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Perchance - Create a Random Text Generator

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I keep seeing people talking about how cartoonishly violent the AI is and how sometimes it talks like a toddler (me go? No... Scary... Me eat... Me sleep). I was able to gather few other quirks beside babyspeak and doomguy mode after using ACC and Ai RPG couple of times since the update:

1-constant pauses: why does the characters... Speak like... This...? I swear every response has at least one or two pauses, the old model is also guilty of this but I feel like the new model pauses more often, if the character is injured, breathing heavily from exertion or lost in their own thoughts, then yes, pausing does make sense, but pausing in every interaction, every sentence, regardless of the situation and the status of the character, feels odd and awkward.

2-word parroting + edgy nonsense : the AI would parrot a random word from your response alongside nonsense talk, it won't stop doing this until you delete the chat and start anew, like :

Anon: I'm anon! nice to meet you.

Ai: Nice? Tell me The truth... What is your... Profession?

Anon: accountant in the local bank.

Ai: accountant? Liar... Tell me... Did they scream?

Anon: i ate tasty breakfast today.

Ai: tasty? That's... Interesting... Tell me... How did the blood taste...

3- full oblivious mode/lack of awareness: it's when the character acts like an absolute dumbass, this one literally happened to me in every session, no exceptions, here's two examples:

a) My roommate broke his mother's porcelain dinnerware and panicked. I told him to buy a similar set so she wouldn't notice, he kept saying : "Why? My mom will get mad when she knows that I broke her stuff", "Why? She will visit me next week, I'm scared", "Buy a new set? Why? What happened?". Each one of these lines was said to me after i explained to him that he needs to buy a new set because he broke the damn thing, almost made me lose my shit.

b) I was playing as a battlemage, who was cursed to stay in the underworld forever for treachery, then this demon appears out of nowhere and keep asking "what are you doing here in our land?","what brings a human to our firey sulfurus barren lands?" despite me telling him a hundred times that I was banished to the underworld and I can't leave it because of the curse that was bestowed upon me for my treacherous actions, which is why I'm chilling in the underworld, he kept responding with : "yeah but that doesn't answer why you're here... So... why does a human wander here in our smokin' hot lava filled lands?".

4- extreme implementation of traits/personality: character is hot-headed? He will be a firey hot ball of anger all the time, the character is childish? He will literally talk and act like a baby, character is shy? He will whisper every word like mouse and avoid contact, the character is defensive? He will see everything as a threat, even inanimate objects are seen as an enemy, one of my character literally saw a mountain as a threat and tried to attack it multiple times.

5- extreme fixation : once a character talk about topic or something, they will never let go of it, ever, examples: one of my characters was locked in on some demons and we went faaar away from them yet he keeps talking about how he's going to kill them and how they pose a threat, even after going through another dimension that's gazillion miles away, also the fine china dude that broke his mom's fine china was still talking about what he did and how scared he was form his mom's wrath... Even after buying new set and the ordeal was long over.

Now I know that the update isn't fully done and the dev is currently tinkering and tweaking it to make it better, but I felt like sharing some of the quirks that I found since I don't see anyone talking about them, beside the two I mentioned in the beginning of the post. did you encounter anything that I listed here? Thank you for your time.

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[–] Lucalis@lemmy.world 1 points 6 days ago

fr. I tried to give it a time, but for now, while it compherends anime references better, it's not fucking worth the downgrade. I'm on the same position than a month ago, I'd rather use the old model.

[–] lovexbunny@lemmy.world 3 points 2 weeks ago (1 children)

Everything you listed I've encountered to a jarring degree.

[–] Mattias@lemmy.world 1 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

The thing is, I've encountered many, if not all of issues while using the old model, but now I feel like the new model has enhanced them a bit too much, give it 1 and it will set the dial up to 10, I know it's too early to judge since the model isn't fully implemented yet and it's still a wip, but people in other platforms have also reported few issues that's a bit similar. so we will have to live with them, though they can be heavily mitigated from the dev's side.

[–] lovexbunny@lemmy.world 3 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

Oh I know. I'm over on other platforms as well. I've also been dealing with this issue for about 47 hours. Edit: I can also tell you that the DEV is working on it currently. Apparently it's only one person.

