@Jumpropegazing
they are loosing the battle against Cheaters on the windows user side, don't make them loose the battle on the Linux side aswell 🤣
Linux Gaming
Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.
This page can be subscribed to via RSS.
Original /r/linux_gaming pengwing by uoou.
No memes/shitposts/low-effort posts, please.
Resources
Help:
- ProtonDB
- Are We Anticheat Yet?
- r/linux_gaming FAQ
- Fork of an earlier version of the above
- PCGamingWiki
- LibreGameWiki
Launchers/Game Library Managers:
General:
Discord:
IRC:
Matrix:
Telegram:
These comments are a real Dunning-Kruger festival.
In fashit, or here?
explain
Peoples understanding of game development, especially competitive gaming, seem to be lacking with Linux users.
Probably because none of them are able to play them because of anti-cheat.
From the POV of most ppl here they should either spend a significant amount of money on server side anticheat and accept that lag will significantly increase or just allow Linux to play without anticheat because "there are so many cheaters why even bother"
I feel like the 0.01% is either a mistake or an exaggeration? Isn't Linux something like 1-2% of the gamer base depending on how you measure it? Why would a Linux supported hard-core game be 100x less than that?
No 0.01% was quite possibly the actual number at the time. What he didn't tell is that by the time they stopped the Linux port it was in an abysmal state after months or years of neglect. Poor performance at best, up to outright not working, depending on your hardware.
Its a clue in to why their argument is in bad faith.
Their game was never supported strongly enough to actually encourage people on linux to trust it.