this post was submitted on 18 Dec 2025
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Patient Gamers

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

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[–] jaykrown@lemmy.world 7 points 3 hours ago

The gaming industry for new games being released is brutal. The competition is sky high, and all you need to think about are games like Stardew Valley or Skyrim. There are so many options to choose from, a new young gamer has barely any reason to pay full price for any new games. We are entering the "Please play out game! It's free!" phase, and still no one will spend the time. Time and attention are the most valuable thing.

[–] BilSabab@lemmy.world 9 points 3 hours ago (1 children)

I kinda gave up buying new stuff because of all the editions bullshit. Complete, Deluxe, Gold, Ultimate, Season Pass, Whatever The Fuck Else Special Director's Cut - yeah, yo ho ho ho your capitalist ass straight to the fire sell.

[–] vega208@sh.itjust.works 3 points 3 hours ago (1 children)

Yeah, it dawned on me a few years ago that games are being sold in an unfinished state just so they can sell us the rest later.

If you're still naive enough to spend money on things you can be getting for free (just to make someone else richer), at least wait until what you're buying is complete.

[–] BilSabab@lemmy.world 2 points 2 hours ago

yeah, i don't mind DLC being sold separately, especially when it's a full-fledged expansion like a good old add-on - not just an extra mission and stuff - proper 5-10 extra hours. But when you get this impossible to follow selection of options - it annoys the hell out of me and i switch to something that has only one package and doesn't require market analysis skills to figure out the best version to buy. Or just yo ho ho fuck'em all instead because that's what happens.

[–] filister@lemmy.world 2 points 3 hours ago

It doesn't help also that new GPUs and now even disk drives and RAMs are ridiculously expensive.

I am sure the end goal of corpos is to turn this into another subscription service.

[–] vrighter@discuss.tchncs.de 12 points 6 hours ago (2 children)

I have a gtx 1080. 2025 games are mostly written in unreal 5. Unreal 5 is designed such that not even the highest end gpus can actually run it without framegen. And now also with mandatory raytracing.

Older games still work, and they look and run better for me.

[–] Aganim@lemmy.world 1 points 3 hours ago* (last edited 3 hours ago) (1 children)

It does depend on the game, Satisfactory for example uses UE5 (5.3.2) and runs perfectly fine for me without framegen at 5120x1440. Admittedly I run it on an RX 6900, so not an average card. But at the other hand it's already an older one and that resolution approaches 4K.

Unless something changed fairly recently the game also doesn't use Lumen by default, let alone raytracing. Was RT made mandatory in later UE5 versions? Because it's definitely not mandatory for every UE5 version.

UE5 is by no means a lightweight engine, but I do wonder how many of the issues are caused by lack of optimisation.

[–] vrighter@discuss.tchncs.de 1 points 2 hours ago (1 children)

ue5 doesn't force rt. But the number of games that do mandate rt (ex the latest indiana jones game) is increasing. I flat out can't play those.

[–] Aganim@lemmy.world 2 points 2 hours ago* (last edited 2 hours ago)

Ah, yeah, that's a design decision that sucks. Those games I'll pick up in few years when I have a card that's capable of RT at an acceptable framerate. I get that tech becomes mandatory at some point, the same has happened with OpenGL/DirectX and the various pixel shading versions back in the day. But in my opinion enforcing ray tracing came way too early, seeing how it eats performance.

[–] BilSabab@lemmy.world 1 points 3 hours ago

And most U5 games look kinda the same

[–] kepix@lemmy.world 2 points 5 hours ago (1 children)

at least the legal playtime that is

[–] BilSabab@lemmy.world 1 points 3 hours ago

nope, sir, this is piracy-free space. piracy don't exist. it's bogus.

[–] psoul@lemmy.world 9 points 8 hours ago (2 children)

My method of patient gaming is to only buy games that are $10 or less

Just got subnautica, hades 1, disco Elysium, oxygen not included, hollow knight (I’m sad to learn I don’t like platformers that much…), kerbal space program.

Shit, I have so much to play for the next 5 years just there.

Factorio and Hades 2 were my exceptions, got them full price.

[–] BilSabab@lemmy.world 2 points 3 hours ago

THAT. That's the spirit!

