going private with debt is a sign of upcoming bankruptcy, possibly dissolution. but with Kushner and the Saudis, probably more a sign of money laundering
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Nah the Saudis are desperate to diversify. And they have the money to do it. I know it's leveraged but they'll see it through.
Guess I am not playing Battlefield 6 then…
The new FIFA will be crazy. To celebrate a goal, you can now kill and dismember a sideline reporter.
Meme:
Ea: was I a good game company.
Grim Reaper: No!
This is a genuine question and not a passive aggressive one: why make the submission a link to a social media post when that post is mostly just a link to a news site anyway? (you could include link to or even quote the commentary either in the submission body or a comment if you think it's a valuable addition)
edit: has since been answered in another comment orz, I opened this and then was talking to people for a while before commenting
To add to this, Jason Schreier is a well known, and well sourced, gaming journalist.
https://en.wikipedia.org/wiki/Jason_Schreier
But you aren't wrong. There's no way to know that via Bluesky unless you've happen to read his stuff from Bloomberg and before. It's almost like Twitter is a terrible format for news or something...
Hell yeah, Jason Schreier is thé GOAT !
The post replies also provide more context as someone that doesnt understand the legal lingo of the official article
So THAT'S why they allowed Battlefield 6 to be so good. Had to pump up those player interest numbers.
R.I.P Mass Effect.
It's resting since 2012, not peacefully though :/
They first zombified it in 2017 and now they're poking its corpse every few years on the 7th of november
Mmmhhh, The FIA president, an Emirati, recently consolidated all power and made himself dictator of the association. Now the Saudis bought EA, the publisher that releases the F1 game. Bet the next thing to happen is a Qatari will buy Formula One, the current owner has already stated that he is willing to sell for the right offer.
Take Two is next.
Huh.
So who's betting that EA dissolves over the next few years and they start passing their IPs around to other companies? Not sure how I feel about this because on one hand it could end with EA in the gutter and their dead franchises in the hands of companies that still know how to make games
You should be worried if you at all care about video games. Yes, EA sucks. But even a decade or so ago they were pretty much one of the big two and are still one of the biggest "developer" houses.
Because we already saw this play out with Embracer et al and increasingly with Microsoft. Video games are a horrible investment. If you make a "good game"and do all of your PR right and get REALLY lucky? Yeah, you can buy a yacht or twenty. But that comes after 2-8 years of expensive development with many points where you have to just keep throwing money at it in the hopes of success.
And EA was one of those companies that could get away with that because their sports games are so popular that they can fund development of the entire company AND still make a solid profit.
Because
it could end with EA in the gutter and their dead franchises in the hands of companies that still know how to make games
That isn't how this works. You don't say "Wow. Development is really expensive and has no guaranteed ROI. Let's fund external development that we have even less control over".
As Swen et al constantly remind people: Baldurs Gate 3 is not a model that studios can follow. It was a once in a lifetime convergence of circumstances. Larian had been making CRPGs for close to two decades at that point and had used multiple kickstarters to modernize their stack in a genre that had mostly been forgotten. And they STILL needed 3 years of early access and a LOT of marketing money (BG3 was a fricking keypoint of Stadia for crying out loud).
That isn't what Mass Effect or Dragon Age or Mirror's Edge will get. At best they will get cheap remasters by Nightdive (which would actually be nice but...). More likely they will get the kind of "Are you sure this isn't a mobile game? From the 2010s?" that we see plaguing Warhammer 40k and the like.
It's a problem only for the AAA industry, The market is correcting. It's becoming clearer risky 200+ million dollar investments on one game that takes 8 years to make and flops on release isn't working. This year especially showed the AA/indie scene thriving, so maybe this will just encourage smaller scale projects and investments in smaller companies
It’s a problem only for the AAA industry,
No, it really isn't. Rather than just regurgitate what the "video game devs hate you but I love you so give me money" twitch streamers continue to say, actually listen to some developers.
Xalavier Nelson Jr has been pretty vocal about how incredibly hard it is to be an indie dev these days. And Strange Scaffold (his studio) is pretty much exactly what everyone says they want: They release REALLY interesting games on budget with no DLC. And people "wait for sales". Which makes pitch meetings REALLY difficult which, in turn, makes getting more funding to keep making games REALLY difficult. And that is for a very established studio with a solid portfolio. Let alone actual new developers who are finding their funding cut or cancelled over the past five or six years.
I'll also add on: What you are seeing are not "AAA games". At this point? You basically have the GTAs and Call of Duties and Star Citizen and MAYBE some of the higher profile Sony games that fit that bucket. The AAA market more or less died with THQ where they released a string of games that were REALLY good but just couldn't justify the development costs.
What we are mostly seeing are what would historically be considered AA/A games. Large scale games made by (ass pulling) O(10) headcounts with a LOT of money and MAYBE a support studio or very heavy contractor usage if they are more AA. And that is the market that is increasingly being destroyed. Which mostly leaves the "B Game" studios and the "I spent the past 10 years making this in my free time" indie studios and... I shouldn't have to explain why the latter is not sustainable.
And just to highlight this: Geoff Keighley has decided his latest obsession is bragging about how small studios are because he is, and always has been, an obnoxious prick who actively hurts the industry. And one of his favorite things to bang on is Sandfall's Clair Obscur. Which is a truly amazing game... that increasingly can't be made anymore.
https://en.wikipedia.org/wiki/Clair_Obscur:_Expedition_33#Development
Founded by devs who had been heavily trained by the Ubisoft pipeline and all the benefits of working for a massive super studio. Questionable amounts of funding from Kepler Interactive in 2023 (right before the pandemic) that was used to headhunt LOTS of developers from major super-studios/publishers. And then they used said funding to hire "dozens" more contractors.
Clair Obscur is an "indie" game in the sense that Sandfall don't have long term obligations. But it was made by easily over a hundred people with major publisher investments. And, much like with my example of Larian above, much of the staff and techniques were trained on other games over the course of literally decades. Like, we ALL shat on Mindseye and the idea that "someone who looked at GTA is gonna make a GTA" and so forth. That IS what Clair Obscur was. It was just successful (in large part because more traditional JRPGs are on the decline and many people in The West had been ignoring it... so even more parallels to BG3).
As more and more of those publishers die off or are only interested in VERY short term investments? That money goes out the window. And as the major studios/super-studios like EA get shuttered? That pipeline that allowed Broche et al to understand enough about large scale project management to make their own games goes out the window. And more and more developers leave the industry because they need to live. Which means all the "I've been animating for 12 years" are gone and it is just the fiver crowd who need to "build out a portfolio" for one of the very few remaining jobs.
What difference does this make honestly? They’re already a shit company, what do I care who owns them?
EA, Its not in the game
Right before bf6… well o7
So how long before the private equity firms strip mine EA for all it's worth, and force it to rent back it's offices, which force it to bankruptcy?
Rest in peace Mass Effect.
Old BioWare did splinter into Archetype and are working on “Exodus.” I am not yet sold, but looks more like a harder sci-fi, since traveling at near FTL is actually one way time travel.