this post was submitted on 12 Oct 2025
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Patient Gamers

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Stolen from myself 6 months ago at https://lemmyverse.link/lemmy.zip/post/35616522

I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.

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[–] southernbrewer@lemmy.world 11 points 17 hours ago (5 children)

I love factory games. I have over a thousand hours in Factorio.

I've almost entirely avoided trains. I just build conveyer belts everywhere. Huge long world-spanning conveyer belts. I just dont like having to think about trains, when conveyer belts are so simple to use.

[–] lightnsfw@reddthat.com 3 points 13 hours ago

I literally spent like 12 hours this week figuring out how to do trains in factorio. Good times.

[–] burntbacon@discuss.tchncs.de 3 points 14 hours ago (1 children)

I haven't gotten to trains yet in satisfactory (I'm desperately trying to get some friends to play with, because I have a tough time on singleplayer modes of these types of tasks), but my conveyor belts can be seen from space, I'm sure.

[–] Rekorse@sh.itjust.works 3 points 13 hours ago

Dont sleep on trucks! You can record a route you drive, and set it to repeat. They do need coal as fuel, but you can set up a truck station as a fueling station and have your trucks stop by on their route.

I usually recommends belts for short range, trucks for medium to long, and then trains are for crossing the map to other regions. Trains take some planning though. Its best to have two tracks running parallel with each going one direction only, or else you run into problems when you have more than one train.

All that said, you can finish the game with just belts. The first time I finished thr game I only went from the southern grass fields, east to the oil lake, and slightly north to the autumn looking area with aluminum.

[–] tigeruppercut@lemmy.zip 3 points 16 hours ago

Do you use as many conveyor belts as Josh does in Satisfactory?

https://www.youtube.com/watch?v=O-qqgRjfo3s

[–] Elevator7009@lemmy.zip 1 points 17 hours ago

trains are cool but i get on one daily, conveyer belts are a fun factory fantasy i do not interact with daily, i see you

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[–] otter@lemmy.dbzer0.com 13 points 18 hours ago (1 children)

Back in the early Sim days (~97?), I lived with a bunch of friends in a duplex and shared one house computer (always on, seeding, etc.) that had a perpetual session running. Any housemate at any time could pop down to check on their Sims, some more than others. Me, though? Not at all.

It took them months to talk me into it, and even then I gave in, exasperated. So, I decided to be the weird house. Started with a second floor on stilts/pillars and made the first floor a hedge garden & statuary promenade with a pool out back. At first, it was funny to see the random burglars have no idea what to do with a front door that opened directly to stairs —and that's only if they found the front door before wandering into the hedge maze. IIRC, they despawn eventually (environmental effect, not actual Sims), but I didn't expect the neighbors to wander over and into that maze...

Quite a while went by before I logged in again to check on my crime family, and it was really only inspired by a few housemates complaining the game was losing their Sims or something. When I looked in on my house, I soon found their Sims... A couple of them had yet to succumb to their neglect, but most died of starvation and/or fire inside the unintentional maze under my house.

Oops 😅🥹

[–] SaraTonin@lemmy.world 8 points 17 hours ago (2 children)

There seems to be one or two Sims channels on YouTube where the people running the channel have little or no interest in playing the game and instead just build and furnish houses/shops.

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[–] ptc075@lemmy.zip 7 points 16 hours ago

I wanted to play a Mass Effect game, but I suck at cover-shooters. So I put it on easy and ran around punching my way through the game.

[–] BillSchofield@lemmy.world 4 points 14 hours ago

I place most MMOs as Auction House PvP.

[–] Spacehooks@reddthat.com 5 points 15 hours ago

Hollow Knight and Silk Song. I put an unlimited jump mod on. There's too much back and forth from getting lost or finding hidden area and im trash at anything platforming.

[–] thirstyhyena@lemmy.world 5 points 17 hours ago

From GTA, Saints Row to Cyberpunk, I just prefer to walk.

In Fallout 4, I would toggle god mod and just focus on building settlements.

[–] indomara@lemmy.world 8 points 20 hours ago (1 children)

In osrs there is a PvP mini game "soul wars" that I love playing absolutely incorrectly.

I follow teammates around and rapidly use kits on them to heal them, use weapon specs to stun whoever they're fighting, that kind of thing. I don't usually try to attack anyone.

While osrs does have some healing mechanics and spells, almost no one uses them, which I find really sad.

I'm fact, in soul wars they actually blocked the healing spells from working at all, a fact I learnt only after getting level 94 to cast them.

After all these years, no one had ever tried I guess, I had to have a friend edit the wiki so no one else would be surprised.

Anyway, a friend looked me up and apparently I was pretty high in the high scores for someone who doesn't kill anyone.

[–] Elevator7009@lemmy.zip 7 points 17 hours ago

have a friend edit the wiki so no one else would be surprised

god bless the wiki editors

[–] dubyakay@lemmy.ca 16 points 1 day ago (5 children)

Quake / Quake World was really the epitome of "not how it was intended to be played". It introduced zigzag, wallhug and bunny jump through some clever exploitation of game mechanics, and completely changed its game play plus that of future fps games of the time. And people would just come up with stupid maps where you could do fps-parkour. I often did it myself for hours on end, just jumping around a map alone or with friends while chatting or listening to music.

A very short demo of how crazy it could get, speed indicator top right. 320 was the default movement speed.

[–] SaraTonin@lemmy.world 5 points 17 hours ago* (last edited 17 hours ago)

Yeah, we can basically just put every speedrunner of every game into this topic. “Man, I love this game so much. Let’s see if I can break it so I can 100% it in under a minute!”/“This is the best shooter ever made! Let’s see if I can complete it without hurting anybody!”

