this post was submitted on 13 Dec 2025
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[–] MangoPenguin@lemmy.blahaj.zone 5 points 9 hours ago

Well that was horrifying, a bit much.

[–] alphacyberranger@sh.itjust.works 16 points 16 hours ago

That's one hell of a trailer.... hopefully the game's good as well

[–] atro_city@fedia.io 11 points 18 hours ago (1 children)

Requires a login. Is it available anywhere without a google account?

[–] AbsolutelyClawless@piefed.social 11 points 16 hours ago (1 children)
[–] atro_city@fedia.io 2 points 16 hours ago
[–] Novamdomum@fedia.io 17 points 19 hours ago (1 children)

Visually stunning? check Meaningless? check About as relevant to the actual game as that Witcher 4 Unreal Engine tech demo? check checkety check.

[–] Zahille7@lemmy.world 36 points 19 hours ago (2 children)

That's kinda how announcement trailers usually go though?

[–] victorz@lemmy.world -4 points 11 hours ago (1 children)

Always someone chiming in with this fallacy. "This is how everyone does it!" That doesn't mean it's a good thing. 😕

[–] Zahille7@lemmy.world 12 points 9 hours ago (1 children)

The Cyberpunk 2077 announcement trailer was barely even a trailer. Just a moving jpeg of a woman with swords coming out of her arms.

Elder Scrolls 6's announcement trailer was literally just a super quick flyover of some landscape then a title card.

Don't suddenly start acting like it's this huge problematic practice when it's literally how every piece of media uses announcement trailers - hell, even books will have announcement trailers extremely similar in style to this.

[–] victorz@lemmy.world -3 points 8 hours ago (1 children)

Don't suddenly start acting like it's this huge problematic practice when it's literally how every piece of media uses announcement trailers

You're literally using the exact same logic here, again. We can again distill the argument and these examples as, "everyone does it so it's not a bad thing".

Secondly, it doesn't have to be a "problem", sure, but it's not a good representation of what to expect. Nobody's saying it's a "huge problematic practice". It's just annoying. The best trailers to me are just... gameplay. Anything else would be a teaser.

Thirdly, it's not really "suddenly". It's been like this for a long time and I haven't ever liked it. It's just the first time you're hearing me say it.

Fourth...ly? One is allowed to feel like it is a problem, too, if that would indeed be how one felt about it. 👍

[–] Zahille7@lemmy.world 5 points 8 hours ago (1 children)

That's why there are different kinds of trailers. You have announcement/teaser trailers, gameplay trailers, cinematic trailers (for showing cutscenes and story content), character trailers...

[–] victorz@lemmy.world 0 points 7 hours ago (1 children)

🤷‍♂️ I guess I'm only interested in certain types of trailers. And that's the real argument right there, which is valid, that there are different kinds of trailers. That's perfectly fine.

But my main gripe, regardless of the topic, is to say "everyone does it so it's fine". There are very few instances of that being a valid argument. I can think of linguistics as one example. 😄

[–] derin@lemmy.beru.co 2 points 7 hours ago (1 children)

Not to be pedantic, but your critique of the existence of an announcement trailer feels like walking into a pizza shop, ordering a pizza, then getting mad because you wanted a burger.

If you don't like announcement teasers then don't watch them and just wait for the reveal trailer to release?

It usually goes announcement -> teaser -> reveal -> the rest

[–] victorz@lemmy.world 0 points 7 hours ago (1 children)

your critique of the existence of an announcement trailer

My critique is of the argumentative style of "everyone does it, so it's fine".

That's it.

[–] creature@lemmy.world 4 points 6 hours ago (1 children)

"That's kinda how announcement trailers usually go?" Isn't an appeal to tradition or a moral preference statement, which you seem to interpreted it as.. It was just questioning your expectations. They are simply pointing out that you judged the trailer for being something it was never expected to be.

Announcement trailers are non-committal by design - it's the formal declaration of a project without making promises that are too early to make.

[–] victorz@lemmy.world 0 points 5 hours ago

you judged the trailer for being something it was never expected to be

I didn't do that. I simply judged the argument of "that's usually what is done". That's not a good argument.

I don't have much against the trailer itself, can we let that part go? I only here oppose the argument of "everybody does it". That's what I had an issue with from the start.

👍👍

[–] Novamdomum@fedia.io -1 points 18 hours ago (2 children)

Sadly that is the trend, but not always (thank goodness). I do think people are getting wise to this smoke and mirrors garbage though. Anyone can make a sexy looking rendered scene. Without a hint of what the actual gameplay will look like, it's just pointless.

