Recently did an almost full playthrough for the first time.
I'd tried a few times over the years but this one stuck.
Games

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NMS did such a better job of looking like a movie poster than Starfield could ever have hoped to.
Every since launch 🧡
I liked it but wish it had better multiplayer. My friends kept dropping out of the party and there wasn't much to do as part of a small group other than to collect corvette parts to make bigger (or smaller) outrageous ships.
Could be tempted to do the massive week long runs but... I just got back into BG3.
It was apparently my top played game on PS5 this year because earlier in the year I got really into playing it while listening to King Gizzard and the Lizard Wizard.
I like the variation in planets they've added and have always really wanted to like this game. I also like how they added a more casual mode that doesn't require constant grinding.
The main issue is that it seems like every mission is fly to a planet, land, interact with one of a few things, then leave.
Every time i tried it i just wandered on the planet i spawned on for hours without making much progress. Last time i tried it i played in VR and i lost my ship in the tutorial and just looked for it for 2 hours going from top of mountains to other top of mountains thinking it should be around here somewhere XD
100% 💪😤 I play on the Switch 2, I've been loving it. I took a break for a bit so I can vibe with other games for a bit until I can figure out if I should start playing multiplayer or finish my quests with my base.
Welcome to Lemmy BTW! You'll love it here!
Its weird I know I shouldn't but I kind of love NMS. Its such a broad but shallow game but I cant help but spend hours on it. Being able to just jet off to a new system and explore is excellent.
I really wanted to be better.
If there was some kind of automation mechanics I think I would be happy.
I played it at launch for about 60 hours, haven't touched it since. I started using reddit to participate in its subreddit in 2016, the hype this game created was crazy.
I hmhave a goal of having bases evenly distributed across the galaxies. So I hop on every once in a while to find a suitable planet for the next base.
They replay all the expeditions during the holidays so I do the ones I missed as well.
Fuck yeah. I love No Man’s Sky. Whenever a new update launches me and a friend will just go and sink 10 ish hours into it just playing around. The game still has its issues, but I’ve had some genuine fun just immersing myself in the world and building bases and discovering things
Yep! 1000+ hours across PC, Steamdeck and Switch 1.
I just enjoy wandering and discovering, and looking for the perfect planet. I'll occasionally try variant survival saves, like freighterless (using exocraft for additional summonable storage).
I don't mind the corvette ship designing feature, but I enjoy discovering and acquiring the procedurally generated ships more, or journeying to a location from NMSCE which has a particular ship or multitool.
I like that the game mechanics aren't wholly intuitive - it occasionally adds surprise, like finding the settlement towers have a once-a-day scan function or that a particular foodstuff in the nutrient ingestor can increase mining yields.
Those are Stellaris ships
I've been meaning to try it and a couple days ago I realized it was already in my Steam library.
I liked it, but similar to Elite they both seem to end up with a problem of "yeah, now what?" after playing for a while. Yet I have enjoyed other sandbox games like Wurm for many 1000s of hours, while Elite and NMS I only have 1200 and 400 hours in. Maybe the lack of multiplayer interaction? I know you can group up but doesn't seem like something that really happens through gameplay alone.
I liked it briefly, but it fell off for me. I feel like there needs to be an area to go to, or missions to pick up, or something that is a higher difficulty. I feel like a mid-range quality ship and weapon will do everything in the game without issue, and when you continue to get upgrades and suddenly everything the game has to throw at you poses so little of a challenge you could afk while being shot at with little issue... Well, it didn't hold my attention anymore unfortunately. I really want to like it more than I do.
Ship? Ship ship ship, ship ship.
https://www.nomanssky.com/desolation-update/
Those who dare to explore these haunted corridors will find great reward – and great danger!
I think I’ve heard somewhere an opinion that someone preferred the original atmosphere of the game even if it was flawed. I do wonder if they have a mode for that.
I haven’t played the game so I don’t know, but that’s the first thing I think of for some reason
I know I’m wilding but I actually liked the launch game more than what it became. But that says more about what I look for in a game than the quality of NMS. It objectively became a better game than it was at launch, but it pivoted to become more of a crafting and building thing than an exploration game…. And I’ve been done with crafting and building for a long time
For me, I've kind of figured out that I love the idea of the game more than the game itself. I played for the first time when the reviews for NMS first started becoming more positive.
On one level I kind of enjoyed it but not enough to keep me coming back regularly. Theres just too much to know when it comes to the knowledge base of the game. Felt like I was spending more time searching how to do everything rather than just playing the game.
I bought the game, tried to fly into the nearest star, and found out that it was just a part of the skybox. Immersion ruined :(
I love the game. Just don’t have the time to play it anymore.
I just picked it up on a steam sale. Excited to try it out again. Played it a little a long time ago but didn't know what to do. Apparently it's gotten a lot better and I love space stuff