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[–] savvywolf@pawb.social 11 points 1 day ago (1 children)

I grew up with Zelda Ocarina of Time, so now every time I feel like playing it I use a randomiser to put all the items in random locations. It makes every playthrough more unique and interesting.

[–] burntbacon@discuss.tchncs.de 4 points 14 hours ago (1 children)

Neat, which emulator do you use and how does the mod work? The master quest version was amazing to me because it changed things up like that.

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[–] ImgurRefugee114@reddthat.com 43 points 1 day ago* (last edited 1 day ago) (3 children)

Stellaris. I cheat and mod to put my empire in the middle of the galaxy and have extremely overpowered player-only technologies. Then I just explore the galaxy and guide the AI; usually picking a favorite and try to help them grow e.g. a peaceful uplifted species in a very hostile galaxy. I've also done this in multiplayer where I played a bit of a Game Master role. Built a quest line as part of my custom mod that had lore and let players slowly discover me and the galactic core (cut off from the hyperlane network; this was all custom scripted before mods like the birchworld existed on the workshop)

When I was a kid I would play driver 3 but I hated the driving part and would mostly walk. I also played a skateboard game and ditch the board, dress up like a spy or specops guy, and run around roleplaying various scenarios in my imagination (because I didn't have any games at the time that would let me stealth or run on rooftops, which is all I wanted)

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[–] Coelacanth@feddit.nu 56 points 1 day ago (4 children)

The Witcher 3 is just an RPG minigame you can play between rounds of Gwent.

[–] moody@lemmings.world 26 points 1 day ago

Woman: My child! Please save my child!
Geralt: Care for a game of Gwent?
Woman: nod

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[–] ICastFist@programming.dev 8 points 1 day ago (1 children)

Back when I first played Dark Messiah of Might and Magic, I spent way too much time atop some stairs and jump-kicking an orc down, who'd ragdoll down, get up then come back up, only to get another jump kick to the face. I spent several minutes laughing

When I was ~7 years old, I had a Nascar 94 demo for PC, my main mode of play was running the wrong way and crashing as hard as I could on another car, watching all the pieces flying was fun

I also wonder whether there's a "wrong" way to play dorf fortress, since I've tried a lot of stupid shit (it's only stupid if it doesn't work, so...)

Lastly, there's Skyrim with, uh, specific mods

[–] definitemaybe@lemmy.ca 7 points 20 hours ago (2 children)

Dwarf Fortress, so much. But I agree; I don't think that type of play is unintended. It's a fantasy world simulator first and game second (if at all). There are absolutely no objectives in the game at all; it's entirely self generated.

Like, what's more fun than chopping down all the trees, getting the elves raging mad at you, then holing up in your giant underground+inverted pyramid "hourglass" base while completely ignoring the siege going on above/below you while digging deep to get magma pumps set up all the way to the inverted pyramid so you can flood the surface with magma and kiil all the elves with fire, without having a single military dwarf the entire time because you can't be bothered to figure out the military menus/training when it's not as much !!!FUN!!! as mechanical defense options (lava traps.)

Is that a game, or just a sandbox? idk, but I love it. I haven't played in a while b/c of life commitments (kids, mostly), but I look forward to playing again.

Apparently military is a lot simpler, now, but I can't be bothered. Traps are so much more !!!FUN!!! and I totally haven't drowned my complete base with a failed water trap design killing all my dwarves. Not recently. (Mostly because I haven't played recently.)

[–] prole@lemmy.blahaj.zone 4 points 15 hours ago

without having a single military dwarf the entire time because you can't be bothered to figure out the military menus/training when it's not as much !!!FUN!!! as mechanical defense options (lava traps.)

Are you me? Lol

[–] ICastFist@programming.dev 4 points 17 hours ago

Since magma would often kill my FPS, I'd sometimes settle for the next best trap: zig-zagging corridors full of dwarven atom smashers to deal with sieges

[–] Brkdncr@lemmy.world 54 points 1 day ago (5 children)

Any game that has a fishing mechanic will be used as a fishing game.

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[–] popcornpizza@lemmy.blahaj.zone 23 points 1 day ago (3 children)

GTAV. I don't care for the story or the shooting aspect, I just love to drive or walk around. I can't do either irl, so I love it when games give me the option.

[–] burntbacon@discuss.tchncs.de 4 points 14 hours ago

Flying. In san andreas it was so cool, and then later in gtav I just boggled at how the old 'fog' trick wasn't needed. Every time I got on, trying to steal the military jet was the first thing I'd do.

[–] WolfLink@sh.itjust.works 7 points 18 hours ago* (last edited 18 hours ago) (2 children)

Cyberpunk 2077 is also good for this IMO. Sometimes I deliberately avoid fast traveling and just drive to my destination to take in the sights on the way.

[–] DeceasedPassenger@lemmy.world 4 points 16 hours ago

The driving mechanics also just feel so satisfying. Superjumping off a bike in a slide and throwing a knife, slowmo, clean headshot. Cooler than I will ever feel IRL.

[–] P00ptart@lemmy.world 1 points 12 hours ago

I like to autopilot it so I have time to grab a beer/snack or go to the bathroom.

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[–] otacon239@lemmy.world 42 points 1 day ago (2 children)

I spend a solid amount of time in RDR2 camping. I’ll go to town, gather some supplies, and head out in a random direction with no map.

Gather food as I go, hunt for game as I find it, craft supplies, and live off the land.

You can take multiple in-game days to get places and even better is choosing a mountain or similar in the distance and making that your destination.

You still come across plenty of side missions with this approach because of how much is going on in that game, but it feels quite genuine when you do.

I would argue this is an intended play style. They made camping and the natural world extremely detailed on purpose.

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