[–] MrFinnbean@lemmy.world 13 points 16 hours ago (1 children)

I get where you are coming from, but cinematic trailers are not pointless.

Its easy to think that they are garbage meant to just invoke hype, but under the surface they are also meant to convey the story and set the setting.

Like now we know the game is going to be gritty, vicerall and even vulgar. Also looking at it, there is something connectin overconsuming and hedonism to suffering. I know that sounds something i might be intrested in so i will know in the future to look in to this game. And if somebody sees this and feels its not for them they know to stear clear from the game.

You really cant make the same impact using just the in game assets and engine larian is known for and in game development game can change a lot in short time. Basically if they show some gameplay mechanic in a trailer and post it on the internet they are tied to that mechanic and cant remove it. Untill things like ui components are set in stone, and abilibities they show are sure to be included, showing them has little to win and lot to loose.

What really pisses me off are trailers that try to trick you to think cinematic moments are done ingame engine. Or when the cinematic trailer does not match the games vibe (looking at you, dead island trailer)

[–] Glide@lemmy.ca 13 points 15 hours ago

You can't just expect people to actively interpret media. We have entire school systems designed to avoid educating them with those skills.

[–] YellaLeber@sh.itjust.works 1 points 16 hours ago

It's not pointless, just knowing they're working on a divinity sequel is exciting to me. Claiming the game looks amazing or some variation of is wrong though.

[–] LostWanderer@fedia.io 21 points 22 hours ago

That was an incredible opening for a game! Makes me excited for what is to come from Larian Studios. Also, that persisting rumor that the end image had something to do with Elder Scrolls 6 was put to rest in a very cinematic way, I knew it wasn't associated with Elder Scrolls 6. Just like Jason Schreier had already indicated in a leak post. Bethesda could never and will never at the moment, nobody with that level of talent is there anymore.

[–] Tigeroovy@lemmy.ca 16 points 21 hours ago (1 children)

No idea what the game is but it sure was creepy!

[–] TankovayaDiviziya@lemmy.world 8 points 21 hours ago (2 children)

I am currently playing Divinity 2, and the game's humour and lore is indeed dark.

[–] Zahille7@lemmy.world 3 points 19 hours ago (1 children)

Ego Draconis or Original Sin 2? I'm not a diehard fan or anything, but I know some people online like to make the distinction known.

I've only really played Ego Draconis (Divinity 2), but I've played the tutorial of Original Sin 2.

[–] TankovayaDiviziya@lemmy.world 5 points 18 hours ago

Original Sin 2 I mean

[–] CosmoNova@lemmy.world -1 points 20 hours ago* (last edited 20 hours ago)

It‘s not even remotely as gory as that cinematic trailer and the humor only has gotten darker with the Original Sin games later. Even then they didn‘t have remotely as much gore at any point. I‘m honestly a little baffled. It looks too me they‘re trying to replicate Diablo more than making another faithful Divinity game.

[–] seat6@lemmy.zip 5 points 18 hours ago (1 children)

Whatever larian makes I’m sure we’ll be great; but this did seem a bit too graphic. Im still really looking forward to it though!

[–] Krompus@lemmy.world 3 points 13 hours ago

It would be completely fine as a cutscene in an 18+ rated game, but it was a bit much for a trailer revealed at an (all ages?) event with no warning at all. Extremely detailed melting flesh and interspecies copulation was not on my bingo card.

Wishlisted, looking forward to more info.

[–] CosmoNova@lemmy.world 1 points 20 hours ago (1 children)

Divinity Original Sin 2 is one of my favorite games of all times but this looks too gory for me. Actually it doesn‘t feel like Divinity at all.

[–] ark3@lemmy.dbzer0.com 8 points 20 hours ago (1 children)

I have only played D:OS 2 too but afaik the first Divinity games are pretty hardcore when it comes to gore (?).

[–] CosmoNova@lemmy.world 0 points 19 hours ago (1 children)

Not really. The games started out rather tame in terms of parental guidance labels. Only the last two got much grittier but still it didn‘t bathe in flesh and vomit. Baldur‘s Gate 3 was already much more hardcore than Original Sin 2 and it looks like they still try to top that for whatever reason.

[–] altkey@lemmy.dbzer0.com 2 points 18 hours ago

Watch Gorey Gobline rise through the ranks of Larian!