Hogwarts. And all the horizon games.
Ask Lemmy
A Fediverse community for open-ended, thought provoking questions
Rules: (interactive)
1) Be nice and; have fun
Doxxing, trolling, sealioning, racism, toxicity and dog-whistling are not welcomed in AskLemmy. Remember what your mother said: if you can't say something nice, don't say anything at all. In addition, the site-wide Lemmy.world terms of service also apply here. Please familiarize yourself with them
2) All posts must end with a '?'
This is sort of like Jeopardy. Please phrase all post titles in the form of a proper question ending with ?
3) No spam
Please do not flood the community with nonsense. Actual suspected spammers will be banned on site. No astroturfing.
4) NSFW is okay, within reason
Just remember to tag posts with either a content warning or a [NSFW] tag. Overtly sexual posts are not allowed, please direct them to either !asklemmyafterdark@lemmy.world or !asklemmynsfw@lemmynsfw.com.
NSFW comments should be restricted to posts tagged [NSFW].
5) This is not a support community.
It is not a place for 'how do I?', type questions.
If you have any questions regarding the site itself or would like to report a community, please direct them to Lemmy.world Support or email info@lemmy.world. For other questions check our partnered communities list, or use the search function.
6) No US Politics.
Please don't post about current US Politics. If you need to do this, try !politicaldiscussion@lemmy.world or !askusa@discuss.online
Reminder: The terms of service apply here too.
Partnered Communities:
Logo design credit goes to: tubbadu
Breath Edge. I was looking for a new subnautica-like experience, having given up on any expectations from the sequel currently in development when the new owners got rid of the original devs (imo just pirate the original so they don't get money from owning that, too).
Maybe I dropped it too soon, but Breath Edge didn't give that sense of making progress. I was stuck having to go back to the same starting point after every trip. Those trips are longer, but I found progressing and exploring to just be annoying and frustrating rather than fun and rewarding and what you do find underwhelming. I stopped when it looked like it wanted me to set up "path extenders" for kms with effects that frost the helmet to 0 visibility. There's probably some mechanisms I'm about to unlock that will make those easier but I just don't want to.
Maybe I'll try looking at a walkthrough to see what the next steps are and decide if it's worthwhile (maybe I'm missing something important that makes the rest of it much less of a pain), but there's plenty of other games to play so I'm not worried.
Elden Ring. Love DS2 and 3 but I HATE the open world aspect. Makes it feel pointless and then sucks to find out my exploring took me somewhere I can’t deal with due to my level.
I'm stubborn so I'm still trying to enjoy it, but granblue fantasy relink just kills me... I enjoyed most of the game, but the endgame has pretty much everything I hate in action combat games: instakill dps check bullshit, enemies spamming crazy nonsense moves cluttering the screen, dodge timing that requires you to be a literal machine to get it right making elden ring look like a game for babies, and an ungodly amount of grinding the most aggravating bosses for materials...
I'm at an age now where I want to enjoy a game, not be enraged until I finally beat it.
Wizard of Legend 2 was the biggest sequel let down in my eyes. What the fuck man. Shoulda been in the bag easy.
South Park: Snow Day! I loved Stick of Truth and The Fractured But Whole, so I really wanted to like Snow Day, but unfortunately it's just not very good. I wouldn't even call it bad, it's just middling in almost every way. Now to add insult to injury, it was also pretty short.
If they make another South Park game it won't be a day one purchase for me, I've learned my lesson. I can wait for a sale.
Final Fantasy VIII. Loved VII as a kid and thought this would blow my mind and be even better. I think mentally I set the bar too high and it didn’t stand a chance.
Mass Effect. Again. Third time’s the charm, I’m giving up on it. It’s too hard even on easy and too poorly balanced.
I mean the original. I tried and failed to get into the OG 360 version twice. Then Legendary came out (trilogy remastered and rebalanced) and I got it on sale for six bucks. Was finally able to play through the first one. And the second one. And the third one. Now I’m playing the fourth one, which I got on sale for $4. Went back and tried the OG again. It still sucks. It’s the damn Mako (tank), it’s so fragile. Two or three hits and it breaks. And you get half XP in it. It’s like everyone gets the hardest difficulty in it. And they never fixed the original.
So yeah, now it’s my favorite series and I’ll buy 5 at launch for full price. I’m in $10 for the first four and that’s awesome.
So yeah, if the original put up walls you couldn’t get over, try Legendary.
Dragon Marked for Death. I waited so long for it to come out and it's clearly balanced for multiplayer only. HUGE disappointment.
Sports Story. Also waited a long time after loving Golf Story and it just...wasn't good.
Metroid Prime 4. 'Nuff said.
Arkham Knight was pretty disappointing. The batmobile was forced into several sections. The announced Linux build never materialized.
I really want to like Metal Gear Solid games, but after playing a fair way into MGS3... I kind of hate it. The controls and mechanics are so bad.
smash bros melee. i was sooooo hyped. but the game felt way too fast for me compared to n64 smash, and the litany of clone characters was a massive letdown.
I like to go back to old games that were well regarded in their time but I missed. It's neat to see what holds up and what doesn't, but the biggest disappointment to me has to be Secret of Mana. So many people love that game, so I went in with high expectations. I instead found the combat way too simple when it even lets me play, far too often, it takes control away from your characters through annoying status effects. I could not stand it and dropped it fairly quick.
I have over 50% of the achievements in Death Stranding (can't find my play time on the stupid Epic site) and am a breath away from stopping altogether due to the control issues.
Trying to play this fucking game with a controller is an exercise in frustration. For some fucking reason, the game can't handle using a controller without sending phantom inputs after a short time.
If I hadn't gotten the game for free on the Epic store I'd be pissed for giving my money for broken shit.
Dang, I wish you had played the second one first. Still might not be your thing, but it was a much better story and much better gameplay.
I think the closest to a disappointment is Skyrim, but it's not the game's fault. I was always looking forward to it. I love the non-linear role-play experience in a rich open world. I watched plenty of Let's Plays. For some reason it took me a long time to get to it. But when I finally got to play it, I realized that the first-person 3D movement in this game made me dizzy and unwell to the point I couldn't continue. I had this problem with some other games, too, but not to this extent. I might give it another try at some point. But maybe something like World of Anterra scratches that itch better.
An honorable mention is Planescape: Torment. I liked it, but having played Disco Elysium first, the writing and story in this game felt over-hyped.
I have the same nausea issue. Once you clear Skyrim's tutorial level, you can switch to over the shoulder camera. But I didn't know that on my first try. Ended up putting the game down & uninstalling it. Only came back to it years later after seeing some videos.
For what it's worth, there are mods that let you skip the introduction entirely. "Live Another Life" used to be the go-to, but I think it's been depreciated. Still would be a good starting point to search.
There was a game called Batallion that was super hyped about making an updated version of CoD 2. They were going to do real areas in WW2, use real weapon sounds and some other stuff. It sounded great but in practice it was awful... You had long halls where a guy would jump up and barely see his head and bang dead... shot through the wall. Couldn't even attempt to fire back.
What fun is that? I mean honestly your in mid jump and you can hit someone on a regular basis?? Aim should be completely wild and maybe have a 5% chance to actually hit what you are aiming at. The physics of things were either all wrong or they had a rampant hacking problem.
It was so bad they ended up refunding all the purchases and giving it away. https://store.steampowered.com/app/489940/BATTALION_Legacy/