It's not even real Rust unless it's coded in the real Rust language of Rustlandia.
Otherwise it's just sparkling oxidation
Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.
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It's not even real Rust unless it's coded in the real Rust language of Rustlandia.
Otherwise it's just sparkling oxidation
People who play games to cheat are the problem with the world. Born losers.
This guy is from the UK and former military. I think there must be some kind of weird haywire thing where the military experience made him irrationally upset about people who do not follow rigid rules and structure or something.
No doubt he spends most nights stalking cheater forums and dreaming about the day he finally wins his war lol
The garbage took itself out.
Image Text:
From linux_gaming community on Reddit
Posted by: Alistair_Mc
There are no plans to support Proton or Linux. It's a vector for cheat developers, and one that would be poorly maintained by both us and EAC due to the low user base. When we stopped support for Linux, we saw more cheat users exploiting Linux, than actual legitimate users.
When monitoring cheats for Rust, we keep a close eye on wider cheat communities across several major games. We look at what cheat developers are doing, and how other studios are responding.
From that experience, I'm very comfortable saying that if a game supports Proton or Linux, they're not serious about anti-cheat. The only exception would be if they have a fully mature, dedicated in-house anti-cheat team, even then, I'm not seeing anyone handle Proton and Linux well.
Apex Legends also dropped Proton support in October 2024 for the same reasons as we did several years ago.
Could we limit Proton to Premium servers? yes, but I think it's total bullshit asking Proton users to buy the game and then $15 worth of DLC. I'd be pissed if I were forced to do that.
When we stopped supporting Linux, users made up less than .01% of the total player base, even if that number has doubled, or tripled, it's not worth it.
I know that every time I post something like this, some Proton and Linux users call us lazy or dismissive. The reality is that fighting cheaters on one front (Windows), is already a never-ending battle. Adding more fronts multiplies that challenge without adding meaningful benefit to the wider player base.
They're on that lie still?
Cool, cool. I've got plenty of games to choose from to care about lazy lying assholes who can't be bothered to come up with a better excuse than that for why they irrationally hate Linux
Never heard of Rust, but it sounds like something I can afford to ignore.
OS shouldn't even matter to prevent cheating; do your anticheat validation server side. Anyone who knows anything about security knows the client side can never be trusted.
Ultra toxic survival game where you build a base, get raided by 4 guys with rocket launchers and bombs while yelling slurs at you. Then rinse and repeat.
I thought that was the trans crab programming language
even most popular Minecraft servers have better functioning anti cheat that is completely server side
Why isn't this the standard everywhere? These servers prove that server side anticheat works.
Because they've been forced to implement server-side anti-cheat because they can't implement it into the game because they don't control the game and mojang don't seem interested in adding much in the way of anti-cheat to Minecraft.
These other companies actually control the games they're running the servers for, so they can go the simple route and put kernel level anti-cheat in the game, and then call it a day. Corporations will always take the easy cheap option, even if it's not very good.
I have literally never played a game and encountered an obvious cheater and if I did, I think I'd just change servers. Is this really such a huge problem and if so, what are its consequences beyond maybe being annoyed for 5 minutes?
Some games, like Tarkov, are plagued with cheaters, but Linux plays no part in any of it.
I've come across many, is it annoying? Sure. Is it the end of the world? No. You just leave the lobby/server and go in a fresh one.
No cheating is bad enough to justify a rootkit.
I've also been called a cheater a lot and they always sound very convinced even though they have no idea at all. I imagine these are the same people constantly complaining about cheating.
Referencing my comment in the other thread, Facepunch employees keep being disingenuous about this claim. Even if it is true, due to how unplayable Facepunch made the Linux build a short while before they axed it for "a rampant cheating problem", this claim does not have enough evidence. The linked comment goes into some more detail, but it is insane how much the developers keep doubling down on their disinformation.
This is what happens when your game is exclusively a commercial product and not a creative work. This exact logic is why accessibility features are being implemented sparsly and slowly.
If all he cares about is money, let's just not give it to him. There's thousands of better games, more worth our time and money.
I tried Rust, but quit quickly due to the extreme levels of racism and open Nazis. Maybe they should address some core issues of the game before blaming Linux for their problems?
Also, how was their playerbase only 0.01% Linux? Was their game terrible on Linux? Why did it have hundreds of time less players than other platforms
Does the anti-cheat break the game on Linux? Not buying the game. I don't need that kind of crap in my life.
i wonder if this guy heard about counter strike...
What a clown ahahha