this post was submitted on 18 Nov 2025
228 points (98.7% liked)

Linux Gaming

22657 readers
243 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

No memes/shitposts/low-effort posts, please.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 2 years ago
MODERATORS
all 19 comments
sorted by: hot top controversial new old
[–] CoyoteFacts@piefed.ca 62 points 1 month ago (2 children)

I don't entirely mean to throw rocks, but there's something funny about them dragging their feet so long on supporting a linux version (8+ years) that by the time their personal breaking point with windows came, they discovered themselves on the other side of the issue with no one to blame but themselves. Maybe a parable.

[–] Blisterexe@lemmy.zip 50 points 1 month ago* (last edited 1 month ago) (1 children)

To be fair to them the whole UI of the program is currently built with a windows-only framework, so a linux port requires a UI rewrite

[–] warmaster@lemmy.world 21 points 1 month ago (1 children)

AND he does this for free, so we aren't entitled to anything.

Also, on another note: Playnite could very well be the first Linux client with RomM support.

[–] Blisterexe@lemmy.zip 2 points 1 month ago (1 children)

Hadn't heard of RomM before, seems like a very cool project.

[–] warmaster@lemmy.world 2 points 1 month ago

Yeah, a jellyfin for ROMs, how cool is that? Client integration is a must though, otherwise what's the point?

[–] Eyck_of_denesle@lemmy.zip 2 points 1 month ago

Tbh they have been waiting for a framework that would allow them to start the Linux version.

[–] victorz@lemmy.world 21 points 1 month ago

Wonderful, Playnite was awesome when I had Windows.

[–] Hazzard@lemmy.zip 17 points 1 month ago

Oh hell yes. Playnite was easily the biggest loss for me in switching my home theatre PC to Linux.

Steam Big Picture mode is solid, and I've adjusted to it, but I definitely miss the ease of integration for other launchers and emulators, and some of the more powerful scripting options, easy art adjustments, etc.

I would definitely take a look at this and consider switching back, and it'll make it easier to recommend Linux to my friends who still use Playnite on Windows.

[–] Blisterexe@lemmy.zip 10 points 1 month ago

very nice, a playnite console ui for a linux handheld would be sick

[–] lemonuri 6 points 1 month ago* (last edited 1 month ago) (1 children)

I've never heard of this tool. Is this basically lutris for windows?

[–] artiman@piefed.social 6 points 1 month ago* (last edited 1 month ago)

yes, but its very customizable you can entirely change the ui, add extensions, etc like a completion status

[–] MonsterTrick@piefed.world 5 points 1 month ago

If they do, it would be great. I love the customisation of Playnite for game details as well as the plugins.

[–] LiveLM@lemmy.zip 4 points 1 month ago* (last edited 1 month ago)

Very nice.
While I do enjoy Steam Big Picture I wouldn't mind having an alternative, specially one that comes with customization built-in Versus Decky Loader and CSS Loader which can break at any time.

hell yeah, peak is finally coming to linux

fuck it, i'll try to put this on the AUR

[–] Wolfram@lemmy.world 2 points 1 month ago

Finally!!! Playnite was amazing when I used to be on Windows. Unfortunately no Linux tool yet has the extendability and usefulness Playnite has. Looking forward to seeing this on Linux eventually. It really is amazing for unifying game libraries and has decent almost Steam Big Picture-like skins too.

[–] sederx@programming.dev 1 points 1 month ago

please, we need options other than the steam garbage

[–] Eyck_of_denesle@lemmy.zip 1 points 1 month ago

I'm using pegasus rn with a script to auto download images for the games. It works but everything is manual.