[–] Randomize@lemmy.world 2 points 2 weeks ago (2 children)

Dev is indeed just one person, and on top, working a normal job and has a life. That's why this update takes so long. It's still funny to me that almost everyone on reddit perchance knows that since they read the update note (which is deleted now, sadly), but here the ppl expect it to be perfect from the start. This is not a multi-million dollar corp. (otherwise it wouldn't be as free as it is), that's why I always preach patience.

[–] Mattias@lemmy.world 2 points 2 weeks ago (1 children)

Yup, that what I always say in the subreddit, even before the change, the problem is that people don't listen, it's an absolute miracle that perchance exists, everything is free without the tiring censorship, so you can absolutely go ham with grimdark and mature stuff since gore and violence is considered NSFW to many LLMs, not to mention the image gen, it's all free, no subscription, no pay walls, no monthly fees, no points/tokens system and no "one purchase unlock", some people are really ungrateful. I really hope the dev doesn't get discourage by the barrage of NPCs that won't shut up about the ongoing change.

[–] lovexbunny@lemmy.world 1 points 2 weeks ago (1 children)

FRFR because i'm using a pay-per for the time being so he can cook, cause I wanna let him cook. He's doing a kick ass job and I love his work.

[–] Mattias@lemmy.world 1 points 2 weeks ago (1 children)

Same, I'm not pushy and I'm definitely not putting pressure on the dev, he can spend weeks and months on it, I am a very patient man. I have created few scenarios and characters (preparation for the new text model) few months back and to this day, I haven't really worked on them yet lmao, I was about to do just that (in fact, I did make one out of many) but the moment the AI starting yapping like the old model, I stopped, I won't edge myself by toying with the current model (that could very much be, the older one, read my final reply to @randomize above).

[–] lovexbunny@lemmy.world 2 points 2 weeks ago (1 children)

Honestly, with whatever he did, it seems to be working ok for now. I'm not dealing with overzealous (sexually or violent) characters, and i'm pretty happy with that. So I'll be working with perchance and the pay-per I just got till dev is all done. I'm happy with it, especially with the writing instructions I gave it.

[–] Mattias@lemmy.world 1 points 2 weeks ago (1 children)

No rush, personally I'm not in a hurry for the update to be finalised, great things take time

[–] lovexbunny@lemmy.world 1 points 2 weeks ago
[–] lovexbunny@lemmy.world 2 points 2 weeks ago

Oh I FULLY agree, but I have also seen people on reddit be like "GOD FIX IT NOW OR GO BACK TO THE OLD ONE". Like jesus, if you're that pressed, either host your own, or go to a site where you have to pay for it yourself. Like a lot of us are frustrated (me included), but this is our best option, and because of that, we have to wait.

[–] Mattias@lemmy.world 1 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Yeah a lot of people are reporting changes (good and bad) in the subreddit, looks like the dev is tinkering with it in real time, some are encountering an instruction (could be a core instruction) that says "BREAK_BAD_PATTERNS", it overlaps and inject itself into generated responses, like you can see it in the chat.

[–] lovexbunny@lemmy.world 1 points 2 weeks ago

I was having that issue and one where the topic of "patterns" keeps coming up. Patterns and "breaking" patterns.

[–] Randomize@lemmy.world 3 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Many of these "quirks" are due to the change of model. The new one is more intuitive, and the explicit descriptions we needed for the old model in char description etc. are now "too much". Also, the default writing instructions (Roleplay 1, Roleplay 2) aren't adjusted to the new model yet and too over the top as well. If you read the suggested custom instructions closely (1&2 are based on those, too) while having those quirks in mind, you'll see where it comes from (I can't quote it exactly, but there is one about shortened speech in tense situations or such, for example. EDIT: found it, it's the Varied Expression and Cadence one)

All in all, I highly recommend to look into reddit perchance, there are ppl trying to work out solutions for this ai behaviour.

[–] Mattias@lemmy.world 1 points 2 weeks ago (1 children)

That's what I thought, the way we make characters must be changed to accommodate the new model, like how we describe their personality, their lore, general background, the world and other information, just like how we had to re-learn how to make prompts after the image gen got updated. What I really find weird is that the new model describes the surrounding environment and character's actions, it's literally the exact same as the old model (voice barely above a whisper, eye flashes with anger, his breath hitches, eyes widen with horror, deafening silence...etc), now I don't know if these are universal among all models, but they are extremely repetitive and it feels the AI steers the entire story just to use them, I feel like people wouldn't complain about long responses if they were well written and not the same across all types of rp.