[–] imetators@lemmy.dbzer0.com 1 points 8 hours ago

Got yesterday Tomb Raider pack for 5.60. Only because Tomb Raider 2013 was already in my catalog (that I probably bought also for less than 4 dollars) Still have plenty of games there that I've never played. Cant wait when me and my wife finish It Takes Two to move to Stardew Valley couch co-op.

[–] southernbrewer@lemmy.world 3 points 7 hours ago (1 children)

Haven't played a single game from 2025. I don't even think I saw any that caught my eye tbh.

Oh no i lie - World of goo 2 is definitely on my wishlist. Maybe next year though, I'm still busy with Satisfactory at the moment

[–] dangrousperson@feddit.org 1 points 5 hours ago* (last edited 5 hours ago)

I know this is patient gamers, but this was one of the best years in gaming for a while.

My personal top 3:

Silksong - I played like 2h of Hollow Knight many years ago, then took a small break, but was so lost when I returned that I never touched it again, until Silksong got a release date and the hype made me check it out again. Amazing game and Silksong is even better. I 100% Silksong and I'm super excited for the free DLC next year. I kind of rushed Hollow Knight though, so I might return for some late-game stuff.

DK Bananza - honestly didn't expect to to enjoy it as much as I did, really fun and creative 3D platformer with some of the best and smoothest movements in any of them.

Expedition 33 - Honestly this was mostly off my radar for m9st of the year. I had heard about it now and then, but the turn based combat didn't sound appealing to me. When it was nominated for more VGA awards then any game before it, I checked it out as well. Also an absolute banger. Great Art, Story and the turn based combat is a lot more fun than I thought it would be, really in depth to get the most out of each character. While J personally enjoyed Silksong the most this year, I can definitely understand the hype around it

I'm also looking forward to playing metroid prime 4, probably some.time next year

[–] imetators@lemmy.dbzer0.com 4 points 8 hours ago

Which probably only proves that Steam Machines is going to be more than enough for everyone.

[–] pinball_wizard@lemmy.zip 4 points 8 hours ago

There were games released this year? Neat. I'll probably check them out. Right after another round of Tetris.

[–] LORDSMEGMA@sh.itjust.works 33 points 20 hours ago

Makes sense, most games were released before 2025

[–] SaharaMaleikuhm@feddit.org 26 points 22 hours ago* (last edited 22 hours ago) (7 children)

New games are expensive and the all those UE5 games run like crap, cause I can't afford high end hardware either. Of course I'll just play old games.
And thanks to AI hardware is getting even more expensive.

[–] chunes@lemmy.world 1 points 3 hours ago

Unity and Godot also run like crap for me.

Whenever someone just uses SDL or something, I'm all over it.

[–] BilSabab@lemmy.world 1 points 3 hours ago

Expensive and on top of that - there's million different editions with different content and you get this long list of options and it just kills whatever interest you had in buying that thing because this is just obnoxious.

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[–] Voroxpete@sh.itjust.works 23 points 1 day ago

Fascinatingly, this number can't even include Fortnite, since it's not on Steam, and has got to be the elephant in the room in terms of play time going to older games. But that is something to keep in mind when you see stats like this. It's not all "New releases failing." A lot of it is "Games have a much longer lifespan now."

Numbers wise, my top 3 were Helldivers 2, Warframe, and Vampire Survivors, all of which continued to receive content updates throughout 2025. These aren't old games sitting on a shelf gathering dust that I went and unearthed. They're in their prime. Warframe released a huge update specifically to coincide with the Game Awards, with a trailer featuring Werner Herzog. They've never been a bigger deal. Helldivers had their single biggest in-game event this year. I've also been spending a lot of time with Rogue Trader (just got a big patch) and Dark Tide (got two new classes and a lot of new maps added this year). Ready or Not and Insurgency also got content updates this year.

So, yeah, peeling people away from an existing title is a much slower process now. Games no longer land like a meteor. The real successes creep up.

