this post was submitted on 27 Oct 2025
160 points (98.8% liked)

Ask Lemmy

35387 readers
1373 users here now

A Fediverse community for open-ended, thought provoking questions


Rules: (interactive)


1) Be nice and; have funDoxxing, trolling, sealioning, racism, and toxicity are not welcomed in AskLemmy. Remember what your mother said: if you can't say something nice, don't say anything at all. In addition, the site-wide Lemmy.world terms of service also apply here. Please familiarize yourself with them


2) All posts must end with a '?'This is sort of like Jeopardy. Please phrase all post titles in the form of a proper question ending with ?


3) No spamPlease do not flood the community with nonsense. Actual suspected spammers will be banned on site. No astroturfing.


4) NSFW is okay, within reasonJust remember to tag posts with either a content warning or a [NSFW] tag. Overtly sexual posts are not allowed, please direct them to either !asklemmyafterdark@lemmy.world or !asklemmynsfw@lemmynsfw.com. NSFW comments should be restricted to posts tagged [NSFW].


5) This is not a support community.
It is not a place for 'how do I?', type questions. If you have any questions regarding the site itself or would like to report a community, please direct them to Lemmy.world Support or email info@lemmy.world. For other questions check our partnered communities list, or use the search function.


6) No US Politics.
Please don't post about current US Politics. If you need to do this, try !politicaldiscussion@lemmy.world or !askusa@discuss.online


Reminder: The terms of service apply here too.

Partnered Communities:

Tech Support

No Stupid Questions

You Should Know

Reddit

Jokes

Ask Ouija


Logo design credit goes to: tubbadu


founded 2 years ago
MODERATORS
(page 4) 50 comments
sorted by: hot top controversial new old
[–] zxqwas@lemmy.world 6 points 1 week ago

Unskippable cutscenes. Escort quests where I have to walk slowly.

[–] Alenalda@lemmy.world 6 points 1 week ago (2 children)
load more comments (2 replies)
[–] missingno@fedia.io 6 points 1 week ago

Since all the obvious answers have been covered, I'm gonna dig deep on a genre nobody but me even plays anymore anyway.

Character-based asymmetry in versus puzzle games. It's never been remotely balanced, and I don't believe it ever could be.

Suppose I put you in charge of developing a balance patch for Puyo Puyo Fever, Puzzle Bobble 3, Magical Drop, Meteos, etc, you could just name any other puzzle game that has this. What changes would you make? What changes could you even try to make?

If you look at something like a fighting game, characters have large movesets, and every move has a bunch of variables attached: startup, active, recovery, hitstun, damage, meter gain. Which means there's a lot of surface area for developers to adjust and fine-tune until the cast hopefully feels balanced enough. Even if they don't get it right on the first try, they can gather data from players and use that information to figure out what needs to be patched.

Puzzle games have little to no room to even try to do this. So when you try to give character choice a mechanical effect on gameplay, but they only do one thing like a dropset or garbage pattern, there are almost no meaningful buffs or nerfs that can be handed out when it turns out that Void Hole is kinda good and Skeleton T kinda isn't.

Super Puzzle Fighter II Turbo HD Remix famously tried, and, well, an attempt was made but it ultimately couldn't do all that much. The tiers got shuffled around slightly, but it's still Ken Fighter.

[–] mechoman444@lemmy.world 6 points 1 week ago (2 children)

Health scaling as you level. Just ducking lazy.

load more comments (2 replies)
[–] callyral@pawb.social 6 points 1 week ago

"Here's a rare weapon dropped by this boss! But wait, you need to be at least level 30 to use it, and you're still on level 2."

I went out of my way to repeatedly grind and kill this late game boss during early game, just give me my reward for not following the stupid linear progression

[–] taiyang@lemmy.world 5 points 1 week ago

Maybe not the worst, but I've been playing old RPGs and I really hate mandatory loss fights in late game or NG+. Radiata Stories was a fantastic game but I was bonkers powerful on my second playthrough yet somehow lost a fight to a humongous chud asshole for plot reasons. Rare misstep in that games story, honestly.

Best example of subversion of that trope, though,b was in Dragon Quest 11. If you know, you know, but I won't spoil that, lol.

[–] sbv@sh.itjust.works 5 points 1 week ago

Crafting. And jumping games.

[–] biotin7@sopuli.xyz 5 points 1 week ago

Button-mashing events. (The Rapid-fire kind)

[–] BrianTheeBiscuiteer@lemmy.world 5 points 1 week ago (1 children)

Archers interrupting your attacks. Fucking archers.

load more comments (1 replies)
[–] Pirate@feddit.org 5 points 1 week ago

Enchant weapons/armor to +x%. It usually companies Pay2Win items that you can use to have a 100% chance of upgrading, or at least not breaking your armor.

[–] BuboScandiacus@mander.xyz 5 points 1 week ago (2 children)
load more comments (2 replies)
[–] theherk@lemmy.world 5 points 1 week ago (1 children)

How about the release broken game then finish the game way after release… if you’re lucky mechanic?

load more comments (1 replies)
[–] Apeman42@lemmy.world 5 points 1 week ago

Puzzles that are entirely music based with no visual cues.

They're bad enough for me as just a guy with no rhythm or note recognition, but also just fuck deaf people I guess?

[–] Solitaire20X6@sh.itjust.works 5 points 1 week ago* (last edited 1 week ago)

Fragile world-spanning deliveries.

Silksong has me screaming over them, 10 - 20 minutes of walking and one too many smacks at the end ruins it. And then there's the one that's also timed!

But to be fair, most of Silksong gets me yelling at the TV on the regular! I love it and hate it!

load more comments
view more: ‹ prev next ›