Civilization (the OG dos version)
Planetside 2
Warframe
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I just really like those three games. They're all fun in their own ways and in the case of Undertale it shaped a huge part of my 20's because it was through playing it that I learned to love humanity even with its bumps and scrapes. It kept me from turning into a full on misanthrope.
Honorable mentions go to GTA Online (I have almost 6000 hours in that game total, it's my favorite pastime), Call of Duty Black Ops 2 (multiplayer), and Titanfall 2.
Oh , probably
Puyo Puyo 20th Anniversary - Puyo Puyo is the greatest competitive puzzle game ever made, and 20th is a massive package of incredible extras to go with it. I made a video just showing off how many cool things are in this game, and got so carried away that it ended up being an hour long. To this day, I continue to have a chip on my shoulder about how everything else Sega has done since doesn't come anywhere close to this game, and so the west has never gotten to see the best of what the series has to offer.
Skullgirls - Best damn fighting game of all time. Fast, explosive, with tons of options for flexible teambuilding. It wears its old-school influences on its sleeve, in an era where too many modern fighting games feel watered down. At the same time though, Skullgirls was also so far ahead of its time for having functional online, a training mode more robust than any other game at the time, and tons of excellent QoL features.
Slay the Spire - Spire has ruined all other roguelikes for me. What I love about Spire is that it does not let you get away with just looking for one powerful synergy that will carry you, many enemies are designed to hard counter one-trick decks. You're forced to adapt and actively consider what threats are coming up and what you need to deal with those threats, recognizing the difference between the cards you want and the cards you truly need.
Much hidden gem.
Factorio Outer wilds Horizon zero dawn
ME has stuck with me as my favorite game for fifteen years now. I love it visually, the soundtrack is incredible, and the gameplay is fantastic.
Lingo and its sequel are a bizzare, unmatched puzzle experience. I don't know what else to say there.
And Yet It Moves is... something else. An indy platformer from the heyday of Indy platformers. It is an interesting example of how story can influence art style.
For me it’s always about how much fun I had playing them, so right now and in no order:
Honorable Mentions:
cyberpunk 2077
eve online
counter strike source
Morrowind
Final Fantasy X
The Last of Us
The first two are interchangeable first and second.
Next two are Final Fantasy VIII and inFamous 2, again interchangeable.
Factorio, Anno 1602, Civ 3
Easy choices for me, but I don’t know how to order them.
Anno 1800 gets an honourable mention for feeling like a great spiritual successor to 1602, but I have a ton of nostalgia for the first game.
Ragnarok Online in the early 00s is the only reason I’m alive to post this comment
Diablo II for sure, what an amazing technical achievement in the year 1999
Theeeen probably Earthbound.
Descent for the movement.
Unreal tournament for getting ten PC's on a token ring for PvP lan.
Warcraft 2 because it's rad and a pirated copy got me a job at the trading card shop.
Betrayal at Krondor. A huge world for exploring, at a time when that didn't exist.
Chrono Trigger. The replay value is so high.
Wolf 3D or Doom or Doom 2 or Quake 3, for similar reasons.
StarCraft, at a time when BattleNet was small and the ladder rankings and fights were all global.
Only 3 choices makes it a tough one since there are many exceptional games...
If I had to erase every experience of all games, the ones I'd keep are (in no particular order): Cyberpunk 2077 Fallout: New Vegas Sunset Overdrive
3 is really tough, but I'll say:
Other GOATs of mine are already mentioned by others. Y'all have impeccable taste
All three of these games just respect your intelligence and are composed of systems deep enough to give you countless ways to solve their challenges.
Morrowind - the first game that let me leave the path. It completely changed RPGs for me, and I loved it.
Solasta - this game captured the D&D feeling like no other game has. My wife and I have spent hundreds of hours playing this together.
Dragon Age: The Veilguard - this game touched me emotionally, more than any game before it. The whole 3rd act is an emotional rollercoaster. Plus it has one of my favorite action sequences ever, in The Siege of Weisshaupt.