this post was submitted on 31 Oct 2025
41 points (97.7% liked)

World of JRPGs

986 readers
2 users here now

World of JRPGs is a community for everything arround JRPGs.

We talk about news, discuss about diffrerent games or share different events.

We just have a few rules:

  1. Be nice to everyone here
  2. Credit Fanart or creative work
  3. Mark spoiler for any game, regardless of the age

If you are an artist and like to do icon or banner art, please reach out to me.

Recommended Communities:

founded 2 years ago
MODERATORS
top 7 comments
sorted by: hot top controversial new old
[–] Flickerby@lemmy.zip 10 points 3 days ago

It's not really 'grinding' (as it is specifically recommended by in the game tutorial section) but having Ramza cast that bravery buff, which permanently raises your units brave stat, 1 permanent for every 5 temp. There's also a later game class that can do the same for your faith, just don't raise over 90 because the unit will permanently leave to go on a spirit journey if the battle ends with them over 95 faith

[–] lvxferre@mander.xyz 6 points 3 days ago (1 children)

I didn't play The Ivalice Chronicles, but recently-ish I did play the OG game for PS in emulator. And I feel like it addresses grinding slightly better than most games do, but still poorly - the rubber-banding kind of sucks.

I wish I saw more games where, instead of fighting against the grinding, the designers made it more enjoyable. People who grind, like the author and me, do it because it's in the human nature to look for

  • safety - your chars are less likely to get hurt and die
  • hoarding/power - numbers go brrr, you're accumulating stats
  • less cognitive load - if you can OHKO enemies you don't need to think on how to kill them

But instead of acknowledging those desires they tell the player to stop having fun the "wrong" way.

[–] Elevator7009@lemmy.zip 3 points 3 days ago (1 children)

On one hand I get trying to promote players to play the fun game you designed the way you intended it to be; on another Death of the Author (Dev?) is a thing and sometimes grinding is relaxing. Press sequence of known easy correct inputs and see number go up! Candy for an overwhelmed brain.

[–] lvxferre@mander.xyz 2 points 3 days ago* (last edited 3 days ago)

The analogy with Barther's The Death of the Author is spot on: there are multiple ways to appreciate a literary work (or a game), regardless of what the author (or game designer) initially intended. Some might see it as "derailing" it, but if the reader (or player) gets something out of it, who cares?

[–] tamlyn@lemmy.zip 7 points 4 days ago* (last edited 4 days ago) (1 children)

I don't grind in games, think it's boring and rather find a way to beat enemies. But someone doesn't need to explain why the person plays a game the way they do. There is no wrong way if someone likes it

[–] sundray@lemmus.org 4 points 4 days ago

Very true on all counts! I admit I find myself grinding in games as a soothing behavior, or when I'm just not ready to move on with the story (especially if I think something sad or scary is going to happen).

[–] Ashtear@piefed.social 6 points 4 days ago* (last edited 4 days ago)

It is even a valid strategy early on to have your characters throw rocks at each other and have one character with the monk class use Chakra to heal and revive anyone. This is quite literally aura farming.

Cute.

I'm playing this now. I've played the earlier versions so many times that I used to be able to get through with minimal grinding if I wanted, but hoo boy, not on Tactician mode. Those enemy Summoners in Chapter 2 are no joke now. I didn't go the full Arithmetician route but I definitely couldn't mess around. It helped out that Mystic Arts got like a +20% hit rate buff, a nice workaround for the reduced damage my party does on this difficulty. Also got a nasty surprise with the zodiac changes. It used to be that Pisces was the safest route for Ramza on certain bosses, but in The Ivalice Chronicles, it's the most dangerous.

I just got to Chapter 3, so with poaching open I can do all the busted things, including Chantage, which everyone (!) can equip now. Chapter 3's also a lot easier than 2. Well, until THAT part, anyway.