This is not to say that there hasn't been an absolute dearth of worthwhile content from the big studios. You'll notice that every single thing I listed there is, by at least some definition, an indie game. Helldivers 2 has a big publisher in Sony, but Arrowhead were hardly a major or well known developer. Other than that, it's all outside of the traditional publisher system. And that's frankly a good and healthy thing. We're seeing guys like Larian and Sandfall, Arrowhead, DE, Owlcat, Fat Shark, NetEase, Team Cherry, Super Giant, all just absolutely crushing it, and that's genuinely fantastic news for the medium.

It's weird how people look at the failures of Ubisoft and EA and act like this is a bad time to be a gamer. This is one of the best times there's ever been to be a gamer. The medium hasn't been this healthy since the glory days of the mid-nineties, and I say that as one of the old farts who grew up in those glory days. Sandfall made Clair Obscur with a team of 60, and it's incredible. Owlcat made Rogue Trader for basically nothing in a shed and it's one of the best RPGs you'll ever play. Vampire Survivors had a budget of like three french fries and some pocket lint and it's one of the most addictive gaming experiences ever. Balatro was like one guy and it absolutely blew up the world. The fact that we're getting games this fucking good from outside of the big name publishers is genuinely amazing. I remember the mid 2000s when indie gaming was dead in a ditch, PC gaming was just nothing but console ports, and the only stuff we got was the endless drivel the major publishers shovelled out. Yeah, there were good releases sprinkled in there, but for the most part creativity and imagination were absolutely dead. Now we get stuff like Valheim, Stardew Valley, Project Zomboid, Space Marine 2, Cyberpunk 2077, Lethal Company, Among Us, Speed Freeks, Hardspace: Shipbreaker, Escape from Tarkov, Shadows of Doubt, Hades 2, Forever Winter... And yeah, some of that stuff is janky or buggy or messy, but it's inventive and cool and slick and all of it is coming from outside of the big names.

[–] setsneedtofeed@lemmy.world 7 points 20 hours ago

All the new releases were under $20 indie or "AA" games like Microprose published titles.

[–] InfiniteStruggle@sh.itjust.works 83 points 1 day ago (14 children)

Next year it is going to be even lower with how prices are going. Upgrades are just not feasible anymore.

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[–] mcforest@feddit.org 50 points 1 day ago (2 children)

Like a true patient gamer I didn't play a single game from 2025.

[–] TheBat@lemmy.world 1 points 5 hours ago (1 children)

Same.

Which makes sense because I didn't even buy a game released in 2025

[–] mirshafie@europe.pub 1 points 3 minutes ago
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[–] sp3ctr4l@lemmy.dbzer0.com 17 points 1 day ago* (last edited 1 day ago) (2 children)

Outside of a few notable exceptions, older games are ironically more novel and have more interesting gameplay.

And practically no one can actually afford the super duper premium Nvidia prices required to make an unoptimized UE5 engine game actually run well.

... Half of the gaming market in general is gacha games on mobile phones.

Most permaonline 'hardcore' gamers, people you see on game related discussion forums, as well as industry marketing execs, and yes, both pay for play gaming 'journalists', and most of your favorite youtube/twitch game opinion havers... they're all delusionally out of touch with the basic economic reality most gamers are in.

This is why things like Stop Killing Games are important.

Publishers know that existing games are their primary competition, thats why they want them to be unplayable.

At this point, the disparity is so extreme that I would not be surprised if GTA 6 more or less ends up being the beginning of the end of Rockstar.

People are not going to be able to pay the prices they will need to charge for their basically 'decade of investment' game that primarily serves as an MTX platform.

[–] MangoPenguin@lemmy.blahaj.zone 9 points 22 hours ago (5 children)

The performance issues are a major one for me, nothing worse than firing up a new game and getting 40fps with tons of stuttering along the way.

I feel like most newer games also have trouble with low/medium settings not really being that much better for performance, so there's no fix for it.

I remember older games where low was like staring at a character made from 12 polygons and everything looked awful, but it would run on just about anything.

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[–] balderdash9@lemmy.zip 11 points 1 day ago

Patient gamer chiming in. I've been playing Cyberpunk 2077 for the first time and loving it. No bugs, a great expansion, and paid $20. For single player games the backlog keeps me a few years behind and the cycle continues.

[–] kbal@fedia.io 7 points 23 hours ago

I wonder how much was for 2011 releases because apparently 86% of my time in Steam games this year was in Skyrim.

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