this post was submitted on 13 Mar 2026
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Unpopular Opinion

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They seem so popular, dozens of games coming out, and reviews often positive.

But

When I see "Roguelike" I imagine a game that's too small to be a real game, so they made it so you can never win and just have to keep trying and you'll get a decent number of hours out of it. With just enough progression each time that you start to believe it's possible you'll get somewhere meaningful.

When I see "Souls-like" I think of a game where the difficulty is only there to give people with too much time on their hands a sense of superiority.

I have roughly a thousand games in my various libraries and I have never played a game in either of these genres.

I feel fine being so unreasonable about this.

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[–] Linktank@lemmy.today 2 points 2 weeks ago (2 children)
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[–] Stern@lemmy.world 2 points 2 weeks ago

I can appreciate a souls-like here and there. Elden Ring and Sekiro are bops. Roguelike? Not so much... except Vampire Survivors or Balatro maybe.

[–] toomanypancakes@piefed.world 2 points 2 weeks ago

I think there's a lot of fun to be had in mastering a game.

Some roguelikes are huge, too. Between Dead Cells and Hades 1 I spent over 500 hours playing. I won't deny that there's many I've gotten maybe 3-10 hours and stopped though. But theres some really good ones, and if you enjoy getting better they can be a blast.

[–] tomiant@piefed.social 2 points 2 weeks ago (2 children)

I play Nethack. It's a roguelike.

[–] essell@lemmy.world 2 points 2 weeks ago

I drink budweiser. It's a beer.

[–] HuntressHimbo@lemmy.zip 1 points 2 weeks ago* (last edited 2 weeks ago)

My forever "play in a tiny terminal when I really really need a break at work"

[–] TankovayaDiviziya@lemmy.world 2 points 2 weeks ago

Personally, I prefer games that are 3D. The old school style graphics of "roguelike" 2D side scrolling games feels outdated.

I don't like playing "souls-like" games either. I used to play much harder games when I had all the time in the world to play as a child. But as a working adult, I don't have such luxury anymore. I still prefer some challenges but i don't want to crank it up to "souls" difficulty, or even to arcade games difficulty.

[–] jellyfishhunter@lemmy.world 1 points 2 weeks ago

I came down a similar way. Though after years of hearing about the greatness of the genre, especially from FromSoftware games with their masterful design, I could no longer deny my interest, considering I try to be a curious and unbiased person. So I went with Elden Ring. I've dropped it several times, because I was bored and it felt like I was wasting time. I still did 100% out of spite, then buried it with no intent to touch it ever again. Still, I appreciate the game design, especially the enemies and the variety of viable builds. However I personally don't care for these things at all in games, so it wasn't really something that was meant for me to be enjoyed. I think it's similar to many of the more popular games of the genre, so I usually skip them. I don't mind the occasional rougelite to pick up and drop after a few hours though.

PS. I feel bad for FromSoftware. People praise their stuff to the heavens. I've seen a handful of people giving constructive criticism only to be met with hate. I'm pretty sure FromSoftware would prefer to receive the criticism to improve instead of being praised from all sides. But then again, I'm not deep enough in their rabbit hole, so that's just what I see.

[–] webpack@ani.social 1 points 2 weeks ago

it's true that in roguelikes you will probably die a lot in the beginning, the fun comes in improving and being able to win consistently. some games have an easy mode that's just a power fantasy, but if you can win with little effort it gets stale quick. good roguelikes are about making the best build with what you are dealt by rng, once you learn the ropes you can experience tons of unique runs which is something not found in other genres.

roguelike is a popular genre now so there are probably some slop games, but there are still many good roguelikes with tons of content (I have like 900+ hours in risk of rain 2)

[–] Postmortal_Pop@lemmy.world 1 points 2 weeks ago

Im right here with you, I've given them a try and I don't like them. Personally, I feel most rewarded in games that offer long term linear progression and reward my unique way of dealing with changes. Elder Scrolls and Fallout only get good after level 20. My favorite part about Minecraft is the part where I've amassed so much that I'm functionally playing creative with gravity and death. I prefer to use my years old character on valhiem, keeping all the stats and having to put away my perfect gear until i reqch the level i need to repair it but content that if the need arises the old armor is there. Skipping there loses the orgamic growth and experiences, but it isn't truely fun until I get to that point.

[–] ZombiFrancis@sh.itjust.works 1 points 2 weeks ago

From Software games have been building on a game engine and design concept for decades across platforms and franchises.

Your average game developer isn't going to be able to adapt that very easily or faithfully.

The Roguelike/lite as a standalone genre though is a little more expansive and forgiving to judge.

[–] Firoaren@sh.itjust.works 1 points 2 weeks ago (1 children)

Huh? That's fine. That's perfectly fine, that's the point of genres and tags. You don't like those games you skip them. How one earth is this controversial?? Downvoted my dude, having an opinion on something so entirely opinion based and completely non universal is... fine? Tf?

[–] essell@lemmy.world 1 points 2 weeks ago

I agree.

Yet read this thread to see how complicated it gets when people disagree!

[–] cronenthal@discuss.tchncs.de 0 points 2 weeks ago (1 children)
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[–] Pricklesthemagicfish@reddthat.com -1 points 2 weeks ago (2 children)

I read your post and knew without a doubt you are the reason for loot boxes and micro-transactions are in modern games. From here out I declare your nickname to be horse armor.

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[–] cyberpunk007@lemmy.ca -4 points 2 weeks ago (1 children)

So you don't like pizza. Big deal. Move on with your life.

[–] essell@lemmy.world 2 points 2 weeks ago (1 children)

I hope one day you look back and see the irony of this comment.

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