I wouldn't worry too much about the actual edition people could play with it 40 years ago, and there is enough nostalgia to do a 2025 reprint, so they must be somehow playable.
With my limited shadowrun experience,
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Beware of Decker going to the Matrix and mage doing Astral projection, it "splits the party" lead to a player having their own overcrunchy game-phase spending a hour to open a door or locate someone. I believe some latter edition got better but the early one where like their own game in the game
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I see shadowrun like the diesel engine of "crunchy system"it's heavy, slow to start, but there is a point where it runs smoothly
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Just like every other crunchy system, and especially older one, feel free to ignore half of the rule (You know the meme about aircraft carrier, but more seriously never saw a GM caring about the Grenade dispersion roll)