[–] Randomize@lemmy.world 4 points 2 weeks ago (1 children)

Exactly. And as for the model atm, it's tweaked very close to the old model (or maybe dev even put the old model back into place while working on the new one, idk). I just hope we get something different in the end, bc personally, working with the old model feels exhausting for my rp.

But I know dev is cooking right now, bc my rp suddenly got very sexual out of the blue 🤣

[–] Mattias@lemmy.world 2 points 2 weeks ago* (last edited 2 weeks ago)

The dev have all the time in the world, I hope he makes it right, if the new model acts, lead stories, describe environment/surroundings and animate characters differently and precisely as described (I'm talking 180° difference), then the text model update has the right to be called an "update".

(or maybe dev even put the old model back into place while working on the new one, idk).

That could be right actually, because I have been using ACC and Ai RPG since late 2023/early 2024, so I have a lot of experience on how the old model behaves, talks, describe, steer... Etc and I can confidently say that the old model is the one that we are toying with rn and the new one could be on back burner, but sometimes I feel like it's being partially deployed and then it goes away.

so far, the best experience I had with it was on day 1, when it was first implemented, it was soooo damn good, the responses took longer to generate but I didn't care because they felt so damn real, if the model behaved like that after the update is fully implemented, other ai rp and chat platforms will face a tough competition.

[–] Fire_Salamander@lemmy.world 2 points 2 weeks ago (1 children)

Oh yes, all of this. I've said this in a previous thread but it feels like the model wants to amplify everything into some sort of bloody, violent spectacle. I had a character in a story just the other night that got minorly disrespected by another character and the next line was, "Get out of here before I take my weapon and gut you like a fish." It was just like...whoa, calm down.

And that's kind of what I've been saying for a bit now...calm down. lol Also has anyone else noticed how it likes to RP in the first person? It does it all the time now.

[–] Mattias@lemmy.world 1 points 2 weeks ago (1 children)

I never notice the first person rp from the AI side, the only thing I noticed was knuckles whitening and ozone wafting through the air.

[–] Fire_Salamander@lemmy.world 1 points 2 weeks ago (1 children)

Yeah knuckles whitening is another one that happens every other post for me.

[–] lovexbunny@lemmy.world 2 points 2 weeks ago

I've been getting those and "tastes like ash".

[–] kris_krovish@lemmy.world 2 points 2 weeks ago (1 children)

This. Completely agree. That hyper-fixation is just out of this world - fine, it was present also in the older model, when the characters were fixated on secondary plot, but this time... oh man. And I'm feeling like I'm not in control anymore. I write stories, I simply know where the story escalates, but this new model is like 'I'm gonna hallucinate something and you are gonna play my game instead.' I switched to Silly Tavern instead, which has soooo many possibilities, so many models to choose from, that I'm not even mad, if I ever choose to pay for them. Still exploring that platform.

[–] Mattias@lemmy.world 2 points 2 weeks ago (1 children)

Good luck with ST, honestly I didn't have a good experience with it (technical issues and bugs), I will probably give it a second chance, given the current state of perchance's model.

[–] kris_krovish@lemmy.world 2 points 2 weeks ago* (last edited 2 weeks ago)

Thanks. ST looks a bit chaotic at first, but it's still just a front-end for the AI model in the background. Well - with ST you kinda feel like a mad scientist - you are much in control and see what the characters are talking about if you play with hundreds of checkboxes and descriptions. Narrator is kinda missing, but you can have like an Author's Note, so the plot can thicken further, but without descriptions about the scene. However, one of Microsoft's model, which kinda resembles perchance's old model - also ruined my character! It started to escalate and escalate- not by violence this time, but with the respect to me as a user- she became like a girl-boss at the end. And today I might have figured it out what went wrong - Depth- which is similar to Long memory. The character responses were generated from only 4 previous messages. That's why every time I say something playful or teasing, she wanted to overcompensate that and the snowball effect wrecked the whole conversation :). Also - I can't see the possibility to prompt the AI's response. Sure, you can edit it after the answer is generated, but giving the character a bit of a nudge before the answer is generated- maybe it's possible, but I did not find it yet. And by the way - I can confirm than DeepSeek is violent as heck :)