this post was submitted on 22 Oct 2023
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Also, I didn't see this myself because I don't watch streamers, but my sources say:

The twitch stream chat blew a fucking fuse when the guy giving a presentation had the sheer loving effontry to wear a rainbow flag on his jumpsuit. And kept blowing it for at least half an hour.

as for gameplay, they showed that ships will have two modes, navigation and combat. in navigation mode you cant fucking steer and you have no shields or guns but your ship goes faster. Ships will use control surfaces rather than thrusters in atmosphere, which is presumably their solution for noclip flight. No details whatsoever on how that will work for ships that are just giant bricks. I presume they will still noclip for freedom.

they also showed a 'precision aiming mode' where the guy blew the turrets off a larger ship in about 5 seconds using the power of autoaim. Great if you're a fighter pilot. Bad news if you're a turret gunner. They remember they sold giant ships for huge piles of cash, right? Right?

'our AI was too good because it had perfect aim LOL' lead AI programmer giving key insights available only to the most experienced devs in gaming. Also, to any rando who jammed the accuracy setting of UT bots to 100% when they were 12 to see what it was like.

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[–] LaGG_3@hexbear.net 9 points 2 years ago (1 children)

You could probably make a better Star Citizen with a The Sims mod at this point lmao

[–] UlyssesT@hexbear.net 6 points 2 years ago (1 children)

It has roughly as much to do with flying around in spaceships as the current focus of Store Citizen kelly

[–] LaGG_3@hexbear.net 5 points 2 years ago (1 children)

There's at least a half dozen great space dogfight games from the past 5 years, too, lol.

[–] D3FNC@hexbear.net 2 points 2 years ago (2 children)

Not a genre I've messed with since star fox, what would you recommend?

[–] corgiwithalaptop@hexbear.net 3 points 2 years ago

Everspace and Everspace 2 were a lot of fun!

[–] LaGG_3@hexbear.net 2 points 2 years ago* (last edited 2 years ago) (1 children)

These are games more in line with the old Wing Commander or X Wing and TIE Fighter.

Everspace 2 seems to be the best so far, but I haven't played it yet (it's pretty new). The first one is great, but a rogue like - so that can be pretty hit or miss depending on your tastes.

Other than that: Rebel Galaxy Outlaw obama-spike, Star Wars Squadrons, Chorus (this one might scratch that Star Fox itch)

There's also Starlink - which is "what if Star Fox was a toys to life Ubisoft open world game?" The digital version of the game has the toys part removed, and the Switch version lets you play as Star Fox with an Arwing.

Haven't played it, but FUR Squadron looks p cool.

Honorable mentions: Ace Combat 7 and Armored Core 6. Not space ships, but close enough. shrug-outta-hecks

[–] TraumaDumpling@hexbear.net 2 points 2 years ago (1 children)

i can confirm star wars: squadrons its pretty good. the power management systems add to the experience imo. the first person views are great.

i tried Chorvs (spelled like ancient roman latin for some reason) and didn't like it mostly becasue of its lack of a first person/cockpit/interior view.

i think i tried rebel galaxy outlaw and thought it was weird that it did not have any kind of vertical movement, flying was all on a 2d plane, unless i'm confusing it for another game.

i would recommend project: nimbus as well, its like ace combat but you have a mech, its focused on fast paced, exclusively aerial combat which is unique for non-transforming-mech games. it even has a cockpit view! its on ps4 and PC, but DO NOT get nimbus:infinity, its a sequel but has less playable mechs, less missions, and no upgrades or extra game modes or anything. and it has obnoxious visual novel segments between gameplay.

[–] LaGG_3@hexbear.net 2 points 2 years ago (1 children)

i think i tried rebel galaxy outlaw and thought it was weird that it did not have any kind of vertical movement, flying was all on a 2d plane, unless i'm confusing it for another game.

I haven't played the first one, Rebel Galaxy, but I think that might be what you're confusing it for. All I know is that it ends up being more focused on fleet management or something later on.

Outlaw is a Freelancer inspired game where you start out on a revenge mission but can do whatever - buy/sell cargo, get paid to move cargo, hunt pirates, be a pirate, etc.

[–] TraumaDumpling@hexbear.net 2 points 2 years ago

good to know, i loved freelancer

[–] UlyssesT@hexbear.net 6 points 2 years ago (2 children)
[–] TerminalEncounter@hexbear.net 4 points 2 years ago (1 children)

Just need dick jiggle physics

[–] LaGG_3@hexbear.net 5 points 2 years ago (1 children)

Reuse the animation model for missiles and torpedos so it's like you're shooting massive explosive rubber dildos at the other spaceships

[–] UlyssesT@hexbear.net 3 points 2 years ago (1 children)
[–] LaGG_3@hexbear.net 4 points 2 years ago (1 children)

It's ok because they're only being used for violence. Nothing sexual!

[–] UlyssesT@hexbear.net 3 points 2 years ago

Did that make the dildo bat acceptable in Saints' Row? DID IT? bunny-cop

[–] emizeko@hexbear.net 3 points 2 years ago