You could probably make a better Star Citizen with a The Sims mod at this point lmao
games
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
-
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
It has roughly as much to do with flying around in spaceships as the current focus of Store Citizen
There's at least a half dozen great space dogfight games from the past 5 years, too, lol.
Not a genre I've messed with since star fox, what would you recommend?
Everspace and Everspace 2 were a lot of fun!
These are games more in line with the old Wing Commander or X Wing and TIE Fighter.
Everspace 2 seems to be the best so far, but I haven't played it yet (it's pretty new). The first one is great, but a rogue like - so that can be pretty hit or miss depending on your tastes.
Other than that: Rebel Galaxy Outlaw , Star Wars Squadrons, Chorus (this one might scratch that Star Fox itch)
There's also Starlink - which is "what if Star Fox was a toys to life Ubisoft open world game?" The digital version of the game has the toys part removed, and the Switch version lets you play as Star Fox with an Arwing.
Haven't played it, but FUR Squadron looks p cool.
Honorable mentions: Ace Combat 7 and Armored Core 6. Not space ships, but close enough.
i can confirm star wars: squadrons its pretty good. the power management systems add to the experience imo. the first person views are great.
i tried Chorvs (spelled like ancient roman latin for some reason) and didn't like it mostly becasue of its lack of a first person/cockpit/interior view.
i think i tried rebel galaxy outlaw and thought it was weird that it did not have any kind of vertical movement, flying was all on a 2d plane, unless i'm confusing it for another game.
i would recommend project: nimbus as well, its like ace combat but you have a mech, its focused on fast paced, exclusively aerial combat which is unique for non-transforming-mech games. it even has a cockpit view! its on ps4 and PC, but DO NOT get nimbus:infinity, its a sequel but has less playable mechs, less missions, and no upgrades or extra game modes or anything. and it has obnoxious visual novel segments between gameplay.
i think i tried rebel galaxy outlaw and thought it was weird that it did not have any kind of vertical movement, flying was all on a 2d plane, unless i'm confusing it for another game.
I haven't played the first one, Rebel Galaxy, but I think that might be what you're confusing it for. All I know is that it ends up being more focused on fleet management or something later on.
Outlaw is a Freelancer inspired game where you start out on a revenge mission but can do whatever - buy/sell cargo, get paid to move cargo, hunt pirates, be a pirate, etc.
good to know, i loved freelancer
BUT WAIT THERE'S MORE!
Just need dick jiggle physics
Reuse the animation model for missiles and torpedos so it's like you're shooting massive explosive rubber dildos at the other spaceships
It's ok because they're only being used for violence. Nothing sexual!
Did that make the dildo bat acceptable in Saints' Row? DID IT?
:pathetic: