this post was submitted on 15 Dec 2025
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I was just reflecting on games I've played in the last year, and wondering when Steam's year-in-review thing would be happening (probably within the next week).

However, I thought it might be interesting to ask this question before that drops, because I'd expect that people will respond differently before they've seen the data, and I think that subjective aspect of the reflection is interesting. So tell me what games you've played in the past year that have most stuck out to you. I think it's more fun if you try to go by memory, but if you want to go check stuff like whether you first played a game in December 2024 or January 2025, that's fine too; just try to not get too deep into the data, I'm interested in the vibes here.

For me, a recent highlight was Clair Obscur: Expedition 33. I didn't expect to be able to play it for a long while because of its cost, but a friend got it for me in November, for my birthday. I like that I'll always associate it with them for that reason. The game is also very me, what with its artsy fartsy themes and the like.

Before that, I played a heckton of Hades 2, which I thoroughly enjoyed, even if it didn't quite scratch the same itch that the first game did. I've not 100%ed it yet, but I plan to. My favourite part of the game is the music — the boss fight that incorporates music in a cool way is so awesome

And before that was Hollow Knight, partly motivated by hearing all the hype in the runup to Silksong's release. I'd been weirdly resistant to playing Hollow Knight for years. I think it's because when something is so universally lauded, it makes me feel oddly anxious. Like, if I don't enjoy it, does that mean I have bad taste? What if it is objectively amazing, but it just doesn't click with me, and I feel sad that I'm missing out on whatever magic everyone else is experiencing? Or what if everyone else is wrong, and the game is way overhyped? They're silly thoughts, but this is fairly common for me (this is why I resisted watching Breaking Bad for years). Fortunately I loved it, and I expect that Silksong will be one of my highlights of 2026. Beautiful soundtrack that I've listened to so much that it was in my Spotify wrapped.

The most interesting part of my year is that I branched out more and played smaller games, outside of the typical stuff I'd play, and for a delightfully silly reason: this Venn diagram(Source).

I stumbled across that when I was voraciously consuming as much Disco Elysium analysis as I could back in 2024, when I played it. I had already played Pathologic 2 (largely due to hbomberguy's video essay on the first one), as well as Planescape:Torment (because so many had cited that as a clear influence on Disco Elysium). This gave me enough points of reference on that venn diagram that I became determined to play all the games included (i.e. Disco Elysium, Pentiment, Felvidek, The Life and Suffering of Sir Brante, Planescape: Torment, Pathologic 2. The middle section is not a game, but a book (which I haven't read): Umberto Eco's The Name of the Rose)

I was utterly enchanted by this Venn diagram to an absurd degree. According to it:

  • Pentiment = Disco Elysium - Pathologic 2;
  • Felvidek = Disco Elysium - Planescape: Torment; and
  • The Life and Suffering of Sir Brante = Felvidek + Pentiment Based off the first two statements, I felt like I could approximate the vibe of Pentiment and Felvidek, but I was intrigued to test that, and I played two games I don't think I would have otherwise.

Pentiment was delightful. I played a bunch of it when a medievalist friend was visiting me, and they verified that every weird and wonderful animal drawings were actually drawn from real medieval manuscripts. They worked with multiple historians to ensure the history depicted was accurate, and it made for an incredibly immersive experience. I loved how the text in the speech bubbles were written in a different script depending on how the protagonist perceived them — more educated people speak with a fancied script than peasants, for example. It really grounds the game in the protagonist's subjective perspective, which synergised so well with the historical setting. I learned so much from this game and from analysis content of it. Apparently Josh Sawyer studied history as an undergraduate, and he'd been wanting to make a game like this for years; I'm so glad he got the chance to make it.

Felvidek is a much smaller game than Pentiment — small enough that I would have felt grumpy at its price if not for the fact that it was clearly a labour of love by a small team. It's a JROG based in a psuedo-historical version of Slovakia, which I found cool, because I knew next to nothing about Slovakian culture. I still don't, because it's not really that kind of game, but I felt like I came away understanding more. It's the kind of game where I felt close to the developer, given that it was such a small project. If you were going to try any of the games I mentioned here, I'd recommend this one, because I'd wager you've not heard of it. If it looks like the kind of game you'd play, I'd advise you go in blind to maximise the impact of the generally absurd vibes. The soundtrack was a highlight for me — it really drove home the absurdity.

Having completed these two pillars of the Venn diagram, I was finally able to complete my quest with The Life and Suffering of Sir Brante. However, I find myself running out of steam and unable to write much more, but it was a fun little experience. Not quite as out there as Felvidek, but definitely something I wouldn't have played ordinarily.

Experimenting with new games also encouraged me to push myself out of my comfort zone further, with games like Fear & Hunger, and Signalis. I'm not great with horror, but that's part of why this was fun.

Anyway, what games have been highlights for you guys? Don't feel pressured to write anywhere near as much as I have — I mostly just wrote this much because I appear to be procrastinating making dinner.

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[–] Mofy@piefed.social 4 points 5 days ago* (last edited 5 days ago) (2 children)

Abiotic Factor, has been a pearl. Survival in a 90's science center complex in the middle of Australia. Good mechanics once you get past the water hump. The story has the right amounts of dread and humor, and the stakes /difficulty / rewards ramp up just right for me.

Oh and still playing noita... Finally cleared it this year

[–] bagelberger@lemmy.world 2 points 4 days ago

I've played Abiotic twice and have enjoyed it, but both times I've stopping before finishing it. I've been playing solo and know that playing with friends is a much better experience but sadly none of my friends want to buy it. Would you say it's worth finishing? I've gotten to third third lab area

[–] Minnels@lemmy.zip 2 points 4 days ago* (last edited 4 days ago)

Oh yeah. Abiotic is a throwback to half-life in graphic sense. I love it and played it a lot with friends. Very well made game in all regards.

And there is a lot more to noita than winning ;)

[–] HarkMahlberg@kbin.earth 4 points 5 days ago
  • Finishing my first Baldurs Gate 3 campaign after 250 hours.
  • Winning my first gold stake run of Balatro.
  • Still alive to witness the Ace Combat 8 trailer.
[–] HerrVorragend@lemmy.world 4 points 5 days ago

Uboat

Even though I did not like it at first because of the (optional) management and (also optional) zoomed out cut-out camera view. I loved Silent Hunter and was hoping for a modern take but the above mentioned features of the game kind of clashed with my expectations. Luckily, there is a captain 1st person only mode and walking through your super detailed boat as the captain while listening to 40s radio stations (through mods) and blasting British freighters with well calculated torpedo shots is a lot of fun.

Skyrim VR ( MadGodsMod)

It is always fun to play Skyrim from time to time, but this version has to be my favourite, and after finally having a PC that is beefy enough for VR makes this ancient game one of my highlights this year.

[–] missingno@fedia.io 4 points 5 days ago

Attending Combo Breaker is the highlight of my year every year. In 2025 I was able to fit Frosty Faustings into my travel budget too. Managed to place 17th in Mystery Bracket both times, and they were very wild bracket runs. I saw Gyakuten Puzzle Bancho and turned to my opponent to utter a sentence no one wants to hear in Mystery: "I'm sorry, I know how to play this game." Also at CB I was able to make it out of pools in Under Night In-Birth II, and it was a hella stacked bracket so I'm pretty happy with that one.

Been focusing more on my mahjong career, attended Riichi Nomi Open and Philadelphia Riichi Open as my first two tournaments. Didn't do so hot though. But of course, when I win it's because I'm skilled, when I lose it was just bad luck.

New arcade opened up near me with modded Maimai, Wacca, and Chunithm cabinets. I told myself I'm never going back to Round 1 again, though R1 does have the new official international Maimai now so I guess that's something. I also got back into Dance Dance Revolution a little, but I'm still not very good.

As for actual new releases, Deltarune is obvious. Kirby Air Riders is a sequel I waited 22 years for, and it was worth the wait. The original is one of my favorite games of all time and I'm blown away by how much higher they raised the bar. Online City Trial is everything childhood me ever dreamed of. And I have to shout out Rhythm Doctor finally exiting Early Access, the final chapter is a wonderful conclusion that gave me a lot of emotions.

[–] Rhynoplaz@lemmy.world 4 points 5 days ago

Balatro inspired me to download other simple rogue likes on my phone.

I also branched out on console and played both South Park RPGs and Farcry 3.

And somewhere in the middle of all that Oblivion remastered made me play that game all the way through for a fourth time.

[–] Dalacos@lemmy.world 4 points 5 days ago* (last edited 5 days ago) (1 children)
  • Clair Obscur: Expedition 33
  • Dave the Diver
  • Another Crab's Treasure
  • Cataclismo
  • Black Myth: Wukong

(*note some of these were Let's Play's I watched instead of played as combat mechanics like Clair/Wukong don't interest me.)


I also spent a lot of time with an old friend, Heroes of Might and Magic V, Tribes of the East.


Edit/PS: Have to include Tactical Breach Wizards. Hilarious and very different take on the "Xcom-esque" genre. Great characterization and story. Requires a very different style of thinking to master it.

[–] DrSleepless@lemmy.world 3 points 5 days ago

Thanks for reminding me to grab Dave the Diver

[–] Auth@lemmy.world 2 points 4 days ago (1 children)

Beyond all reason. Its my first RTS in that genre and its amazing. The community is probably the greatest part.

[–] AnarchistArtificer@slrpnk.net 2 points 4 days ago

Thanks for replying and giving me yet another game that I've not even heard of that I'm probably going to check out.

I'm not a huge RTS person, but occasionally I get a strong craving for one. Next time I do, I'll see if Beyond all reason scratches that itch

[–] any1th3r3@lemmy.ca 3 points 4 days ago

There are two games I never would have considered if I hadn't explored new / different genres from what I usually stick with, 1000xResist and Pentiment.
The latter might be my favourite by a slight margin, but either way I'm so glad I went out of my comfort zone and discovered games which aren't my typical RPGs, action-adventure or shmups.

I'll keep experimenting next year, I might even put together a list of genres or games I'd like to try.

[–] Minnels@lemmy.zip 3 points 4 days ago

I play a lot of games every year and nowhere complete anything so whatever I do complete they go into great games I recommend to friends.

Clair obscure expedition 33 was my highlight of the year. Long time since a game made me cry and laugh like this one. Completed chapter 2 but then I had enough but I want to return and look more at this and the next chapter.

No rest for the wicked is in EA but it totally captivated me for a couple of weeks. Had a lot of fun and looking forward to multiplayer and playing with my friends. I love that the devs are following their own vision and doing stuff a little bit different.

Reality Break. This one is a bit odd. I managed to buy the wrong game somehow but this was totally a hidden gem for me. No regrets and they had some big updates after I was done so I plan to return one day.

Metaphor Re Fantazio. My first game like this one and while I never completed it it made a mark.

Heart of the machine will get a small spotlight also. Very different game and something that I really have to visit again when it releases in 1.0.

I guess my 2026 will be a lot of revisits and (hopefully!!) less buying games. Another good overhaul mod of Factorio would save me a lot of money and Guild wars 2 occupies quite a bit of my gaming time.

[–] Nelots@piefed.zip 3 points 4 days ago* (last edited 4 days ago)

I didn't pick up any new games this year that I can think of despite how good of a year it's apparently been for new releases. I almost exclusively play multiplayer games with lots of replay value, so I don't mind going a few years without a new game. I've mostly played a lot of Helldivers 2, Phasmophobia, Remnant: From the Ashes, Risk of Rain 2, Terraria, and Tabletop Simulator.

Risk of Rain 2 in particular has been a lot of fun recently. It got a new DLC about a month ago, so I guess I did technically get something new. It's easily the best DLC for the game yet, and the new boss fights are a massive step up in quality compared to any others in the game.

The only singleplayer game I've been playing a bit of is Minecraft. I picked up GregTech: New Horizons, a minecraft modpack, a bit earlier this year just to see how far in it I could get before getting bored. GT:NH apparently has a ridiculous average completion time of 2,500 hours of active gameplay for experienced solo players, and I have quite literally never touched a tech mod in my life, so I have no delusions about ever actually finishing it. But it's been fun so far.

[–] oopsgodisdeadmybad@lemmy.zip 2 points 4 days ago

I played mostly Rocket League (again, 10 consecutive wins for time played lol).

But my computer was down done Christmas Eve last year and just got out working again on Halloween. So most of my games this year were solely on the Deck. So the Deck gets an MVP award for being there when I needed it.

That said, the only game I own that doesn't really work on the Deck is Helldivers 2.

I cannot drop down and play literally anything in 30fps. I already have to deal with the 60Hz screen on the Deck, I cannot use anything less (that hasn't been literally designed for it- anything that can run at a higher fps should be. 60 is the absolute rock bottom I will tolerate.

Anyway, I also played a lot of Balatro, Slay the Spire, and REPO. Getting it working satisfactorily would have been impossible on some handhelds, but the grip buttons made it just enough to have access to all inventory slots, sprinting and tumbling. Had to use voice activation without an easy way to use push to talk, but that didn't really bother me.

Tried PEAK, but it doesn't really grab me personally. I still wanna try it on PC tho now that I have it running again, to give it a fair shake. I feel really off balance trying controllers with games meant to be kb/m. Repo felt awkward but playable. And I liked the choir game design enough anyway. But playing Peak while being awkward didn't feel as rewarding. But I wanna give it a go with kb/m.

I played some Hades as well. Still haven't beaten it yet (I've only gotten to the Hades fight twice). That game I actually like better on the Deck or on controller better. Which is kinda what I expected, but it definitely belongs on a controller.

I played through It Takes Two, which was beautiful. Haven't finished Split Fiction yet because my brother keeps being unavailable. I try to tell him to "come be a lesbian with me". Haven't quite finished it yet, but there's no way those 2 don't hook up, right?

Didn't play a lot of anything else, haven't gotten back to work after my last couple years of surgeries so my budget was basically zero.(Supplemented by Steam gifties from real ones) Soon to change this coming year I hope, but given my disability, the depression of being stuck for medical reasons back in a house I had escaped from, the general everything, being poor, and not even having access to my main platform to game on at all, I think I did ok.

If you'll pardon me I gotta go grind some more Rocket League.

[–] bridgeenjoyer@sh.itjust.works 2 points 4 days ago

Finishing alan wake 1 and American nightmare.

So many chainsawmen.

Worth it though. I played Control first, so it was awesome seeing the continuation backwards.

[–] caut_R@lemmy.world 2 points 4 days ago* (last edited 4 days ago)

I‘ve sorted my library by release date, and there are five games which have released this year in it that aren‘t just remastered or early access which finally hit 1.0. Of those five I‘ve played three. Also of those five, three are indie games.

Monster Hunter Wilds

Poorly received across „enthusiasts“ as too easy of a MH game. I personally liked it a lot. The wounds mechanic is fun, focus mode is good but too much, performance is absolutely horrendous. One of the things I’ve always hated with MH are those stiff ass animations that made you miss combos by a cm, focus mode helps with that but now you can just 180 during a swing which is overkill IMO. I miss tracking monsters - which made me feel more like I‘m actually hunting game - as well as wallbanging them. The current mounting feels less interesting overall. 150 hrs played and they were a lot of fun with friends.

PEAK

Probably my GOTY (cause I didn‘t play much from this year anyway, see above lol). There‘s only one thing that bums me out: The game should have DLSS/FSR cause it‘s really heavy God knows why and the internal upscaler is meh. Otherwise, the most fun I had in a multiplayer game in a long time. Did ascension 7, unlocked all the stuff, gobble up every update, great fun with friends (also if solo but less so). 110 hrs, amazing game for less than ten bucks. Fuck those sencient tornados.

Mario Kart World

Idk, as the successor to MK8 it‘s kinda mid in comparisson. The feeling of speed, the racing flow, they‘re kinda missing. Lots of uninteresting filler tracks. Idk why this had to be an open world game. Some of its soul died for that. I got gold on all the cups but haven‘t touched it since. Pro tip: If you have trouble at max diff, stop drifting. The game ups the difficulty (read: rubberbanding) PER DRIFT, and it stacks up across the whole cup!

[–] zerozaku@lemmy.world 2 points 4 days ago* (last edited 4 days ago) (1 children)

I left gaming. That's the highlight. I'm yearning to get back tho. But my laptop is kinda struggling to play games so yeah I might be away from them for a long time ig.

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[–] it_depends_man@lemmy.world 2 points 4 days ago (2 children)
  • factorio space age: it's the best for a reason, but there are a few things that irk me. There is a "pick any of 3 paths to go first but you have to do all 3" kind of choice. And unlike RPGs you don't really get all that much from each choice, so there isn't much to optimize in that way, it doesn't result in different builds. Space age 2.0.X still has a few issues, the UI for the actual space part is pretty bad and while that's not a space age feature, the way they do logic programming is easy for simple things but takes up too much space and is too difficult to set up for slightly smarter setups, so there is no reward for doing those.
  • mindustry (purple planet): It does way better spacial puzzles than factorio. In factorio you have "too much" space or it's too free form. You can pretty much build the way you want. Mindustry has more basic resources you have to mine in specific places, enemies are coming from a distinct direction and you have a lot less space to lay out your factory, so you have to make more choices. I liked that.
  • hollow knight: I did see a playthrough years ago and was mad that I spoilered myself. Played it, and had forgotten enough that pretty much everything was new again. Great game, 10/10.
  • hollow knight silksong: also played it, has it's moments, ultimately I didn't like it. Writing, mechanics, when stuff is available to find... there are some weird choices and imo regressions from hollow knight. Great soundtrack and it does deserve the goty award it got.
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[–] Skyline969@lemmy.ca 2 points 5 days ago* (last edited 5 days ago)

This year was a good year for games.

Hades II is a fantastic roguelike that sucked me in for weeks.

I got convinced to play Project Zomboid by a couple friends. I get the hype now.

Project Diablo 2 is an excellent revival of LoD with rebalancing, new features, and controller support. So much fun on the deck.

Pirate Yakuza in Hawaii was yet another great addition to the off the rails nonsense that is the Yakuza series.

Yakuza 0 Directors Cut was also a good remaster and English dub. People shit on Yong Yea as Kiryu but I like his performance. Could be because I never played the game in Japanese.

Also spent a lot of time playing Subnautica. An oldie but a goodie, especially with a multiplayer mod.

Yup, this was a good year for gaming.

EDIT: Oh! Can’t forget Ninja Gaiden: Ragebound. Pretty fun, challenging but sometimes a bit cheap in the challenges. One optional challenge relied on firing a knife through a narrow gap, but there was no reliable way to line yourself up. And since it was timed and at the very end of the challenge, if you mess up you have to do the whole thing all over again. Other than that, really fun.

[–] ICCrawler@lemmy.world 2 points 5 days ago* (last edited 5 days ago)

I got Monster Hunter: Wilds finally, but surprisingly, I have not dropped a lot of time into it despite playing the franchise since the first, with usually 100-250 hours spent on any given title I purchased in the series. TBF, my PS5 controller is in a terrible state right now, forcing me to use K&M, which is genuinely surprising to me that they added support for it in the PS5 to begin with. As far as I know, that is very rare. And while I'm no stranger to K&M, I've never used it for Monster Hunter and I just don't dig it much.

I'd actually have to give my personal GOTY to a game that's not at all new. I've eyed Pathfinder: Wrath of the Righteous for some time, even though I don't think I've played a traditional CRPG since Planescape: Torment (granted not in 1999, I bought it thru GOG, so it had to be sometime after 2008.) And despite it being a CRPG and me knowing that, I played it via Playstation+ on PS5... with my controller, which still had stick drift at the time but not as bad. I sunk between 200-250 hours into it and I still have not beat the damn thing. I kept remaking my party as I grew more familiar with the game's system. My last and favorite being subclassing all my regulars to have dinosaur pets. Game went on sale for like 6 or 7 bucks a little while ago so I just went ahead and bought it permanently. I'm sure I'll revisit it again just like I do Elder Scrolls and Borderlands franchises.

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