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Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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Video games
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- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
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You could also just not play games that think they are allowed to access the kernel at all. Seems safer, more affordable, and basically without downside. They aren't even that good of games.
Games dont belong in the kernel. Shit should have stayed in userspace. No, I dont care how many billions are on the line, games are not that important.
Those are not games but anticheats
True, your wording was my intention.
But is your intention my wording?
It’s a shame, they won’t get my money
Soon you will only be able to play on certified monitors with anticheat tampering built in. They 100% guarunteed will not be backdoored or phone home, pinky promise, it is certain.
It boggles my mind so many people give a shit about these awful franchises. Surely there is something else to play
Sure. And when your entire friend group starts playing one of them, you can either join in, or see if you can wait out their interest.
Or did you think everyone games in a bubble?
There is an audience for such games. Mainly for them to blow off steam and try to see if they're a better crack shot than anyone, and sometimes to acquire a degree of fame. They have spent enormous amounts of money hoping to land more shots at a higher framerate.
I'm now more content quietly playing an offline sandbox game, no rush at all.
That's actually super funny to me.
Soooo, you’re telling me, that if I want to use a NVIDIA graphics card in Linux, I am not allowed to load its official driver's kernel modules unless I either deactivate secure boot or generate my own signing key and load it into the UEFI, as otherwise this would make the kernel untrusted. But on windows every $random_game_publisher is allowed to run at kernel level without it being considered untrusted?
These anti-cheats don't even work. Anyone can go out and buy a hardware DMA card with an FPGA on it, which is basically a modern day Action Replay. It has full access to RAM without touching the OS and cheaters like to use them to get around anti-cheat.
Them insisting on having match making for the main modes was my red line. While this nonsense is not a deal breaker for me, as I almost always tryhard a single multiplayer game at a time anyway if I'm playing multiplayer at all. This sounds like I'm dodging another future headache whenever the next game insists on kernel level anti-cheat though.
Isn't Microsoft about to block kernel modules like this entirely? I thought I read that somewhere
Yeah, to stop another CrowdStrike, but it's not a sure thing, yet there's talk of api's etc and wouldn't surprise me if certain companies got a pass. An article covering your point: https://www.theverge.com/news/692637/microsoft-windows-kernel-antivirus-changes
Nope. They’re developing an alternative set of APIs for userspace in conjunction with security vendors for their products to use but it’s all still a long way off and will be optional to start with.
Given the volume of mission-critical devices security products are installed on (which the CrowdStrike fuckup highlighted), getting them out of kernel space would be a huge risk reduction for the world. And security vendors would love to get away from that risk as pulling a CrowdStrike costs a lot of money setting things right with customers.
But an anticheat used by consumers on their personal devices for a game, not such a big deal.
While I’m sure MS will eventually deprecate and then kill off third party kernel drivers, it could take a decade since MS has so much business (both internal and within their customer base) that relies on legacy crap.
Its*. This word is an exception to the rule of using an apostrophe to indicate possession. It's is always a contraction for "it is".
or adjust it is settings
Good job EA
Does anti-cheat even work?
kernel or no
Proof is in cheaters existing on day one of battlefield 6 open beta. Client side anti-cheat will never work. It's good to have some basic preventative measures client-side, but server-side anti cheat is the only way to properly prevent cheaters.
Unfortunately companies keep investing in garbage client side anticheat that just pokes security holes into our machines.
Only Valve to my knowledge is investing money into their server side anti cheat, no other big player is to my knowledge.
Valves anti-cheat doesn't really do anything though, at least not in CS2. It does like to boot me from the game from time to time because I'm playing on Linux though.
It needs to be a mix. Have your clientside anti-cheat look for obvious attack vectors, have your serverside anti-cheat look for suspicious play, and let users report others. Then have humans review suspected cheaters and make the final call.
But that's expensive, and off-the-shelf anti-cheat gives them someone else to blame.
I came here to make a joke along the lines of "lol don't play Valorant" but I see there's people seriously suggesting it. Holy shit, you guys.
I mean, I don't. Believe it or not it isn't mandatory.
Congrats. Want a cookie?
Actually yes, you got any oreos?