially other threats"

Or as in "I can get to it and lay some sort of claim to it"

Because if it's the former, we probably need to put some restrictions on the scenario. That's really the hard part of this and we're just assuming we can do it, and your best bet is probably to secure as big of an area as possible. A city, a country, a whole hemisphere, or hell, the entire world or the solar system if we're being really silly.

If we're going with the latter, where we find a building or property of some kind and call "dibs" and the rest of it is up to us

I think a tech school is a pretty good bet, at least thinking of my local tech schools.

They have some fully stocked workshops with pretty much any tools and materials you could need- carpentry, plumbing, automotive, electrical, etc.

Maybe some kind of medical program, so probably a decent amount of meds and first aid equipment, in addition to whatever is in the nurse's office.

A culinary program, so you have a well equipped kitchen and probably a decent amount of food on-hand.

Maybe it even has some sort of agricultural program with some farming equipment, maybe even some ready-to-go planted crops and possibly livestock.

Most schools are fairly secure with limited entrances and locking doors often they have backup generators and maybe even solar these days (odds are any school with a decent electrical program at least has a few solar panels kicking around somewhere) and you have the tools and maybe the materials there to further fortify it as needed.

And it probably has some pretty beefy fire suppression systems since you have teenagers playing with welders and industrial stoves/ovens.

Some college campuses might be as good or better for the same reasons, with the added benefits of there probably being some purpose-made living quarters, but they're usually less compact, which has its plusses and minuses, more land to grow crops and such but harder to secure.

And if the apocalypse hits while school is in session, you have a bunch of young, hopefully reasonably-healthy people already on-hand to do some of the hard work if like me you're not quite as spry as you used to be.

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[–] Gonzako@lemmy.world 8 points 2 weeks ago (2 children)

An island? Seems like a great way to isolate yourself from the masses

[–] IphtashuFitz@lemmy.world 10 points 2 weeks ago

World War Z, the book, proved this wrong.

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[–] Rhynoplaz@lemmy.world 7 points 2 weeks ago (2 children)

Probably a Walmart. Lots of guns, food and medicine.

[–] rezz@lemmy.world 5 points 2 weeks ago* (last edited 2 weeks ago)

Yeah if there is power, no contest. Especially in the southern USA where they sell guns and ammo. You could honestly last years there alone.

[–] scytale@piefed.zip 4 points 2 weeks ago* (last edited 2 weeks ago)

Definitely a mega grocery store. Just have to secure all those entry points and loading docks, but it would last you at the minimum a couple of months. Most stocked canned food are 2-3 years out from expiring, so if you have enough of them in the store, you can last that long assuming the building is secure the entire time.

[–] jobbies@lemmy.zip 7 points 2 weeks ago

There was a movie/TV show where the character was hunkered down in a wind turbine. Always thought it was a clever idea.

[–] Dionysus@leminal.space 6 points 2 weeks ago* (last edited 2 weeks ago)

Nice try.

~Never gonna eat my brains you sneaky zombie~

[–] knightly@pawb.social 6 points 2 weeks ago

The hill country, of course. Long sightlines, rough terrain, low population, high ratio of guns to people.

[–] 58008@lemmy.world 6 points 2 weeks ago

Immediate suicide for me, I'm afraid.

[–] SGforce@lemmy.ca 5 points 2 weeks ago (1 children)

Some island in the pacific

[–] crank0271@lemmy.world 8 points 2 weeks ago

Oops, sorry, you got Japan - Tokyo specifically. Best of luck.

[–] YiddishMcSquidish@lemmy.today 4 points 2 weeks ago* (last edited 2 weeks ago)

I got an old abandoned insane asylum on the top of a hill next to a naturally occurring spring kinda near me. You really couldn't ask for a better location. Farm on the roof.

[–] tal@lemmy.today 4 points 2 weeks ago* (last edited 2 weeks ago)

From a security standpoint, if we're just talking zombies and assuming that the zombies can't climb, maybe a pre-cannon-era castle or similar fortification. I think that most of the things that obsoleted historic fortifications wouldn't really apply to zombies.

I don't mean one of the castle-themed buildings, like a folly. But something where you don't have any ground-level windows aside from slits, and probably has walls around it.

You may have defense-in-depth (multiple layers of walls or building structure, with the building and walls designed to permit a retreat to an inner area if an outer area is compromised).

Cisterns for freshwater storage are likely already present (though I've no idea what condition they might be in) so you don't need to get ahold of more storage.

Ample room for storage.

I guess the major issue might be the degree to which any fortifications might have been converted for public-access use. I don't know how many gates and porticullises might have been removed or disabled over the years because they aren't really necessary if the fortification is essentially a museum.

[–] stoy@lemmy.zip 4 points 2 weeks ago

An island in the Stockholm archipellago.

Since we assume that you can secure any location picked, any location would be safe, you just need ground to grow crops and freshwater to drink.

[–] jimmux@programming.dev 4 points 2 weeks ago (1 children)

My current location in rural Tasmania has some advantages. There would likely be a delay in the zombies getting here, so that gives us prep time. Low population density means fewer zombies to deal with when they do. Plenty of natural resources, food, and water.

My main issue is a lack of defensible buildings, but there are lots of wood mills so maybe something could be constructed.

The wildcard is Tassie devils, being a powerful scavenger species. Would they go for the walking corpses? If so, would they end up turning themselves, because I don't fancy dealing with zombie nocturnal marsupials with a bite that crushes bone.

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[–] zxqwas@lemmy.world 4 points 2 weeks ago

I live next to the regional hospital, I'll probably be one of the first to turn into a zombie.

[–] Tollana1234567@lemmy.today 4 points 2 weeks ago* (last edited 2 weeks ago)

a bunker, completely underground and zombies cant get to you like in resident evil.

[–] chicken@lemmy.dbzer0.com 4 points 2 weeks ago

I speculate that in a real world zombie apocalypse scenario the zombies will probably be just one war crime out of many, Half Life 2 style, so it must be assumed that if you manage to fortify a location against zombies, that fortification is probably getting noticed by a drone and bombed or similar after not too long. Therefore instead of holing up, it would be a better strategy to focus on offense instead of defense in some way.

[–] radix@lemmy.world 4 points 2 weeks ago (1 children)

You want someplace with the infrastructure to support lots of people (or a few people for a long time), but little local population to compete for those resources. National parks are generally well stocked, with water and lodging to support peak tourist season, but at least in the western US, most are pretty far from major metropolitan areas.

Grand Canyon and Yellowstone have a lot to offer in a zombie apocalypse.

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